precision bug
Are you a warrior with the deep strikes trait? I assumed that bug was fixed at some point, and don’t even remember what caused the game to lose count of how many signets you have active, but 1 signet is worth just under 2% crit chance at level 80, which matches the range you have seen. It also was definitely fixed any time you change maps. Since you gave absolutely no information about your build, that is a perfect match with the details you have provided.
If that is the source of your problem, then there is no need to change maps. Casting your signets so that they are all on cooldown at the same time should reset it, as you obviously cannot have -1 signets active.
If it is not the source of your problem, I recommend explaining how you are getting 89% crit chance so that each component can be checked for similar issues.
There are quite a few game mechanics that can alter precision on the fly, so the first step to ID’ing/reproducing a potential bug is to rule out any normal/intended causes.
You didn’t mention which class, but some do have traits that effect precision. Other players can also increase your precision with traits that effect allies or skills like banners.
Being in/out of combat will effect some, like ranger’s Spotter trait. Spotter also effects other players.
Guardian has a trait that converts toughness to precision, which could be increased by other players’ nearby using traits/skills that increase your toughness.
Warrior has a trait that gives precision for signets, provided they’ve not been activated and are on cooldown.
Weapon swapping could alter it as well, if all weapons aren’t the same stat and tier. A weapon set using an accuracy sigil would increase precision while that set is active.
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra
Are you a warrior with the deep strikes trait? I assumed that bug was fixed at some point, and don’t even remember what caused the game to lose count of how many signets you have active, but 1 signet is worth just under 2% crit chance at level 80, which matches the range you have seen. It also was definitely fixed any time you change maps. Since you gave absolutely no information about your build, that is a perfect match with the details you have provided.
If that is the source of your problem, then there is no need to change maps. Casting your signets so that they are all on cooldown at the same time should reset it, as you obviously cannot have -1 signets active.
If it is not the source of your problem, I recommend explaining how you are getting 89% crit chance so that each component can be checked for similar issues.
thanks for help dude..yes i am warrior with full signets setup..good to know there is a way to solve the scaling bug without leaving map..but non the less it is an annoying issue and force you to check your character screen and active your signets.
it is a BUG non the less and anet must solve it.