Constant crashing

Constant crashing

in Account & Technical Support

Posted by: Stahlic.9458

Stahlic.9458

As the title says I’ve been crashing all evening. I was running the game fine all morning, not sure what changed…I’ve never encountered crashes like this before.

Crash log:

—> Crash <—
Exception: c0000005
Memory at address ffffffff`ffffffff could not be read
App: Gw2-64.exe
Pid: 7004
Cmdline:
BaseAddr: 00007FF66CEE0000
ProgramId: 101
Build: 61265
Module: nvd3dumx.dll
When: 2016-05-11T01:44:35Z 2016-05-10T18:44:35-07:00
Uptime: 0 days 0:03:01
Flags: 0

—> System <—
Processors: 4 [GenuineIntel:6:14:3]
OSVersion: Windows 10.0 (64 bit)

—> System Memory <—
Physical: 11133MB/16336MB 68%
Paged: 27141MB/32720MB 82%
Virtual: 134215339MB/134217727MB 3%
Load: 31%
CommitTotal: 5579MB
CommitLimit: 32720MB
CommitPeak: 6702MB
SystemCache: 4000MB
HandleCount: 34075
ProcessCount: 83
ThreadCount: 1300

—> Process Memory <—
Private: 1940MB
WorkingSet: 1613MB
PeakWorkingSet: 1821MB
PageFaults: 1449198

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
Root 730.42 608744
VRAM 535.66 12382
Programmer Data 485.45 262224
Engine 192.81 125667
Game 185.64 112174
Uncategorized 158.55 301791
VRAM – Prop Tex 135.06 832
Content 133.51 38599
VRAM – Gr Postproc 103.39 21
Model-Programmer 94.31 25803
Collections 77.07 2711
Dictionary 76.10 890
Gr 72.23 66882
VRAM – Effect Texture 66.18 240
Text kitten 3532
Art Assets 45.08 9415
VRAM – Character Tex 43.22 126
Gr Umbra 41.96 1388
Collide 41.34 35314
Character Models 35.39 1179
Composite Models 35.30 728
VRAM – Composite Tex 31.83 52
VRAM – Terrain Tex 31.42 83
VRAM – DirectX Geo Buffers 30.56 1520

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
Uncategorized 158.55 301791
VRAM – Prop Tex 135.06 832
Content 133.51 38599
VRAM – Gr Postproc 103.39 21
Model-Programmer 89.46 18316
Dictionary 76.10 890
VRAM – Effect Texture 66.18 240
Text kitten 3532
VRAM – Character Tex 43.22 126
Gr Umbra 41.96 1388
VRAM – Composite Tex 31.83 52
VRAM – Terrain Tex 31.42 83
VRAM – DirectX Geo Buffers 30.56 1520
Composite Tex Pool 30.18 64
Collide 22.21 2560
VRAM – UI Textures 20.28 418
Archive 18.75 37
Collide Havok 15.02 31649
Audio FMOD 14.06 10816
VRAM – DDI Shader 11.96 8853
VRAM – Map Env Tex 9.11 15
Gr Cloud 8.00 10008
VRAM – Gr Shadow 8.00 1
VRAM – Terrain PgdImg 7.50 30

[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 10.0.10586.0 (64/32-bit compatible)]

—> Thread 0xb0 <—

—> Trace <—
Pc Rt : Args
00007ff9`db729fd0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000

—> Thread registers <—
rax=00007ff9db69020f rbx=000002aac21fd28c rcx=000002aa963f2000
rdx=0010091800000000 rsi=0000000000000000 rdi=0000000000000030
rip=00007ff9db729fd0 rsp=000000e99ea8eca8 rbp=000000e99ea8edb0
r8=00007ff9daeb0000 r9=000002aaa1714850 r10=00000000fffffffc
r11=000000e99ea8ec68 r12=0000000000000004 r13=0000000000000000
r14=000002aa95665b80 r15=0000000000000000
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202

rax-32 00007FF9DB6901EB 0ab0e900`00058896 8e8b4913`8b480000 08c38348`000000f8 e9000005`9096ff41
rax 0 00007FF9DB69020B 49138b48`00000a96 83480000`00f88e8b 00059896`ff4108c3 8b480000`0a7ce900
rax
32 00007FF9DB69022B 000000f8`8e8b4913 a096ff41`0cc38348 f08bce8b`49000005 0a5ae900`002808e8
rbx-32 000002AAC21FD268 a8535b20`0000002c 00100818`000002aa bdf8f8fa`becccccd 00000000`3c808080
rbx 0 000002AAC21FD288 3ed4d4d5`00100918 3db0b0b1`3e1c9c9d 00100a18`3f800000 3e28a8a9`3f800000
rbx
32 000002AAC21FD2A8 3f800000`00000000 395685eb`00100c18 3b0713a9`beab95a7 00100b18`3f71c716
rcx-32 000002AA963F1FE0 00000000`00000000 00000000`00000000 00000000`00000000 000002aa`963f1e60
rcx 0 000002AA963F2000 000002aa`8fd1e000 00000000`58544e43 00000000`04334429 000002aa`8fd14970
rcx
32 000002AA963F2020 00000140`00000191 00000000`00000000 3f19999a`3f266666 3f19999a`3f19999a
r8 0 00007FF9DAEB0000 00000003`00905a4d 0000ffff`00000004 00000000`000000b8 00000000`00000040
r8
32 00007FF9DAEB0020 00000000`3030564e 00000000`00000000 00000000`00000000 00000110`00000000
r9-32 000002AAA1714830 00000000`00000000 89000b00`d3a995f9 00000000`00000000 000002aa`a1714840
r9 0 000002AAA1714850 00007ff9`dbafc5b0 000002aa`00000001 000002aa`9543f580 02000000`00000000
r9
32 000002AAA1714870 00000000`00000000 000002aa`c84bb810 00000003`00000000 00001e00`00001e00

