Extremly low FPS
You not the only one same here 5 fps in max settings and 15 to 20 fps on lowest settings peaks of 25 when i stand still. this is on the 32 and 64 bit client.
Setup
- AMD FX8150 4.8Ghz
- 8GB ram
- R9 280x memory speed 7000 core clock 1200 3GB
I know i’m gonna get the AMD Intel core thing. Still don’t know what to think about it. Tried core parking doesn’t get better 2,4,6,8 from each module. Can’t get my thick head around it that the runs like kitten on my computer.
Chers,
Nassaya.
Nassaya Fireheart lvl. 80 Ele
Far Shiverpeaks – Guardians of the Dutch [GOTD]
So, i have a friend that suffers kind of same, but he goes down to 5fps with a r9 280, he says every other games runs amazing, the only one he has problems is gw2, anyone worked around this?
Make sure the gpu is running at x16
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Totaly agree after HoT relase fps is verry low -10 before HoT was getting 30 stable fps at large wvw fights
yeah.. they screwed up the way the game handles video in HoT release.
I think part of the problem tracking it down was that they also turned on the 3 year old code for the halloween event at the same time.
Hopefully they will be able to get it fixed before the thanksgiving or christmas events pop in a few weeks.
I recently had an experience where my fps just suddenly dropped to unplayable levels (9fps) and this persisted even in non event maps and dungeons. After a lot of struggling i finally fixed it buy uninstalling gfx drivers and reinstalling older drivers.
Weird thing was that it was only gw2 that was affects and non of my other games had a drastically low fps. I do not know if this will help you since your experience sounds bit different than mine but it may be well worth a try.
After reading some stuff I think it has to do with gw2 itself. Is it the reused gw1 engine I dunno. Core load with gw2 is 80% on module 1 core 0. Memory use is 2.9gb when I walk and 5 gb peaks in big events. Graphic card use is normal. So got Juise to spare still awful fps.
Nassaya Fireheart lvl. 80 Ele
Far Shiverpeaks – Guardians of the Dutch [GOTD]
After reading some stuff I think it has to do with gw2 itself. Is it the reused gw1 engine I dunno. Core load with gw2 is 80% on module 1 core 0. Memory use is 2.9gb when I walk and 5 gb peaks in big events. Graphic card use is normal. So got Juise to spare still awful fps.
With an i5 4690k and a r9 285 I can play at 1440p nearly ultra at 55-60fps in pve maps, 35-40fps in LA and new maps, and 30-35fps in zergs.
The issues are with people’s pc, not the game itself.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
After reading some stuff I think it has to do with gw2 itself. Is it the reused gw1 engine I dunno. Core load with gw2 is 80% on module 1 core 0. Memory use is 2.9gb when I walk and 5 gb peaks in big events. Graphic card use is normal. So got Juise to spare still awful fps.
With an i5 4690k and a r9 285 I can play at 1440p nearly ultra at 55-60fps in pve maps, 35-40fps in LA and new maps, and 30-35fps in zergs.
The issues are with people’s pc, not the game itself.
Incorrect, the game is using the gw1 engine and coding. The low fps is because of this. The game is not optimized for cpus with multiple cores and multiple threads. The only reason intel gets better performance is because of their single core strength. My fx 8350 would go toe to toe with many i7s out there if the game was optimized correctly for these cpus. Yes, Intel performs better than amd, I agree with that completely but do you see where the fx 8350 and 8150 is placed on this list? https://www.cpubenchmark.net/high_end_cpus.html
There’s no reason an fx 8150 should be getting less than 30 fps in gw2 even in massive zerg fights on the lowest settings if the game was optimized correctly. And yes it can be optimized, take a look at ffxiv for example, even in dx9 a fx 8350 will almost never drop below 40-50 fps and will most likely be sitting at 60+ fps. Cpu usage sits at 90%+ when running that game. Cpu usage for gw2 lowest settings on my fx 8350 sits at 60% give or take.
Most common problem with too low fps is that GPU doesn’t run @x16.
Check it with CPU-z and post a picture like this if your not sure.
Reseating the GPU often helps to fix it.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.
After reading some stuff I think it has to do with gw2 itself. Is it the reused gw1 engine I dunno. Core load with gw2 is 80% on module 1 core 0. Memory use is 2.9gb when I walk and 5 gb peaks in big events. Graphic card use is normal. So got Juise to spare still awful fps.
