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pc spec:
hex core i7x
16GB, 1866Mhz ram
EVGA OC’d GTX760.
asus sabertooth x79
pre patch fps sample:
Quiet town:150-250.
Busy town:130-180
WvW allies only: 50-90
WvW 60v60v60:25-50
Boss events eg teq:25-50
POST patch:
Quiet town:100-140
Busy town:80-130
WvW allies only: 40-60
WvW 60v60v60:10-40
Boss events eg teq:10-35
note: these frame rates are approximations and obviously there is some room for variation. FPS monitored using fraps
However there is a significant reduction in the FPS I achieve post patch.
Clearly this patch has broken something in the frame rendering.
Aye, I can confirm this.
I have similar hardware specs,
bad fps drop in larger battles, close to unplayable.
Same issue on a friends rig.
I’m getting similar results on my system although not quite as bad (5-10 fps less than what I’ve been used to). One of the patches they released in the last few weeks seems to have a negative impact on performance especially in large wvw battles
Let’s hope they can look into this and nail down what the problem is.
10-15fps during a TEQ battle on a high-end machine highlights something must be wrong here.
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