—> Code <—
00007ff9`db729fb0 33c0c3cc cccccccc cccccccc cccccccc 3……………
00007ff9`db729fc0 33c0c3cc cccccccc cccccccc cccccccc 3……………
00007ff9`db729fd0 c7421000 00000033 c0c3cccc cccccccc .B…..3……..
00007ff9`db729fe0 c7421400 00000033 c0c3cccc cccccccc .B…..3……..
00007ff9`db729ff0 33c0c3cc cccccccc cccccccc cccccccc 3……………
00007ff9`db72a000 33c0c3cc cccccccc cccccccc cccccccc 3……………

—> Stack <—
000000e9`9ea8eca8 00007ff9`db690224 00000000`00000030 000002aa`c21fd280 00000000`00000000 $.i…..0…………………..
000000e9`9ea8ecc8 00000000`00000030 00000000`00000000 00000000`00000000 00000000`00000000 0………………………….
000000e9`9ea8ece8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000004 …………………………..
000000e9`9ea8ed08 000002aa`c21fdc00 00000000`00000000 00000000`00000000 00000010`00000000 …………………………..
000000e9`9ea8ed28 00000001`00000001 00000010`00000000 00000004`00000000 00000010`00000000 …………………………..
000000e9`9ea8ed48 00000010`00000000 00000003`00000016 b7800080`000000c3 00000000`00000000 …………………………..
000000e9`9ea8ed68 00000000`00000000 00000001`00000002 00000012`00000103 00000000`00000001 …………………………..
000000e9`9ea8ed88 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8eda8 00000000`00000000 00000000`00000000 becccccd`00001008 00000000`bdf8f8fa …………………………..
000000e9`9ea8edc8 0000000e`0000000e 00000000`00000003 00000016`00000004 00000004`00000000 …………………………..
000000e9`9ea8ede8 00000002`00000020 000002aa`dc4a0580 000002aa`dc49c498 00000000`00000000 ………J…….I………….
000000e9`9ea8ee08 000002aa`ee5e0080 0000003c`00000000 00000000`00000001 000002aa`82fd0be0 ..^………<……………….
000000e9`9ea8ee28 00000030`0001b888 000002aa`ee5e4950 00000000`00000002 00000000`00000000 ….0…PI^…………………
000000e9`9ea8ee48 000002aa`c84bb810 00000000`00000000 000002aa`a60f12d0 00000000`00000000 ..K………………………..
000000e9`9ea8ee68 000002aa`ed474a40 00000000`00000000 00000000`00000000 00000002`00000000 @JG………………………..
000000e9`9ea8ee88 00000000`00000000 000000e9`9ea7f790 00000000`00000001 00000000`00000000 …………………………..
000000e9`9ea8eea8 00000000`00000000 000002aa`c526b220 00000001`03080044 00000000`00000000 …….. .&…..D……………
000000e9`9ea8eec8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8eee8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8ef08 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8ef28 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8ef48 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8ef68 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8ef88 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8efa8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8efc8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8efe8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8f008 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8f028 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8f048 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8f068 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
000000e9`9ea8f088 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..

—> Error Logs <—
Content is referencing a propID that doesn’t exist propId=‘1975204248209621670’
Content is referencing a propID that doesn’t exist propId=‘1975203024143942305’
Content is referencing a propID that doesn’t exist propId=‘1975204394238509735’
Model ‘0×080b24’: Failed to resolve AimIK bone indices.
Model ‘0×082239’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×0f8c78
Texture ‘0×03539b’ dimensions too small
Loading ‘0×03539b’ texture failed
Texture missing mip chain: 0×063d44
Model ‘0×082239’: Failed to resolve AimIK bone indices.
Model ‘0×080b24’: Failed to resolve AimIK bone indices.
Texture missing mip chain: 0×01350d
Texture missing mip chain: 0×01523d
Texture missing mip chain: 0×01523f

—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×13c2
Version = 10.18.0013.6510
Description = NVIDIA GeForce GTX 970
Compat = 0×00100000
VidMem = 0 MB

(edited by Stahlic.9458)

Constant crashing

in Account & Technical Support

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

You might try updating/re-installing/rolling-back your graphics drivers as there seems to be an issue with ‘nvd3dumx.dll’. And/or -repairing your game files.

Good luck.

Constant crashing

in Account & Technical Support

Posted by: Stahlic.9458

Stahlic.9458

I ran the -repair and the game worked for about 20 minutes (which is strange considering I was playing for hours before this began..)

