Mac GW2 Client Pause/Resume Download??
There is no pause function…but the game client resumes the download after it is re-opened. So here is what I suggest:
1. Download the game client up to 12GB of total limit per day (this assumes you are not viewing any other sites/internet streaming music videos; if you are then cancel client download sooner as not to exceed your daily limit)
2. Next day, resume the game client download by re-launching of the game client. The game client will resume from where it left off.
Hi, thanks for the answer.
I hoped that would happen. However for some reason the overall file count doesn’t seem to be changing, even when I resume after downloading say 6gb. Is it just not taking into account the progress until the end?
It won’t.
The downloader gives you a percentage count – but that percantage is based on what has been downloaded that session.
So if you download 50% of the client (works by files not by size) and then close the client. When you open it back up it will start again from 0% – but the percentage is now measuring out of the remaining 50% that you did not download.
So pretty much you can close the client and reopen it the next day without worrying. It won’t redownload what you’ve already downloaded, it just wont tell you that you how much you had already downloaded.
Also the client should come in at around an 18-20GB download. So spreading it over 2 or 3 days should work ok – depending on how much you use per day. (And honestly if you manage to use 12GB a day then you are insane – excluding the client cause it is massive-)
Do you know anyone nearby that plays? In that case you don’t need to download at all, you could get the files on a memory stick or portable harddrive.
Do you know anyone nearby that plays? In that case you don’t need to download at all, you could get the files on a memory stick or portable harddrive.
Good luck with that…
The game uses a single file which is 18-20GB in size. someone with a mac isn’t going to have an NFTS drive because they can’t write to it – most people with OSX have FAT formatted drives because it’s the one format compatible with both OSX and Windows – but it also has an individual file size limitation of 4GB, so the client wouldnt fit. Which would mean they would need to use an HFS+ formatted drive, which would mean the other person would need to also have a mac in order for them to copy the game onto it.
You can just copy the .dat file from a Windows installation on an NTFS-formatted drive. You can format one with the tools provided by OSX.
Personally I use exFAT file format, works with both Windows and OSX, read and write, and doesn’t have the 4GB limit. It’s useful to have such a drive around if you’re working with both systems a lot.