10.8.2 upgrade causes several issues
I just purchased GW2 and started the mac installer on 10.8.2 and am not having any issues. It installed from the DMG and then started downloading, ejected the DMG no issues.
Or are you talking about something happening after it starts downloading?
Well if you got it working don’t upgrade to 10.8.2 (latest Mountain Lion update). It breaks lots of things including any Wine apps, GW2 (which uses technology like Wine).
Sure wish GW2 was native OpenGL app – otherwise this is going to happen a LOT.
The initial download seems ok but after that the game hangs. Same under Wine using Wineskin.
I am running 10.8.2 and cannot reproduce any of the problems that you describe.
It sounds like a system security setting issue. You may want to review your FileVault settings. I have disabled FileVault on my system expressly because there are applications I have installed that may not have gone through Apple’s new vetting system (digital signatures within installers/patchers authorized by apple). This is something that the GW2 development team would need to resolve with Apple through their Developer program.
In the meantime, you probably have FileVault enabled. If you want to get it working again, just disable it. Keep in mind that so doing is akin to disabling Anti Virus software (on Windows) so beware.
I have 10.8.2 and got no problems.
I am happy for all of you that have 10.8.2 installed and working. All I know is the GW2 game is badly broken on my system. It ran fine before 10.8.2.
And no – I am not using FileVault or any A-V stuff. And yes the whole game is blessed in the security pref. I got the Windows version running under Wineskin by updating XQuartz to 2.7.4 RC1.
What version of XQuartz are you running? Do you run the app level firewall on or off?
Try repairing permissions it may help.
Running on 10.8.2 (on an iMac w/o filevault and a Macbook Air w/ filevault, firewall on, gatekeeper at the middle option) and it works fine. Have you tried looking at the console/logs to see if it is something obvious?
I am running 10.8.2 and cannot reproduce any of the problems that you describe.
Same here. I too am running 10.8.2 and haven’t had as much as a hiccup in GW2. /shrugs
I am happy for all of you that have 10.8.2 installed and working. All I know is the GW2 game is badly broken on my system. It ran fine before 10.8.2.
And no – I am not using FileVault or any A-V stuff. And yes the whole game is blessed in the security pref. I got the Windows version running under Wineskin by updating XQuartz to 2.7.4 RC1.
What version of XQuartz are you running? Do you run the app level firewall on or off?
FileVault is part of OSX 10.8. It was one of the major features added to the OS.
Open up System Preferences -> Security and select FileVault (the topmost second tab right before Firewall). If you have it turned “On”, turn it off.
There has been no documentation that indicates users need to manually update their XQuartz engines. I imagine that is handled by the installation client for GW2. If you are manually updating things to support your Wineskin Application (and you aren’t doing it in Winery), then you may have created other issues that are causing you problems.
Do you have a Time Machine backup with a restore point before you installed Wineskin & XQuartz? If disabling FileVault doesn’t work for you, I’d suggest rolling back to there, re-downloading the GW2 Mac Beta and hope that the rollback deletes conflicting files.
Uh, I think you’re conflating Filevault and Gatekeeper. Filevault is actually a disk encryption system. It was first introduced in many years ago and it largely was a horrible idea to use (home folder encryption using a disk image which broke lots of things). Filevault 2.0 was introduced in 10.7 and is also in 10.8. Filevault 2 is full disc encryption and actually works fine. It makes sense to enable it on laptops (not so much on desktops).
What you’re thinking of is called Gatekeeper. Gatekeeper was also sort of introduced in 10.7 although it was only recently fully enabled in 10.7.5. Gatekeeper relies upon signing applications. Essentially the way it works is that there are three options. The default option is it will run any app you downloaded using the Mac App Store or an app that has been signed with an Apple developer account. The other options are Mac App Store only and any app at all. At the default option, the signature check only happens on first run. So if you attempt to load an app that does not have a signature it will tell you it does not have a signature and not start the app. If the app does have a signature but the developer proved to be making dangerous apps and had their signature revoked the app will not run either (I believe you are prompted to delete it but I’m not certain as no one has had their signature revoked to date). Additional fun fact, if you are trying to run an app that has no signature you can right click and select “Open” from the contextual menu. This will start the app and you can use it after agreeing in the nag dialog box. Again, Gatekeeper check only happens on the first launch (similar to the downloaded from the internet check in 10.7) so you will not be nagged every time you launch the app.
As far as Guild Wars 2, it appears they have a signature as I have had absolutely no issue running the game using the default option (it is fairly obvious when something hits Gatekeeper). Oh and I’ve run it on a system with Filevault 2 on and it also worked fine.