  • Crash <—*
    Exception: c0000005
    Memory at address 00000000`00000000 could not be read
    App: Gw2-64.exe
    Pid: 6340
    Cmdline:
    BaseAddr: 00007FF7BC940000
    ProgramId: 101
    Build: 61265
    When: 2016-05-11T15:15:57Z 2016-05-11T08:15:57-07:00
    Uptime: 0 days 0:17:08
    Flags: 0
  • System <—*
    Processors: 4 [GenuineIntel:6:14:3]
    OSVersion: Windows 10.0 (64 bit)
  • System Memory <—*
    Physical: 10190MB/16336MB 62%
    Paged: 26009MB/32720MB 79%
    Virtual: 134214233MB/134217727MB 3%
    Load: 37%
    CommitTotal: 6711MB
    CommitLimit: 32720MB
    CommitPeak: 6736MB
    SystemCache: 3366MB
    HandleCount: 35711
    ProcessCount: 81
    ThreadCount: 1191
  • Process Memory <—*
    Private: 3234MB
    WorkingSet: 2614MB
    PeakWorkingSet: 2636MB
    PageFaults: 7736738
  • Memory Category Usage (Inclusive) <—*
    [Category] [Size(MB)] [Count]
    Root 1092.06 1368212
    VRAM 1071.09 15569
    Programmer Data 700.46 382030
    Engine 382.47 212140
    VRAM – Composite Tex 285.61 551
    Uncategorized 267.26 930035
    Model-Programmer 265.91 53755
    VRAM – Prop Tex 259.56 1638
    VRAM – Character Tex 191.98 770
    Game 190.51 116567
    Content 133.51 38599
    VRAM – Gr Postproc 103.39 21
    Art Assets 94.36 21692
    Collections 91.45 6879
    Dictionary 89.42 1870
    Gr 87.26 104907
    Character Models 79.81 7355
    Composite Models 79.16 4993
    Text 48.67 5021
    Gr Umbra 48.37 2395
    Composite Tex 40.18 80
    Composite Tex Pool 40.18 80
    VRAM – Terrain Tex 38.50 48
    Composite Packfile 38.49 1166
  • Memory Category Usage (Exclusive) <—*
    [Category] [Size(MB)] [Count]
    VRAM – Composite Tex 285.61 551
    Uncategorized 267.26 930035
    VRAM – Prop Tex 259.56 1638
    Model-Programmer 254.95 40268
    VRAM – Character Tex 191.98 770
    Content 133.51 38599
    VRAM – Gr Postproc 103.39 21
    Dictionary 89.42 1870
    Text 48.67 5021
    Gr Umbra 48.37 2395
    Composite Tex Pool 40.18 80
    VRAM – Terrain Tex 38.50 48
    Composite Packfile 38.49 1166
    VRAM – UI Textures 32.25 745
    VRAM – DirectX Geo Buffers 30.56 1520
    Archive 18.75 38
    VRAM – Gr Img 17.52 8
    VRAM – Effect Texture 16.01 132
    Collide Havok 13.94 27489
    VRAM – DDI Shader 12.77 9622
    Collide 12.17 5888
    Model Granny 10.95 13119
    Audio FMOD 10.36 4164
    Gr Model 10.09 20387

[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 10.0.10586.0 (64/32-bit compatible)]

  • Thread 0×1878 <—*
  • Trace <—*
    Pc Rt : Args
    00007ff7`bd702f80 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff7`bd702a92 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff7`bd707ef2 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff7`bcd833bf 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff7`bcd84382 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ffa`648c8102 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ffa`64cbc5b4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
  • Thread registers <—*
    rax=000001e541669370 rbx=0000000000000000 rcx=d2790e0767300000
    rdx=000001e58b24c1c0 rsi=000001e5b90a2a70 rdi=0000000000000010
    rip=00007ff7bd702f80 rsp=0000005cb60fe8d0 rbp=0000005cb60fe9d0
    r8=000001e57cfe5380 r9=ffffffffffff4000 r10=0000005cb60f2bc0
    r11=0000000000000000 r12=0000000000000000 r13=0000000000000000
    r14=0000000000000000 r15=0000000000000000
    cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010287

rax-32 000001E541669350 000001e5`941ed99c 90000700`67ada401 00000000`00000000 00370910`00000000
rax 0 000001E541669370 00000000`00000001 000001e5`6473db40 00000001`00000001 00000000`00000004
rax
32 000001E541669390 00000000`00000001 00000000`00000000 00000000`00000000 00000000`00000002
rdx-32 000001E58B24C1A0 00000000`00000000 00000000`00000000 00000000`00000000 3f0c3cb4`3f0bc321
rdx 0 000001E58B24C1C0 c291c9eb`40478119 00591546`0040c52b 3edde3d8`00197dca c04bbc94`3e89c412
rdx
32 000001E58B24C1E0 c292765d`404802f1 b0000748`6de9812a 3edde6b0`00187ec9 00000110`3e812516
r8-32 000001E57CFE5360 3e88c342`3f0bc322 3ee9fdbc`3f0bc320 3eb9d532`3f0bc322 3f0c3cb4`3f0bc321
r8 0 000001E57CFE5380 00000000`01490000 80000151`646e280c bbac2d02`45fb97ee 00380610`9fcfd46b
r8
32 000001E57CFE53A0 7cfe53e8`00000002 000001e5`7cfe53a0 7cfe53d0`00000008 00000000`000001e5