With an i5 4690k and a r9 285 I can play at 1440p nearly ultra at 55-60fps in pve maps, 35-40fps in LA and new maps, and 30-35fps in zergs.
The issues are with people’s pc, not the game itself.Incorrect, the game is using the gw1 engine and coding. The low fps is because of this. The game is not optimized for cpus with multiple cores and multiple threads. The only reason intel gets better performance is because of their single core strength. My fx 8350 would go toe to toe with many i7s out there if the game was optimized correctly for these cpus. Yes, Intel performs better than amd, I agree with that completely but do you see where the fx 8350 and 8150 is placed on this list? https://www.cpubenchmark.net/high_end_cpus.html
There’s no reason an fx 8150 should be getting less than 30 fps in gw2 even in massive zerg fights on the lowest settings if the game was optimized correctly. And yes it can be optimized, take a look at ffxiv for example, even in dx9 a fx 8350 will almost never drop below 40-50 fps and will most likely be sitting at 60+ fps. Cpu usage sits at 90%+ when running that game. Cpu usage for gw2 lowest settings on my fx 8350 sits at 60% give or take.
This is not related to what I said.
I wasn’t talking about game engine optimization, but more about the low performance people is getting regards its specs, which is a problem with their computer rather than the game.
OP pc with an i7 SB and a 960 should be getting way more fps than he does, and this is a problem with his pc, not the game.
The fact I can run the game maxed at such high resolution without major issues proves it.
About what you said related to game engine optimization, you’re worng in several ways:
- Gw2 engine is not just the gw1 one, but a heavily modified that can do things the previous couldn’t even imagine.
- DX9 has little to do here since the performance issue in big scale fights is related to game engine threads, not the API.
- You can only compare other games with gw2 IF they have similar stress situations where the computer needs to render a fight with +50 people involved. There are not so many games with such situations, and pretty much all are mmo. If we analyze their performance we see similar drops.
- Funny you name FFXIV, as it’s not such a good example to compare with gw2, besides it also experiences deeps of about 50% of performance in heavy fights.
First because the most stressful situation is a joke compared to the 100-150 people in world bosses or the blob fest in WvW when pairing 50vs50vs50.
Secondly because combat in FFXIV is way simpler than gw2 in terms of calculations. Mobs and enemies move less, AoE spells are based on target position rather than ground target, there’s no such a thing as dodge… Position of targets adds a huge amount of calculations.
And third because in FFXIV there’re less things being done at the same time. In gw2 you can be dealing damage in AoE from 3-4 different skills while dodging, plus healing yourself and in AoE, plus activating sigils or runes, plus receiving damage from 4-5 different conditions… Or imagine a Feedback reflecting projectiles from 50 different people. Even some attacks require several calculations, like GS#2 from mesmers, a projectile that bounces 3 times (so 4 different calculations) with different ranges, different possible friend target, adding effects of boon and condition and each one can be avoided or not independently.
The prove that makes FFXIV not a good example is in cpu cores usage compared with gw2. FFXIV average is around 40% per core and it doesn’t go higher than 60%, while gw2 can stress all cores at a range of 70-90% in heavy fights.
Basically, FFXIV is a gpu based game while gw2 is a cpu based one.
There’s no deny on the fact gw2 could be optimized better, but we must also consider the work behind it is beyond the resources from anet. Just an idea to realize how different are both games, the company behind FFXIV has around 7.5 times more the amount of employees anet has.
Fx cpus suffer so much in those situations not because the game is badly optimized, but more because they don’t have the enough performance to deal with the huge amount of calculations needed.
FX cpus are penalized hugely from internal latencies(which affect a lot while gaming), they even need twice the amount of cores and 1GHz more to match the stock of the i7 Ivy Bridge multithread performance.
Even with multi-threading on the main threads, FX cpus would still have a hard time in heavy situations.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Most common problem with too low fps is that GPU doesn’t run @x16.
Check it with CPU-z and post a picture like this if your not sure.
Reseating the GPU often helps to fix it.
Here is a Screenshot of my CPU-Z and GPU-Z. As far as i see there is no Problem with them.
After reading some stuff I think it has to do with gw2 itself. Is it the reused gw1 engine I dunno. Core load with gw2 is 80% on module 1 core 0. Memory use is 2.9gb when I walk and 5 gb peaks in big events. Graphic card use is normal. So got Juise to spare still awful fps.
With an i5 4690k and a r9 285 I can play at 1440p nearly ultra at 55-60fps in pve maps, 35-40fps in LA and new maps, and 30-35fps in zergs.
