I constantly get this error and I’ll bekittenif I can even stay logged in for 15 minutes without crashing. Does anyone have a fix for this yet?
The error says :
—> Crash <—
Assertion: MathRectIsValid(rect)
File: ..\..\..\Engine\Frame\FrRect.cpp(799)
App: Gw2.exe
Pid: 3224
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 15445
When: 2012-09-07T04:29:04Z 2012-09-06T21:29:04-07:00
Uptime: 0 days 0:13:01
Flags: 0
—> System <—
Name: YOUSEF-PC
IpAddr:
Processors: 4 [AuthenticAMD:15:1:2]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 5622MB/ 8137MB 69%
Paged: 13207MB/16272MB 81%
Virtual: 2491MB/ 4095MB 60%
Load: 30%
CommitTotal: 3065MB
CommitLimit: 16272MB
CommitPeak: 3133MB
SystemCache: 2317MB
HandleCount: 19899
ProcessCount: 49
ThreadCount: 693
—> Process Memory <—
Private: 1334MB
WorkingSet: 1120MB
PeakWorkingSet: 1121MB
PageFaults: 872785
—> Game Context <—
MapId: 15
Flags: 0×241
ElapsedTime: 00:01:05
—> World State <—
<WorldState BufferCapacity=“48553984” BufferUsed=“33996914” DrawCalls=“716” Fps=“50” EffectLights=“0” ImageMemory=“3344344” Lights=“8” Materials=“229” OcclusionQueriesOccluded=“0” OcclusionQueriesStalled=“0” OcclusionQueriesUnoccluded=“0” Particles=“1314” Submodels=“716” TextureLoadsPending=“4” TextureMemory=“547249316” Triangles=“308175” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“118195348” CameraPos=“-29439.1, 14649, -1102.5” CameraFwd=“-0.0723224, -0.957956, 0.277651” MapName=“wZY+N.BZ+CB” MapNamespace=“Y70f2” MapSector=“IJwR+.cuyTB” MapType=“Public” MapFloor=“1” MapId=“15” PlayerFacing=“-0.0722969, -0.957666, 0.278656” PlayerPos=“-29456.6, 14262, -966.376” PlayerVelocity=“127.441, -264.941, 138.477” />
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
—> ClientContextThreadProc Thread 0xf54 <—
—> Error Logs <—
‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×007209’: Can’t unlink child ‘0×00cfba’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×007209’: Can’t unlink child ‘0×00d804’ from parent bone ‘righthand’, there’s no bone with that name.
Model ‘0×00f127’: Can’t unlink child ‘0×00df68’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×00e709’: Missing anim or fallbacks: zeropose
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×01028d’: Can’t link child ‘0×00df68’ to parent bone ‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×01028d’: Can’t unlink child ‘0×00df68’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×01028d’: Can’t link child ‘0×00df9a’ to parent bone ‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×01506f’: Missing anim or fallbacks: zeropose
Model ‘0×01028d’: Can’t unlink child ‘0×00df9a’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×007209’: Missing anim or fallbacks: qgtalrtrunf
Model ‘0×006523’: Missing anim or fallbacks: ugtalrtrunf
Model ‘0×01028d’: Can’t link child ‘0×00df68’ to parent bone ‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×01028d’: Can’t unlink child ‘0×00df68’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×01028d’: Can’t link child ‘0×00df9a’ to parent bone ‘root’, there’s no bone with that name. Linking to root instead
Model ‘0×01028d’: Can’t unlink child ‘0×00df9a’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×0079ea’: Can’t unlink child ‘0×00e2c5’ from parent bone ‘root’, there’s no bone with that name.
Model ‘0×01506f’: Missing anim or fallbacks: zeropose
Model ‘0×019f90’: Can’t link child ‘0×00df47’ to parent bone ‘aura’, there’s no bone with that name. Linking to root instead
Model ‘0×019f90’: Can’t unlink child ‘0×00df47’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×01506f’: Missing anim or fallbacks: zeropose
(edited by Spike.8561)