war battle standard

war battle standard

in Bugs: Game, Forum, Website

Posted by: Rouba.2047

Rouba.2047

some times battle standard not wake up downed ppl

war battle standard

in Bugs: Game, Forum, Website

Posted by: RoseofGilead.8907

RoseofGilead.8907

1. It can only revive so many people (I think the max is five?).
2. If someone moves out of range, they won’t be revived.
3. If they’re out of the banners AOE radius (which is less than 600), they won’t be revived.
4. If they die before it lands, obviously they won’t be revived.

Lastly, sometimes the person(s) you’re trying to revive will take too much damage to be able to be pulled up with Battle Standard (such as in high level fractals).

war battle standard

in Bugs: Game, Forum, Website

Posted by: Yamsandjams.3267

Yamsandjams.3267

From the wiki:

“The banner will revive players for 100% of their total down state health and 100% of their normal health meaning that through debuffs (such as Poison and/or Agony), the banner’s revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed health. This is a common issue in fractals, as levels with Mistlock Instability: Agonizing Expedition can cause players to have multiple stacks of agony, thus nullifying the effects completely.”

So if you tried to revive someone downed that was at very low downed state health and was poisoned, the banner may have only healed them up in the downed state, but not enough to rally them. That’s why it’s important to poison downed targets, it makes it tougher for their allies to revive them.

war battle standard

in Bugs: Game, Forum, Website

Posted by: vpchelko.4261

vpchelko.4261

Sadly by design battle standard is bugged. Instead of simple revive … we notice these:

From the wiki:

“The banner will revive players for 100% of their total down state health and 100% of their normal health meaning that through debuffs (such as Poison and/or Agony), the banner’s revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed health. This is a common issue in fractals, as levels with Mistlock Instability: Agonizing Expedition can cause players to have multiple stacks of agony, thus nullifying the effects completely.”

So if you tried to revive someone downed that was at very low downed state health and was poisoned, the banner may have only healed them up in the downed state, but not enough to rally them. That’s why it’s important to poison downed targets, it makes it tougher for their allies to revive them.

(edited by vpchelko.4261)