I currently run a thief around PvE, and guardian around fractals. I was looking forward to this new combat log system in order to try test out new build for each, and see how efficient some things were compared to others. One of the first things I did after the feature patch was create a combat log based purely around incoming and outgoing healing. I first tried on the thief, and was slightly shocked at how the healing signet did not show any healing in this combat log, even when I turned all the combat options on.
I originally thought ‘okay, maybe its to stop the log getting cluttered with so much info’.
However, I then shifted onto the guardian to run a couple of fractal runs. I had the healing combat log up again, and was amazed to see all the numbers from all the different effects- I couldn’t keep track of them! This put my first thought of the thief healing signet as null and void, because even the guardian passive heals are shown in it. So is the thief healing signet not meant to show in the log, or is it a bug?
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