legendary projectile sounds bugged?

legendary projectile sounds bugged?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

I noticed a few bugged sound’s after yesterdays update, can any 1 confirm this ? Here is an example, the dreamer should sound nothing like this at all

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

legendary projectile sounds bugged?

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Posted by: Maichy.4597

Maichy.4597

Yeah I noticed that as well, Quip also seems a bit bugged to me, it sounds sped up when you use #3 skill ‘Unload’.

legendary projectile sounds bugged?

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Yep I noticed too, never suspected it was because patch. Dreamer sounds a lot worse now. You should chance topic title to ‘legendary projectile sounds bugged’ (to make it more clear what you are talking about).

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

legendary projectile sounds bugged?

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Yep I noticed too, never suspected it was because patch. Dreamer sounds a lot worse now. You should chance topic title to ‘legendary projectile sounds bugged’ (to make it more clear what you are talking about).

good idea, thanks

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

legendary projectile sounds bugged?

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Posted by: noot.8641

noot.8641

Once u are it, the bolt’s electric animation always bugs out when u walk into a zerg.
Would love them to get some attention. Thx