I love the idea of it. To make this better CAn you allow us to make pvp gear and not earn exp in here but rather karma or pvp points.
Another suggestion i have is when i was playing the 8v8 red v blue matches with never ending matches. I thought about it Why not reduce the size of actual map size down to three diffferent important cap node and allow 10 player from each faction play n compete and when 10 min are up what ever area been capped are permanly capped for the next 30 min to add point for you next one. so really you get lots more player in the game but if 10 player arent in pressence then you wait for the next grouping or how evermany is needed for the next area.
ANother suggestion is let us lead npc army instead of player base or perhap npc army is only available to low populated side. I’ve seen this happen in Pve content and i was thinking we can have something like that to increase the fun aspect as well as not having the need of zergling you could only have 5 ppl leading an npc army so that more fights are brought out. And if you can let us choose what type of group be heading to where. Of course you have player pay. ANd what more is that you can create an event where you lead the team to be successful u earn, if you kill off the npc army you earn goodie. Cuz i doubt we can have the manpower to keep up with all of this 24/7 You need npc helping instead of jsut watching for the last moment
I know this isnt a suggestion thread yet but Please think about this and try to reduce the lag created by 20+20 player
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