  • Code <—*
    00007ff7`bd702f60 b4241001 00008b78 34488b58 2848c1e7 .$.....×4H.X(H..
    00007ff7`bd702f70 04480378 28483bdf 741b660f 1f440000 .H.x(H;.t.f..D..
    00007ff7`bd702f80 488b0b0f 28ce488b 01ff5020 4883c310 H…(.H…P H…
    00007ff7`bd702f90 483bdf75 eb488b9c 24380100 000f28b4 H;.u.H..$8….(.
    00007ff7`bd702fa0 24e00000 004881c4 18010000 5f5dc3cc $….H……_]..
    00007ff7`bd702fb0 40554154 41554156 41574881 ec800100 @UATAUAVAWH…..
  • Stack <—*
    0000005c`b60fe8d0 00000000`00000000 000001e5`6473db78 00000000`0000000b 00000000`00000000 ….....×.sd………………..
    0000005c`b60fe8f0 00007ff7`be583710 0000005c`b60fe900 bf7ce9fa`bf3b92e0 45807692`00000000 .7X………\…..;…|……v.E
    0000005c`b60fe910 bf3b92e0`3f7ce9fa 463ff19e`00000000 00000000`00000000 c466de09`3f9d70a2 ..|?..;…….?F………p.?..f.
    0000005c`b60fe930 00000000`00000004 000001e5`42aa6d74 000001e5`42aa6d78 000001e5`b90a2a70 ……..tm.B….xm.B….p*……
    0000005c`b60fe950 000001e5`42aa6d68 000001e5`42aa6d74 000001e5`42aa6d84 000001e5`42aa6d78 hm.B….tm.B…..m.B….xm.B….
    0000005c`b60fe970 000001e5`42aa6d60 000001e5`42aa6d84 00000000`3c8eaaca 00000000`00000000 `m.B…..m.B…….<…………
    0000005c`b60fe990 00000000`00000000 00000000`00000000 00000000`3c8eaaca 00000000`00000000 ……………….<…………
    0000005c`b60fe9b0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60fe9d0 00000000`00000000 00000000`00000000 000001e5`b90a2a70 00000000`00000001 …………….p*…………..
    0000005c`b60fe9f0 0000005c`b60fea90 00007ff7`bd702a92 000001e5`6473db78 00000000`00000000 ….\….p.....×.sd…………
    0000005c`b60fea10 00007ff7`be583710 000001e5`6473db78 00000000`00000000 00000000`00000000 .7X.....×.sd………………..
    0000005c`b60fea30 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60fea50 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60fea70 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60fea90 00000004`00000000 00000001`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60feab0 000001e5`b90a2a70 00000000`000004f9 00000000`00000000 00000000`00000000 p
    …………………………
    0000005c`b60fead0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60feaf0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60feb10 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60feb30 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60feb50 00000000`00000000 00000000`00000000 000001e5`00000000 00000000`00000000 …………………………..
    0000005c`b60feb70 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60feb90 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60febb0 00000000`00000000 00000000`00000000 0000005c`b60febc8 00007ffa`64c85bd4 ………………..\….[.d….
    0000005c`b60febd0 00000000`00000000 00000000`00000002 00000000`00000000 00007ffa`00000000 …………………………..
    0000005c`b60febf0 00000000`00000000 00000000`00000500 00000000`00000000 00000000`0002a020 …………………… …….
    0000005c`b60fec10 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    0000005c`b60fec30 00000000`00000000 000001e5`26984ed0 00000000`00000000 00000000`00000090 ………N.&………………..
    0000005c`b60fec50 00000000`00000000 00007ff7`bcc1ef57 00000000`00000000 00000000`00000000 ……..W…………………..
    0000005c`b60fec70 00000000`00000000 00000000`00000000 00000000`00000000 00007ff7`bcc1f745 ……………………E…….
    0000005c`b60fec90 00000000`00000000 00007ff7`bcd94084 00000000`00000000 00007ffa`3f242fd7 ………@……………/$?….
    0000005c`b60fecb0 00000000`00000000 00007ffa`64c84100 00000000`00000000 00000000`00000010 ………A.d………………..
  • Error Logs <—*
    missing mip chain: 0×063d44
    Texture missing mip chain: 0×0f8c78
    Model ‘0×080b24’: Failed to resolve AimIK bone indices.
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Model ‘0×08223a’: Failed to resolve AimIK bone indices.
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Content is referencing a propID that doesn’t exist propId=‘1975204248209621670’
    Content is referencing a propID that doesn’t exist propId=‘1975203024143942305’
    Content is referencing a propID that doesn’t exist propId=‘1975204394238509735’
    Model ‘0×080b24’: Failed to resolve AimIK bone indices.
    Model ‘0×08223a’: Failed to resolve AimIK bone indices.
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Texture ‘0×03539b’ dimensions too small
    Loading ‘0×03539b’ texture failed
    Texture missing mip chain: 0×063d44
    Texture missing mip chain: 0×0f8c78
    Map load hang on STATE_MODELS_STREAM detected: MapId: 50, Position: (-2122.120117, 13847.599609, -846.351013), Completion: 0.000000
    Content is referencing a propID that doesn’t exist propId=‘1972964328275477224’
    Content is referencing a propID that doesn’t exist propId=‘1973331389065494601’
    Content is referencing a propID that doesn’t exist propId=‘1973332939548688466’
    Content is referencing a propID that doesn’t exist propId=‘1973332720505356380’
    Model ‘0×08223a’: Failed to resolve AimIK bone indices.
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Model ‘0×080b24’: Failed to resolve AimIK bone indices.
    Texture ‘0×03539b’ dimensions too small
    Loading ‘0×03539b’ texture failed
    Texture missing mip chain: 0×0f8de6
    Content is referencing a propID that doesn’t exist propId=‘1974444657473520226’
    Model ‘0×08223f’: Failed to resolve AimIK bone indices.
    Content is referencing a propID that doesn’t exist propId=‘1924002649382879764’
    Model ‘0×08223a’: Failed to resolve AimIK bone indices.
    Model ‘0×080b24’: Failed to resolve AimIK bone indices.
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Model ‘0×08223f’: Failed to resolve AimIK bone indices.
  • DirectX Device Info <—*
    VendorId = 0×10de
    DeviceId = 0×13c2
    Version = 10.18.0013.6510
    Description = NVIDIA GeForce GTX 970
    Compat = 0×00100000
    VidMem = 0 MB

Constant crashing

in Account & Technical Support

Posted by: Stahlic.9458

Stahlic.9458

I’ve now repaired twice and removed the local.dat file and the game wont run more than 20 minutes without a crash.

