How to enable Large Addresss Aware in gw2?
in Account & Technical Support
Posted by: FallenTree.2348
in Account & Technical Support
Posted by: FallenTree.2348
On 64 bit win 7 with 8G ram, I found gw consistently running with 1.8- 1.9G memory and a lot of dynamic loading textures happening.
How to enable LAA in GW2.exe so it will consume more memory?
From what I’ve read, GW2 is already LAA but try adding /LARGEADDRESSAWARE at the end of the “path/to/Gw2.exe”.
I tried it myself, didn’t notice any difference.
in Account & Technical Support
Posted by: FallenTree.2348
The problem is that it seems doing a lot of recycling work and even things like “map” if you press M a few times it clearly unload all the textures and loaded again!
There’s like 5g ram sitting there not being used! Maybe they added LAA flag but forget to tune their memory pool settings to go beyond 2G!
True,but i believe thats related to the culling issue though.
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