x64 client still bugged

x64 client still bugged

in Bugs: Game, Forum, Website

Posted by: Aury.1367

Aury.1367

I thought with leaving the beta phase behind the constant lags vanish. But no. I had to change from 32bit to 64 to get rid of disconnects. Since the 64bit client started I get the same issue over and over again, and I’m not alone with it as you can see in the x64 thread. But it seems to get ignored.

Issue:
After 10-30 Minutes of playing the game will drop to 1 FPS for like 3-5 seconds. You also hear, if youre playing music besides, that everything crackles while this happens. Tested several cpu priorities, still same issue. This is highly annoying in WvW/PvP since you never know when it comes, but then pressing every panicbutton you got still gets you killed 50% of the time.

x64 client still bugged

in Bugs: Game, Forum, Website

Posted by: Flipje.8172

Flipje.8172

I have that too. 32bit client caused a lot of disconnects, but 64bit client gave me this problem. It is indeed pretty annoying, especially in WvW. I have to say it hasn’t been an issue for me for a little while now, I thought that maybe it had been fixed, but I guess I just got lucky for a while then.

x64 client still bugged

in Bugs: Game, Forum, Website

Posted by: Seabreeze.8437

Seabreeze.8437

I’ve been experiencing the same thing acually, and I know it’s not my computer. The game will be running fine, then it’ll dip to like a few fps for a couple seconds, then fast-forward to catch up.

The 64-bit did solve the Dragon’s Stand crashing problems, but it also led to this weird fps issue that comes up every now and then.