Constant crashing

in Account & Technical Support

Posted by: Stahlic.9458

Stahlic.9458

Crashed again 2 minutes into playing

  • Crash <—*
    Exception: c0000005
    Memory at address 00000000`00000010 could not be read
    App: Gw2-64.exe
    Pid: 4860
    Cmdline:
    BaseAddr: 00007FF6660C0000
    ProgramId: 101
    Build: 61265
    When: 2016-05-11T15:59:51Z 2016-05-11T08:59:51-07:00
    Uptime: 0 days 0:06:37
    Flags: 0
  • System <—*
    Processors: 4 [GenuineIntel:6:14:3]
    OSVersion: Windows 10.0 (64 bit)
  • System Memory <—*
    Physical: 10727MB/16336MB 65%
    Paged: 12492MB/18336MB 68%
    Virtual: 134215285MB/134217727MB 3%
    Load: 34%
    CommitTotal: 5844MB
    CommitLimit: 18336MB
    CommitPeak: 7604MB
    SystemCache: 10489MB
    HandleCount: 34919
    ProcessCount: 81
    ThreadCount: 1285
  • Process Memory <—*
    Private: 2073MB
    WorkingSet: 1787MB
    PeakWorkingSet: 1792MB
    PageFaults: 1694383
  • Memory Category Usage (Inclusive) <—*
    [Category] [Size(MB)] [Count]
    Root 820.81 631882
    VRAM 571.28 12322
    Programmer Data 536.65 285068
    Engine 241.75 137724
    Uncategorized 190.13 300155
    Game 186.05 113810
    VRAM – Prop Tex 138.76 908
    Model-Programmer 136.50 32778
    Content 133.51 38599
    VRAM – Gr Postproc 103.39 21
    Gr 80.01 74212
    Collections 77.57 4187
    Dictionary 76.27 1243
    VRAM – Effect Texture 63.79 291
    Art Assets 52.58 10833
    VRAM – Character Tex 50.81 185
    VRAM – Composite Tex 48.67 51
    Text 44.87 3757
    Gr Umbra 42.76 2125
    Collide 41.45 35826
    Character Models 39.52 1635
    Composite Models 39.22 935
    Composite Tex Pool 33.18 70
    Composite Tex 33.18 70
  • Memory Category Usage (Exclusive) <—*
    [Category] [Size(MB)] [Count]
    Uncategorized 190.13 300155
    VRAM – Prop Tex 138.76 908
    Content 133.51 38599
    Model-Programmer 127.57 26497
    VRAM – Gr Postproc 103.39 21
    Dictionary 76.27 1243
    VRAM – Effect Texture 63.79 291
    VRAM – Character Tex 50.81 185
    VRAM – Composite Tex 48.67 51
    Text 44.87 3757
    Gr Umbra 42.76 2125
    Composite Tex Pool 33.18 70
    VRAM – DirectX Geo Buffers 30.56 1520
    VRAM – Terrain Tex 23.27 52
    Collide 22.26 2756
    VRAM – UI Textures 20.01 408
    Archive 18.75 38
    Collide Havok 15.08 31965
    Gr Cloud 15.03 14141
    Audio FMOD 12.05 7627
    VRAM – DDI Shader 11.64 8594
    VRAM – Gr Img 9.52 7
    Model Granny 8.92 5913
    VRAM – Gr Shadow 8.00 1

[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 10.0.10586.0 (64/32-bit compatible)]

  • Thread 0×1c64 <—*
  • Trace <—*
    Pc Rt : Args
    00007ff6`66513e35 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff6`6640d561 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff6`66e83659 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff6`66e82aa4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff6`66e87ef2 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff6`665033bf 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ff6`66504382 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ffa`8cb58102 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
    00007ffa`8e6dc5b4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
  • Thread registers <—*
    rax=000001e3d0d47680 rbx=000001e3d12020d0 rcx=000000004e10ccbb
    rdx=0000000000000000 rsi=0000000000000000 rdi=0000000000000010
    rip=00007ff666513e35 rsp=00000011d1cf8ce0 rbp=00000011d1cf8db1
    r8=000000004e10ccbb r9=0000000000000000 r10=0000000000000000
    r11=00000011d1cf8a40 r12=00000011d1cf8ec0 r13=000001e3c21f3bd8
    r14=0000000000000000 r15=0000000000000000
    cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202

rax-32 000001E3D0D47660 00000000`00000000 88000900`952f9c17 0067006f`00000009 0046006d`00610072
rax 0 000001E3D0D47680 000001e3`d12020d0 000001e3`d135c5c0 000001e3`d135c480 000001e3`d1208090
rax
32 000001E3D0D476A0 000001e3`d644dc10 000001e3`d67777c0 000001e3`dc0dfe50 000001e3`dbdebd60
rbx-32 000001E3D12020B0 00000000`00000000 90000100`9506d97a 00000000`00000000 000001e3`d12020c0
rbx 0 000001E3D12020D0 00000000`00000000 00000000`00000000 000001e3`d12020e8 149ec041`43ac7c19
rbx
32 000001E3D12020F0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000

