(edited by Aury.1367)
I get crashes like ALOT, sometimes every 20mins, sometimes its quiet for an hour and i can actually play. But yea guess what, I for Teq and it crashes.
Internet Provider checked everything, dont know what else it could be.
Heres my crashlog file, maybe someone can help:
—> Crash <—
Assertion: testCount < 5
File: ..\..\..\Engine\Controls\CtlView.cpp(673)
App: Gw2.exe
Pid: 4632
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 18997
When: 2013-06-02T18:16:52Z 2013-06-02T19:16:52+01:00
Uptime: 0 days 0:53:49
Flags: 0
—> System <—
Name: ******
IpAddr: ****************
Processors: 8 [GenuineIntel:6:10:9]
OSVersion: Windows 6.2 (64 bit)
—> System Memory <—
Physical: 12242MB/16337MB 74%
Paged: 14040MB/18641MB 75%
Virtual: 2134MB/ 4095MB 52%
Load: 25%
CommitTotal: 4600MB
CommitLimit: 18641MB
CommitPeak: 6001MB
SystemCache: 7163MB
HandleCount: 23020
ProcessCount: 72
ThreadCount: 773
—> Process Memory <—
Private: 1448MB
WorkingSet: 1396MB
PeakWorkingSet: 1601MB
PageFaults: 6597296
—> Game Context <—
MapId: 34
Flags: 0×241
ElapsedTime: 00:01:48
—> Crash <—
Exception: c0000005
Memory at address 460a008c could not be read
App: Gw2.exe
Pid: 5184
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 21315
When: 2013-07-24T13:36:05Z 2013-07-24T15:36:05+02:00
Uptime: 0 days 0:32:08
Flags: 0
—> Game Context <—
MapId: 922
Flags: 0×241
ElapsedTime: 00:05:22
[DbgHelp.dll is C:\Windows\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 6.2.9200.16384 (64/32-bit compatible)]
—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×124b
Version = 9.18.0013.0529
Description = NVIDIA GeForce GT 640
Compat = 0×00100000
VidMem = 4095 MB
(edited by Aury.1367)
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