(edited by Bloodlust.3672)
BUG: Mouse don't work if keyboard pressed
BUG: Mouse don't work if keyboard pressed
in Account & Technical Support
Posted by: Squall Leonhart.2075
i don’t see this, check that your mouse software hasn’t set anything to modifier keys
Some wireless mice/keyboards that use the same little dongle (the little USB key thing) will restrict the total number of inputs from the devices.
Are you using wireless mice/keyboards? I use a corded keyboard and a wireless mouse and I do not experience this issue at all.
I use Alt+M5 and Alt+M4 for Skill 4 and 5 and never had this problem…
Win 7 Professional 64bit
Wired mouse
https://www.youtube.com/channel/UCJTjZ2yriM20o_36MZmMTuA/videos
BUG: Mouse don't work if keyboard pressed
in Account & Technical Support
Posted by: Siliconhobbit.4361
I just tried this out on my Guardian. Admittedly I have only ONE thumb button on my mouse bound.
I own a Logitech G500 and the Mouse 4 button is re-mapped to the Swap Weapons Skill. This is re-mapped in the GW2 Options → Control Options panel and NOT with the software provided by Logitech for my mouse. In fact that software isn’t event installed on my system.
I am running Windows 7 Pro 64bit ed.
I can confirm that while holding down the ALT, CTRL or SHIFT key on the keyboard and pressing the Mouse 4 thumb button on my mouse to use the Swap Weapons bind does not work.
BUG: When any of the keyboard modifier buttons are held down[such as SHIFT, CTRL, or ALT], the mouse buttons don’t work [such as MIDDLE CLICK or SIDE BUTTONS]. Can this be fixed?
BTW: I use these customized controls…
- move forward … SPACE
- move backwards … LEFT ALT
- strafe left … SHIFT
- strafe right … MOUSE BACK BUTTON
- jump … LEFT CTRL
- target nearest enemy … MOUSE MIDDLE BUTTON
- interface show / hide … MOUSE FORWARD BUTTON
This isn’t really a bug. You bound the CLICK event to an action, not the SHIFT+CLICK event (which is a different and unique event in and of itself).
The client input could be altered to ignore the modifiers and make all CLICKS behave the same, but then that would break the current behavior; ie. some people may be relying on shift+click being a different event than a click and performing different actions on each of those events — eg. dodge = shift+click, jump = click, strafe = alt+click, etc..
A more general solution would be to expand the number of key bindings available and to also permit overloading the actions on each keybind. With say 20 bindings available per action, you could map all the various shift/alt/ctl/etc combinations you might like to whatever action you prefer.
BUG: Mouse don't work if keyboard pressed
in Account & Technical Support
Posted by: Balderstrom.5809
AutoHotkey ::
[pre]
;;;
;;; guildWars2keys.ahk
;;;
;;;
;;; Usage of the * asterix, will allow any [modifier] keys (shift, ctrl, alt) to be down and
;;; Still trigger the Hotkey in question
;;;
#ifWinActive ahk_class ArenaNet_Dx_Window_Class
*XButton1::Send, {TAB}
*XButton2::Send, !{i} ; equivalent to alt+i, or whatever show/hide UI is set to.
;;;; if it was ctrl+h then:
; *XButton2::Send, ^{h}
;;;;; if it was shift+h then:
; *XButton2::Send, +{h}
#ifWinActive
[/pre]
i’m on windows 7 x64 and only use the default mouse driver…
Hello Bloodlust, I’ve had the exact same problem so let me indulge you.
Windows default drivers for HMI devices (mice and keyboards) have a max number of simulataneous actions. It is simply a windows based limitation. I very strongly recommend installing the custom drivers for either keyboard or mouse to go around this problem.
It is not a hardware problem and not a Guild Wars 2 bug.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
BUG: Mouse don't work if keyboard pressed
in Account & Technical Support
Posted by: Balderstrom.5809
The windows based limitation generally only applies to keyboards – as far as how many consecutive keys can be pressed and be recognized. Even the crappiest keyboards can do up to 3 keys. The best keyboards can do up to 5 (or more) consecutive keypresses – and that usually doesn’t include Ctrl/Alt/Shift – just regular keys. And this limitation is due to how keyboard “circuit-boards” are mapped – a really good keyboard wont have shared circuits for keys whereas a crappy keyboard wont usually be able to recognize multiple keys that are in the same general vicinity to one another when multiple keys are pressed as they will be sending an overlapping signal.
Even X-Mouse without a logitech driver can change the Forward/Back buttons on a mouse, but any mouse with more than 5 buttons would need the driver to handle buttons 6,7 and 8 (or more).
Yet if all the buttons on the mouse are recognized already, the driver wont do anything apart from allow buttons to be re-assigned – which AHK or GW2 aliases can already do. And mice don’t suffer the same type of circuit-board-overlap that keyboards do.
I have a problem when I strafe with the D key, I can’t activate my skills bound to E or Shift 3. When I strafe with A I can’t use Q. This may be my keyboard, but I’m not sure.
I have not read through all the posts, but auto run and w run interrupt pickups. Basically, I find that I am not able to pick up items when using auto run and/or w movement. I find that I am forced to stop for a moment of time to pick up an item before moving again. Is this meant to be an aspect of game play, or is this a bug?
Necromancer Class Lead
www.feargw2.com
The average off the shelf keyboard can simultaneously process up to 4 keys pressed or held down at a time. Gaming keyboards detect anywhere from 6 – 10 simultaneous keypresses.
CTRL click and Shift click are hard bound for calling out items in chat. Your bindings may be invalid due to internal conflicts.
There’s this thing called populary “Ghosting”. Google it. Proper term is Key Rollover.
It may be the source of your problem.
Do you get some sound played by PC when this occurs?
I am running Windows 7 Pro 64bit ed.
I can confirm that while holding down the ALT, CTRL or SHIFT key on the keyboard and pressing the Mouse 4 thumb button on my mouse to use the Swap Weapons bind does not work.
I can confirm it actually works for me. W7 64bE as well
BUG: Mouse don't work if keyboard pressed
in Account & Technical Support
Posted by: Ilithis Mithilander.3265
I have not read through all the posts, but auto run and w run interrupt pickups. Basically, I find that I am not able to pick up items when using auto run and/or w movement. I find that I am forced to stop for a moment of time to pick up an item before moving again. Is this meant to be an aspect of game play, or is this a bug?
This is a bug, the name my friends and I gave it is ‘the run bug’. This is very unrelated to the topic of the OP though.
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
BUG: Mouse don't work if keyboard pressed
in Account & Technical Support
Posted by: Ilithis Mithilander.3265
this is unrelated to nkey rollover. it’s a bug with the game.
Nice necro…
Submit a bug report and maybe bring the bug up in the Bugs sub-forum. The Tech Support sub-forum is the wrong one.
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
this is unrelated to nkey rollover. it’s a bug with the game.