GW2 on second screen
What is the solution?
Either give as the option to choose the monitor the game runs on directly or at least remove the few lines of code, that makes the game “jump to the main screen” in windowed fullscreen, as this function does not serve any purpose.PS:
Maybe someone has a workaround for this problem, I’d be happy to try it out.
Changing the main screen is not an option, though.
I dont think there is a jump to the main screen code because it is dwm default.
I do not think anet will put your suggestion on a high priority list or even considering it at all. They are doing a mac port and they might end up limiting platform specific code since all display manager have different behaviors.
- In fullscreen you can not manipulate the screen at all, best thing you get is a black screen on the second monitor.
That sucks.