sPvP On-Swap Sigils Don't Work!
Well there is the usual. “All sigils share the same timer so any sigil going on cooldown will pull all other sigils with cooldowns on cooldown.”
PvP and Balance QA Embed
All sigils share cooldowns; this means you want to mix and match your sigils. Try not using two on swap sigils on one weapon set.
Skills and Balance/PvP Team Principal QA
Former active member of Team PZ
I understand that sigils share a cool down, and perhaps I didn’t explain well enough. What I meant was that I tried out Sigils of Hydromancy and Energy separately, and neither seemed to proc at all.
I initially tried this with Sigils of Energy, but noticed I wasn’t getting any endurance at all. I then swapped them out for Hydromancy, for a more obvious effect to ensure that I wasn’t just missing the proc, and not a single ice explosion happened.
General rule of “efficiency” of sigils:
- Do not use multiple “on crit” sigils in two hands
- Do not use multiple “on weaponswap” sigils in two hands
- Do not use different “kill stacking” sigils in any weapon
- Do not use “on crit” sigl in one weaponset and “on weaponswap” in the other
So, did you violate one of those rules ?
General rule of “efficiency” of sigils:
- Do not use multiple “on crit” sigils in two hands
- Do not use multiple “on weaponswap” sigils in two hands
- Do not use different “kill stacking” sigils in any weapon
- Do not use “on crit” sigl in one weaponset and “on weaponswap” in the other
So, did you violate one of those rules ?
Could you clarify your last point please?
What I was using in sPvP was Superior Sigil of Air (on crit) + Superior Sigil or Energy/Hydromancy (on swap) for both weapon sets. Does this violate the last rule?
In any case, was this intentional? If it was, it’d be great if there were at tooltip explaining so in game so noobs like me won’t think that it’s a bug and have to come here to find out that it isn’t.
I can understand how 2 on swap sigils would affect each other, just as how two on crit sigils would affect each other, but I don’t see why one on swap Sigil should or would affect an on crit Sigil and vice versa.
Oh, and to elaborate one last point, I’m fairly certain the superior Sigil of Air was still proccing while the on swaps were not.
It does violate the last rule. Those are not “rules”, nor “it won’t work”, but if at least any of those is broken it could have an impact on the efficiency.
As you’ve broken the last rule I’ll explain the mechanics of the first two and the last rule.
“If one sigil goes into cool-down, none other can trigger”
Meaning … you have the “on crit” sigil for quickness. You crit, it activates and it goes into ICD for kitten . Within that time, no other sigil can trigger, including “on weaponswap”. And that’s pretty much what happens and what ANet’s Tyler said above.
U need to be in combat for them to work also…