I get a graphics bug where ropes flicker between white and brown. These ropes are generally part of wooden platforms. For example, the wooden ramp structure at the beginning of the Snowblind Fractal, or the wooden ramp structures all throughout the cliffside fractal.
I’ve attached a screenshot.
My machine:
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 11/26/12 13:38:41 Ver: 32.03
Processor: Intel® Core™ i7-3820 CPU @ 3.60GHz (8 CPUs), ~3.6GHz
Memory: 32768MB RAM
Available OS Memory: 32710MB RAM
Page File: 6072MB used, 76722MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
Graphics Card:
Card name: NVIDIA GeForce GTX 670
Manufacturer: NVIDIA
Chip type: GeForce GTX 670
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1189&SUBSYS_26733842&REV_A1
Display Memory: 3751 MB
Dedicated Memory: 4036 MB
Shared Memory: 3810 MB
Current Mode: 1920 × 1200 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: W2452
Monitor Id: GSM56AB
Native Mode: 1920 × 1200(p) (59.950Hz)
Output Type: HDMI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.1070 (English)
Driver Version: 9.18.13.1070
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/3/2012 16:47:14, 18045968 bytes