  • Code <—*
    00007ff6`66513e15 574883ec 208b15c8 5c550165 488b0425 WH.. …\U.eH..%
    00007ff6`66513e25 58000000 bf100000 00488b1c d0448bc1 X……..H…D..
    00007ff6`66513e35 48833c1f 00752bb9 18000000 4803cb74 H.<..u+…..H..t
    00007ff6`66513e45 1b418d90 605c8535 e83ef2ff ff488904 .A..`\.5.>…H..
    00007ff6`66513e55 1f488b5c 24304883 c4205fc3 33c04889 .H.\$0H.. _.3.H.
    00007ff6`66513e65 041f488b 5c243048 83c4205f c3cccccc ..H.\$0H.. _….
  • Stack <—*
    00000011`d1cf8ce0 000001e3`c21f3bd8 00000011`d1cf8ec0 000001e3`ede4b240 00000000`00000000 .;…………................. 00000011`d1cf8d00 000001e3`ede4b240 00007ff6`6640d561 000001e3`b4c3b750 ff800000`ff800000 @.......a.f….P……………
    00000011`d1cf8d20 00000011`d1cf8d40 000001e3`b4c3b750 00000011`d1cf8e40 00007ff6`00000000 .......P.......……………
    00000011`d1cf8d40 00000011`d1cf8d80 bf800000`3f800000 00000000`00000000 0000001e`00000000 ………..?………………..
    00000011`d1cf8d60 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    00000011`d1cf8d80 000001e3`8d99fc90 00000000`00000000 00000012`00000012 00000000`00000000 …………………………..
    00000011`d1cf8da0 00000000`00000000 00000000`00000000 00000000`358637bd 00000000`00000000 ……………..7.5…………
    00000011`d1cf8dc0 00000000`00000000 00000000`00000000 00000000`00000020 000001e3`b4c3b7d0 ……………. ……………
    00000011`d1cf8de0 00000011`d1cf8ec0 00007ff6`66e83659 000001e3`b4c3b7d0 000001e3`bbb9d3c0 ……..Y6.f………………..
    00000011`d1cf8e00 00000000`00000000 00000000`00000000 00000000`43574edd 00000000`00000000 ……………..NWC…………
    00000011`d1cf8e20 00000011`d1cf8e40 00007ff6`66e62160 000001e3`bbb9d3c0 00007ff6`6721337a .......`!.f............z3!g.... 00000011`d1cf8e40 000001e3`3d8f76e6 00000000`47052133 000001e3`c592badc 00000000`00000001 .v.=....3!.G.................... 00000011`d1cf8e60 000001e3`b4c3b7d0 00007ff6`66e833dc 000001e3`a8805540 00000000`0000000b .........3.f....U…………..
    00000011`d1cf8e80 000001e3`adf52890 000001e3`c1187b28 00000000`00000000 00000000`00000000 .(……({………………….
    00000011`d1cf8ea0 00000000`00000000 00000000`00000000 00000000`3c8a8092 00000000`00000000 ……………….<…………
    00000011`d1cf8ec0 3f547391`bf0ddef4 00000000`bd84308d 000001e3`00000004 00000011`d1cf8e40 …..sT?.0…………......... 00000011`d1cf8ee0 00000000`00000000 00000010`00000000 00000011`d1cf8e40 00007ff6`00000001 ................……………
    00000011`d1cf8f00 00000000`00000000 00000000`00000000 00000000`00000020 000001e3`c1187b28 ……………. …….({……
    00000011`d1cf8f20 000001e3`b4c3b7d0 000001e3`bbb9d3c0 000001e3`c1187b10 00000000`00000000 ……………..{…………..
    00000011`d1cf8f40 00000000`00000000 00007ff6`66e62160 000001e3`bbb9d3c0 000001e3`c1187bf0 ……..`!.f………….{……
    00000011`d1cf8f60 bed64dcd`3d8f76e6 464a5741`3f67cdb1 bf649faf`3e190cef 47052133`bed948d4 .v.=.M….g?AWJF…>..d..H..3!.G
    00000011`d1cf8f80 3e2906c8`3f7c7d05 c4a57ad8`00000000 0000eb46`e67695b2 000001e3`a90db008 .}|?..)>…..z….v.F………..
    00000011`d1cf8fa0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    00000011`d1cf8fc0 00000000`00000000 00000000`00000000 00000000`3c8a8092 00000000`00000000 ……………….<…………
    00000011`d1cf8fe0 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    00000011`d1cf9000 00000000`00000000 00000000`00000000 00000011`d1cfecd0 00007ff6`66e82aa4 ……………………..f….
    00000011`d1cf9020 00000000`00000000 000001e3`bbb9d3c0 00000000`00000001 00000000`00000001 …………………………..
    00000011`d1cf9040 00000000`0000007d 000001e3`b7868c90 00000011`d1cff9f0 000001e3`a8805540 }…………………..@U……
    00000011`d1cf9060 00000000`00000000 00007ff6`66ec8b85 00000000`00000001 000001e3`eb055920 ………..f………… Y……
    00000011`d1cf9080 00000000`00002c6e 00007ff6`6615942a 000001e3`d3e53aa0 00000011`00000008 n,……
    ..f…..:…………..
    00000011`d1cf90a0 3f800000`00000001 00000000`00000000 d1cf90d0`0000007d 3e4ccccd`00000011 …….?……..}………….L>
    00000011`d1cf90c0 00000000`00000001 00000011`00000000 00000001`3f800000 00000000`00000000 ……………….?…………
  • Error Logs <—*
    s NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    Couldn’t find missile launch point for gadget ‘0xed79’.
    Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    End coordinate of emitter scan request is NaN or Inf.
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Model ‘0×09d1da’: Permutation ‘default’ not found, auto selecting permutation
  • DirectX Device Info <—*
    VendorId = 0×10de
    DeviceId = 0×13c2
    Version = 10.18.0013.6510
    Description = NVIDIA GeForce GTX 970
    Compat = 0×00100000
    VidMem = 0 MB

Constant crashing

in Account & Technical Support

Posted by: Stahlic.9458

Stahlic.9458

Update, after doing the following the game apparently is up and running knocks on wood

1. Rolled back my Nvidia driver to 346.72.
2. Set my system RAM paging file to system managed for all drives.
3. Uninstalled my Asus graphics card monitor.
4. Ran a GW2 -repair.

Constant crashing

in Account & Technical Support

Posted by: Stahlic.9458

Stahlic.9458

Spoke to soon, back to crashing with the same error. I play GW2 on a DAILY basis and this was not happening prior to the patch yesterday.

Constant crashing

in Account & Technical Support

Posted by: Heriticus Spiritus.2489

Heriticus Spiritus.2489

If you have GW2 installed in Program Files (x86), you need to move the GW2 folder out of there and into the main C: drive area. GW2 has issues sometimes when running from Program Files (x86).

If you are using the 32-bit client, try switching to the 64-bit client. You can find it by going to (My Account) at the top right of this page and hit download client. When you have downloaded the new client, go to where it is, and copy/paste it into the GW2 main folder. Then right click on it and make a new desktop shortcut. When you launch the 64-bit client for the first time, there might be a short download to update the new .exe. The 64-bit client uses the same main dat file as the 32-bit client, so no re-downloading the whole mess again!

This should fix most (if not all) of your crashing problems. It worked for me.

