ranger sword chain skills bug
also the serpent strike skill sometimes does not strike on target properly, even when the target stand still.
The last sword attack is a leap, which is why you can’t move or roll when it happens. The trouble is, it doesn’t offer any benefit to being a leap (no combo finisher, and only a tiny distance closer) while jarring the player’s ability to react in combat.
I haven’t hit anything with serpent strike since BWE2.
That leaves skill 2, which is just a budget version of lightning reflexes.
All of the ranger 1h sword skills involve movement but they all feel like hindrances instead of helps. Meanwhile the greatsword has evades, leaps, blocks and interrupts and I feel more agile using it than I do with the 1-handed sword.
It really need some attention, even if it’s just simplified into a single-target main hand alternative to the axe.