The issues are with people’s pc, not the game itself.Incorrect, the game is using the gw1 engine and coding. The low fps is because of this. The game is not optimized for cpus with multiple cores and multiple threads. The only reason intel gets better performance is because of their single core strength. My fx 8350 would go toe to toe with many i7s out there if the game was optimized correctly for these cpus. Yes, Intel performs better than amd, I agree with that completely but do you see where the fx 8350 and 8150 is placed on this list? https://www.cpubenchmark.net/high_end_cpus.html
There’s no reason an fx 8150 should be getting less than 30 fps in gw2 even in massive zerg fights on the lowest settings if the game was optimized correctly. And yes it can be optimized, take a look at ffxiv for example, even in dx9 a fx 8350 will almost never drop below 40-50 fps and will most likely be sitting at 60+ fps. Cpu usage sits at 90%+ when running that game. Cpu usage for gw2 lowest settings on my fx 8350 sits at 60% give or take.
This is not related to what I said.
I wasn’t talking about game engine optimization, but more about the low performance people is getting regards its specs, which is a problem with their computer rather than the game.
OP pc with an i7 SB and a 960 should be getting way more fps than he does, and this is a problem with his pc, not the game.
The fact I can run the game maxed at such high resolution without major issues proves it.About what you said related to game engine optimization, you’re worng in several ways:
- Gw2 engine is not just the gw1 one, but a heavily modified that can do things the previous couldn’t even imagine.
- DX9 has little to do here since the performance issue in big scale fights is related to game engine threads, not the API.
- You can only compare other games with gw2 IF they have similar stress situations where the computer needs to render a fight with +50 people involved. There are not so many games with such situations, and pretty much all are mmo. If we analyze their performance we see similar drops.
- Funny you name FFXIV, as it’s not such a good example to compare with gw2, besides it also experiences deeps of about 50% of performance in heavy fights.
First because the most stressful situation is a joke compared to the 100-150 people in world bosses or the blob fest in WvW when pairing 50vs50vs50.
Secondly because combat in FFXIV is way simpler than gw2 in terms of calculations. Mobs and enemies move less, AoE spells are based on target position rather than ground target, there’s no such a thing as dodge… Position of targets adds a huge amount of calculations.
And third because in FFXIV there’re less things being done at the same time. In gw2 you can be dealing damage in AoE from 3-4 different skills while dodging, plus healing yourself and in AoE, plus activating sigils or runes, plus receiving damage from 4-5 different conditions… Or imagine a Feedback reflecting projectiles from 50 different people. Even some attacks require several calculations, like GS#2 from mesmers, a projectile that bounces 3 times (so 4 different calculations) with different ranges, different possible friend target, adding effects of boon and condition and each one can be avoided or not independently.The prove that makes FFXIV not a good example is in cpu cores usage compared with gw2. FFXIV average is around 40% per core and it doesn’t go higher than 60%, while gw2 can stress all cores at a range of 70-90% in heavy fights.
Basically, FFXIV is a gpu based game while gw2 is a cpu based one.There’s no deny on the fact gw2 could be optimized better, but we must also consider the work behind it is beyond the resources from anet. Just an idea to realize how different are both games, the company behind FFXIV has around 7.5 times more the amount of employees anet has.
Fx cpus suffer so much in those situations not because the game is badly optimized, but more because they don’t have the enough performance to deal with the huge amount of calculations needed.
FX cpus are penalized hugely from internal latencies(which affect a lot while gaming), they even need twice the amount of cores and 1GHz more to match the stock of the i7 Ivy Bridge multithread performance.
Even with multi-threading on the main threads, FX cpus would still have a hard time in heavy situations.
I don’t mean to be rude but I stopped reading what you said when you said that it has little to do with dx9 and something about ffxiv not being a good comparison to gw2 (atleast that’s what it looked like as I skimmed through it because of what you said about dx9 lol). Be honest with yourself here, every game that has been cpu bound has seen improvements when it goes from dx9 32bit to dx11+ and 64bit. Anet has already said that there is no more room on the main thread when it comes to gw2, but upgrading from dx9 to a higher dx relieves the main thread and makes room for more work to be done.
Also, no ffxiv does not run 40% on all cores. I played ffxiv in dx9 and got 90% on all cores. The lowest on one of the cores was a little over 80%, that never happens with gw2 because it’s extremely unoptimized.
Basically, FFXIV is a gpu based game while gw2 is a cpu based one.
No.
They are both cpu based games.