Constant crashing

in Account & Technical Support

Posted by: Lukasz.1703

Lukasz.1703

I got the same problem. Constant crashing

  • Crash <—*
    Exception: c0000005
    Memory at address 00000000`00000058 could not be read
    App: Gw2-64.exe
    Pid: 524
    Cmdline:
    BaseAddr: 00007FF6D25B0000
    ProgramId: 101
    Build: 61265
    When: 2016-05-14T19:17:51Z 2016-05-14T21:17:51+02:00
    Uptime: 0 days 0:00:55
    Flags: 0
  • System <—*
    Name: DESKTOP-GB2OUF4
    IpAddr: 192.168.56.1 192.168.1.3
    Processors: 4 [GenuineIntel:6:10:9]
    OSVersion: Windows 10.0 (64 bit)
  • System Memory <—*
    Physical: 5055MB/ 8075MB 62%
    Paged: 6009MB/ 9355MB 64%
    Virtual: 134215784MB/134217727MB 3%
    Load: 37%
    CommitTotal: 3345MB
    CommitLimit: 9355MB
    CommitPeak: 3348MB
    SystemCache: 1829MB
    HandleCount: 30201
    ProcessCount: 68
    ThreadCount: 1345
  • Process Memory <—*
    Private: 1669MB
    WorkingSet: 1451MB
    PeakWorkingSet: 1466MB
    PageFaults: 1113856
  • Memory Category Usage (Inclusive) <—*
    [Category] [Size(MB)] [Count]
    Root 860.00 647222
    Programmer Data 602.20 309523
    Engine 285.20 149389
    VRAM 271.82 16374
    Game 207.89 120082
    Model-Programmer 193.00 30022
    Uncategorized 160.21 299972
    Content 133.51 38599
    VRAM – Gr Postproc 91.34 17
    Collections 75.82 4843
    Dictionary 74.07 754
    Gr 72.78 72352
    Text 66.32 8691
    Art Assets 61.81 10816
    Character Models 49.92 3134
    Composite Models 49.66 2514
    Gr Umbra 41.84 1414
    VRAM – Composite Tex 41.34 152
    Collide 35.78 26911
    Composite Tex 33.06 120
    Composite Tex Pool 33.06 120
    VRAM – DirectX Geo Buffers 30.56 1520
    VRAM – DDI Shader 20.64 13138
    I/O 20.24 1655
  • Memory Category Usage (Exclusive) <—*
    [Category] [Size(MB)] [Count]
    Model-Programmer 187.36 22323
    Uncategorized 160.21 299972
    Content 133.51 38599
    VRAM – Gr Postproc 91.34 17
    Dictionary 74.07 754
    Text 66.32 8691
    Gr Umbra 41.84 1414
    VRAM – Composite Tex 41.34 152
    Composite Tex Pool 33.06 120
    VRAM – DirectX Geo Buffers 30.56 1520
    VRAM – DDI Shader 20.64 13138
    Collide 20.37 3206
    Archive 18.75 38
    Composite Packfile 16.30 539
    Collide Havok 12.76 22345
    VRAM – UI Textures 12.56 378
    Gr Shadow 10.00 7639
    VRAM – Prop Tex 9.83 554
    Audio FMOD 8.92 1678
    VRAM – World Map Tex 8.69 36
    VRAM – Gr Shadow 8.00 1
    VRAM – Terrain PgdImg 8.00 32
    Gr Model 7.06 16329
    VRAM – Character Tex 6.15 181
  • Game Context <—*
    MapId: 15
    Flags: 0×241
    ElapsedTime: 00:00:40
  • World State <—*
    <WorldState BufferCapacity="47568288" BufferUsed="22416594" DrawCalls="1392" Fps="63" EffectLights="0" Lights="28" Materials="634" Particles="2788" Submodels="1407" TextureLoadsPending="0" TextureMemory="631751696" Triangles="514417" VerticesSoftwareTransformed="0" VideoMemoryTotal="146141320" CameraPos="37937.7, 22311.2, -1106.07" CameraFwd="-0.628775, 0.620423, 0.468739" MapName="wZY+N.BZ+CB" MapNamespace="Y70f2" MapSector="IJwR+.4gEcQ" MapType="Public" MapFloor="1" MapId="15" MapGuid="EE4ADA67-6601-4388-9478-82508D207C2C" MapTimeOfDay="1.000000" PlayerFacing="-0.431971, 0.901888, 0" PlayerPos="37742, 22448.1, -913.77" PlayerVelocity="0, 0, -0" />

[DbgHelp.dll is C:\Windows\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 10.0.10586.0 (64/32-bit compatible)]

  • Thread 0×17e0 <—*
  • Trace <—*
    Pc Rt : Args
    00007ff6`d287f398 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
  • Thread registers <—*
    rax=000001c049a61bd0 rbx=000001c00af4f590 rcx=0000000000000000
    rdx=0000000000000008 rsi=0000000000000000 rdi=000001c00af505d8
    rip=00007ff6d287f398 rsp=0000000340efefe8 rbp=0000000340eff0c0
    r8=0000000000000008 r9=0000000000000008 r10=000001c05792e880
    r11=000000000fc40788 r12=000001c04f96ea8c r13=0000000000000000
    r14=0000000340eff0c4 r15=000001c01e640b20
    cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010a92

rax-32 000001C049A61BB0 00000000`00000000 88002200`4bd1a008 000001c0`00000009 00000000`00000060
rax 0 000001C049A61BD0 000001c0`495e3040 000001c0`49a19720 000001c0`49a196a0 000001c0`49a5ea30
rax
32 000001C049A61BF0 000001c0`4eb330f0 000001c0`4ef7a470 000001c0`4ef96ee0 000001c0`54e32770
rbx-32 000001C00AF4F570 00000000`000000f8 bf002c00`78048ee4 00000000`00000000 00980110`00000000
rbx 0 000001C00AF4F590 00007ff6`d3802010 00000000`00000000 00000000`00000000 000001c0`66e82420
rbx
32 000001C00AF4F5B0 000001c0`66e82420 e6113814`db5bd6e0 401e4fa1`1e44d380 0000ef51`0000ef51

