Filtering the floating damage numbers?

Filtering the floating damage numbers?

in Account & Technical Support

Posted by: flibble.6824

flibble.6824

Is it possible to stop Necro Minion damage from showing above the mobs?

I’m running a Minion Master build with Vampiric traits and my minions are creating quite a lot of visual “noise” from all the numbers appearing above the mobs in one big lump, so much so I can rarely distinguish my own damage from my minions.

Thanks

Filtering the floating damage numbers?

in Account & Technical Support

Posted by: MrFayth.3546

MrFayth.3546

I don’t think its possible,currently,to do anything about minion/illusion/turret damage floaters. I know I would greatly enjoy being able to consolidate minion damage into a single 1 sec floater.

Auto attack+conditions+minions..it does get hard to read.

i5 4690k @4.1ghz, r7 260x 1180/1680,8Gb G.skill Ripjaw 2133, 120gb ssd Gw2+OS

Filtering the floating damage numbers?

in Account & Technical Support

Posted by: flibble.6824

flibble.6824

Thank you for responding

You’d think that the devs would have implemented more customization for the UI elements by now… it’s a pretty basic thing really that could improve our experience significantly.
As you said, combining minion/vampiric damage within a one second window would make things so much easier to read.