Framerate stability?

Framerate stability?

in Account & Technical Support

Posted by: Dresden.4097

Dresden.4097

Heya-

First off, I’ve been playing GW2 since the beta, and while the optimization of the final release is a vast improvement over the beta period, I still notice there’s a lot of areas where my framerate absolutely plummets. Which, honestly, can’t be due to my machine, because I far exceed even the recommended requirements. For the most part, my framerate is stable; generally at a locked 60 due to vsync. However, in places like the Village of Shaemoor and Lion’s Arch, it absolutely plummets and retains zero stability. I literally go from 60 to 35-45 FPS in those areas only. My system is as follows:

Intel i7 2600K (3.4 GHZ)
Dual 3GB EVGA GTX 580’s running SLI
16 GB DDR3 RAM
1 x Intel 320 Series SSD
2 x Western Digital 2 TB 7200 RPM HDDS
Windows 7 Ultimate

Now, before anyone tells me to try disabling SLI, that’s usually my first course of action. I’ve already tried it with no avail. I also have the latest beta drivers for my graphics cards, and while the improvement was significant over the previous WHQL’s, I still notice a significant amount of stuttering in places like Lion’s Arch. I’ve even tried forcing adaptive vsync to smooth over any instability encountered with vertical sync.

My question is how do I create a sense stability? Honestly, I consider my computer to be high-end gaming material and I’m a little awestruck at how the framerate will be absolutely solid, then resort to plummeting in places like Lion’s Arch (I keep mentioning Lion’s Arch because thus far, it’s where I notice the most drastic FPS drop.) I’ve read a lot of people having similar issues, regardless of how powerful their machines are, so I’m beginning to wonder if it’s a matter of optimization of the game itself that could potentially be resolved with patches and future video drivers.

Thanks a bundle-

Dresden

Framerate stability?

in Account & Technical Support

Posted by: Casshern.7056

Casshern.7056

There isn’t anything you can do mate. People with better rigs (myself incuded) are having problems too. You’re just gonna have to wait for a fix.
I wish I had better advice, but I don’t.
Just hope they sort it soon.

Intel i7 3770K @ 4.0ghz /16GB DDR3 @ 2600mhz
2 x GTX 680 SLI / 512GB SSD / 2TB HDD / Win 7
5.1 THX Optical Speakers / 120hz BenQ Monitor

Framerate stability?

in Account & Technical Support

Posted by: Dresden.4097

Dresden.4097

There isn’t anything you can do mate. People with better rigs (myself incuded) are having problems too. You’re just gonna have to wait for a fix.
I wish I had better advice, but I don’t.
Just hope they sort it soon.

Yeah, I think it’s best for me to stop trying to figure out what’s wrong on my end, when it doesn’t seem to be the real issue. I’m glad, in a sense, it’s not just me and people with similar or superior computers are encountering the same issues. While it’s unfortunate at this point in time, I trust it’s something the developers will address in upcoming patches.

Until then, I should probably stop driving myself batty with tweaking settings

Framerate stability?

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Posted by: Mario Lemieux.9107

Mario Lemieux.9107

Exactly, nothing to be done at the moment. Thousands of players with issues….Nvidia/A-Net will likely work together to optimize the game engine for FPS stability, but right now, we just gotta deal with it.

Also to note, from what i’ve read (which is a lot on these issues, unfortunately) GW2 currently doesn’t support SLI configurations, so if you were wondering why your 2 580’s aren’t bringing about some awesome FPS, that’s why…as well, as it seems, vis-a-vis, concordantly, ergo….i’ve read to much about these issues and it’s driving me mad.

I might add that many have been saying that the game is CPU-heavy atm, but that’s unsubstantiated…

Framerate stability?

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Posted by: Rootz.6270

Rootz.6270

GTX 690 and i have to disable one card and even than i am not happy with the fps i get.

Arenanet trying to support those low end specs of people that want to sit on the front row for nothing has literally boned the ones with higher end specs.

850 pounds of gfx is not enough apparently while a 5 year old pc runs full fine

Framerate stability?

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Posted by: Rolo.9248

Rolo.9248

Need more technical details for this to be actionable:
- What is the scene? (LA but are you looking at a clump of players or some heavy particle effect, off to the distance…what?)
- What does your GPU utilisation show?
- What does your CPU utilisation show?
- What are your in-game settings?
- What are your nVidia settings?

I have a single 580 (833/2033 clocks) and essentially the same setup and I’d be happy to help since I cannot stand <60 FPS and am looking for a configuration that would eliminate that 99% of the time and look the best it can meeting that requirement and give feedback on the other 1%

My config:
- nVidia at defaults except Single Display Performance and power save at Performance (not Adaptive)
In-game settings, “Best appearance” and then:
- Limiter: Unlimited (strange thing, starting last night, when set to 60, it would cap my FPS at 50)
- Refresh: default (which is 60)
- Shadows at low
- Shader set to medium
- Reflections to None (FPS killer there)
- Bottom check-boxes all checked,

I get solid 60FPS standing at the Shaemoor waypoint and the bridge near it playing the bandit event just now with a few others.

I have seen where just disabling SLI isn’t enough: you actually have to remove the secondary card to eliminate those issues. (sucks, I know; why I avoided multiple adapters after my first Crossfire 1950XTX: multiple adapters don’t always work as intended, have their own issues, and take a while to get supported)

i5-2500K 4.2GHz | 8GB Mushkin DDR3-2133 | Gigabyte Z68XP-UD4, GTX580-882/2033
Crucial m4 128GB SSD (64GB SRT cache) | WD 2TB 2002FAEX | Antec Twelve Hundred
When I was your age, I could outrun a centaur…until I took an arrow to the knee

(edited by Rolo.9248)