  • Code <—*
    00007ff6`d287f378 8b042558 000000ba 08000000 488b04c8 ..%X……..H…
    00007ff6`d287f388 488b0402 c3cccccc 8b1552a7 6d016548 H………R.m.eH
    00007ff6`d287f398 8b042558 00000041 b8080000 00488b04 ..%X…A…..H..
    00007ff6`d287f3a8 d049890c 00c3cccc 48895c24 08574883 .I……H.\$.WH.
    00007ff6`d287f3b8 ec4033c0 488bd938 01740948 ffc0803c .@3.H..8.t.H…<
    00007ff6`d287f3c8 080075f7 488d7801 e84bd6ff ffc74424 ..u.H.×..K….D$
  • Stack <—*
    00000003`40efefe8 00007ff6`d2c13cd9 000001c0`495ee558 000001c0`49a4ae90 00000003`40eff0c4 .<……X.^I…….I……..... 00000003`40eff008 000001c0`0af505d8 00000000`00000000 00007ff6`d2d05661 000001c0`0000001a ................aV.............. 00000003`40eff028 000001c0`0af4f590 00000003`40eff0c0 00000003`0000001a 00000003`40eff0c4 ...........…………….... 00000003`40eff048 00007ff6`00000000 00000000`00000000 00000003`40eff0b9 000001c0`4f96ea8c ...................…….O….
    00000003`40eff068 00007ff6`d2b17c07 00000000`00000000 00000003`40eff1c0 00007ff6`d377d710 .|……………........w..... 00000003`40eff088 000001c0`1e640b20 46ba1800`c66b3000 00007ff6`c53d9000 46af6042`47136e06 .d......0k....F..=......n.GB`.F 00000003`40eff0a8 00007ff6`c4647140 46ba1800`c66b3000 00000000`c53d9000 0000001a`0000001a @qd......0k....F..=............. 00000003`40eff0c8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000003`40eff0e8 00000000`00000000 00000000`3c83126f 00000000`00000000 000001c0`0f2b9528 ........o..<............(.+..... 00000003`40eff108 000001c0`9137d2f4 00000003`40eff220 00007ff6`d2afbf43 000001c0`4f96ea8c ..7..... ..….C……….O….
    00000003`40eff128 00007ff6`d377d710 000001c0`0f2b94e8 00000000`325d1eae 00000000`3f333333 ..w…….…….]2….333?….
    00000003`40eff148 00000000`00000000 000001c0`7b497c28 00007ff6`d2ae929b 000001c0`233a3670 ……..(|I{…………p6:#….
    00000003`40eff168 00000000`00000001 000001c0`24b5dbd0 00000000`00000004 00000000`00000002 ………..$………………..
    00000003`40eff188 000001c0`0afbb5d0 000001c0`00000001 000001c0`550c5890 00000000`00000010 ……………..X.U…………
    00000003`40eff1a8 000001c0`00000040 000001c0`4f96ea8c 00007ff6`d2ae8455 00000000`00000000 ..........O....U............... 00000003`40eff1c8 00007ff6`00000003 000001c0`4f96ea8c 42a00000`42a00000 00000000`00000000 ...........O.......B...B........ 00000003`40eff1e8 00000000`00000000 00000001`00000000 00000000`00000000 00000000`0000041c ................................ 00000003`40eff208 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 ................................ 00000003`40eff228 000001c0`0af4fac8 00000000`00000002 00000000`0000001e 000001c0`5047e2fc ..........................GP.... 00000003`40eff248 00000003`40eff728 000001c0`6d6d5710 00000000`0000001c 00000003`40eff2b9 (..…..Wmm…………….... 00000003`40eff268 00007ff6`d2afb868 000001c0`0af4fac8 000001c0`5047e2fc 00000003`40eff290 h.................GP.......….
    00000003`40eff288 000001c0`0f2b9548 00000000`00000000 00000000`0000000c 00000000`00000000 H.
    ………………………..
    00000003`40eff2a8 7f7fffff`00000000 00000000`00000000 00000000`00000000 000001c0`00000000 …………………………..
    00000003`40eff2c8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 …………………………..
    00000003`40eff2e8 00000000`00000000 000001c0`2f164fc0 00000000`000003df 00000000`00000001 ………O./………………..
    00000003`40eff308 000001c0`0af4fac8 00000000`00000001 00007ff6`d2b00e20 00000000`3c83126f ……………. …….o..<….
    00000003`40eff328 000001c0`5047e2fc 00000000`2f164fc0 00007ff6`d3558f2f 000001c0`0af4fac8 ..GP…..O./…./.U………….
    00000003`40eff348 00007ff6`d2b00843 000001c0`0af4fad0 00000000`00000000 000001c0`495e85e8 C…………………….^I….
    00000003`40eff368 00007ff6`d2a9048b 000001c0`495e86f8 000001c0`08511b48 000001c0`2f1627d0 ……….^I….H.Q……’./….
    00000003`40eff388 00007ff6`d35591d1 00000000`00000002 00000003`40eff728 000001c0`495e85e8 ..U………….(..@……^I….
    00000003`40eff3a8 00000000`00000000 000001c0`495e86f8 00007ff6`d3560a55 000001c0`0af4fad0 ……….^I….U.V………….
    00000003`40eff3c8 000001c0`495e86f8 00000000`00000001 00000000`000003df 000001c0`0ed8aa90 ..^I……………………….
  • Error Logs <—*
    Model ‘0×082239’: Failed to resolve AimIK bone indices.
    Model ‘0×080b24’: Failed to resolve AimIK bone indices.
    Model ‘0×08223a’: Failed to resolve AimIK bone indices.
    Texture missing mip chain: 0×014da6
  • DirectX Device Info <—*
    VendorId = 0×10de
    DeviceId = 0×13c2
    Version = 10.18.0013.6519
    Description = NVIDIA GeForce GTX 970
    Compat = 0×00100000
    VidMem = 0 MB