In the character creation interface, colors are not always assigned unique names.
For example, I was picking colors for the eyes of a female Asuran (thief, if it matters). Two distinct shades of blue were both named “light blue” and two different shades of green were named “pale green.” It confused me briefly when I was trying to return to a particular color that I liked, but selected the other pale green instead.
It’s a very minor issue, but you could probably just steal color names from the wide array of dyes to fix it. I did not check to see if the issue is more widespread across character creation or just specific to this one step of female Asuran eye customization.