wonky modifier binds

wonky modifier binds

in Bugs: Game, Forum, Website

Posted by: dirtyklingon.2918

dirtyklingon.2918

i ad been using modifier binds with gw2 on my nostromo which had been set from within gw2.

but i noticed, especially when switching from signet warrior where it was less of an issue to mesmer, that when i tried to use my shift + 5 for call target or shift + 7 for use/pickup loot/talk it would constantly fire off the skill associated with that key that shift was modifiying the action for.

so i investigating, narrowing it down to being casued by my self, my nostromo, or the gw2 client.

if it was an issue with my nostromo, it was a new one. i played swtor this past year with this nostromo and half my rotation was modified binds. i had no such problems there.

if it was myself- well i am a lazy player. and gw2’s combat handicaps encourages me to be as such.

so i asked around – do you use modifer binds and/or a nostromo? the responses were unanimous. it is a bug they encountered as far back as beta, and no they did not use a nostromo.

i’m now down being able to target nearest enemy when click targetting is too muddy, and locked out of using my (pretty useless anyway most of the time) fkey class skills. as i had to remove the modifier binds for pick up loot and call target which are more essential.

who doesn’t love wow clones?