Is Umbra affecting underground reflections?

Is Umbra affecting underground reflections?

in Account & Technical Support

Posted by: Stormcrow.7513

Stormcrow.7513

Q:

Hi,
So I have been doing a little bit of ingame testing and I cannot believe how poorly the reflections in this game have been implemented.
Looking at the ground with nothing around me but the ground, it seems that the game will render reflections when there is 0 water around.
As it has been previously mentioned that the performance hit from reflections is huge perhaps Anet can answer the question as to why the game is rendering ALL of the water below the maps?(who hasnt fallen through the map and seen water!)
Is this because of an issue with Umbra Occlusion technology not working as advertised?
Could the water beneath all of Tyria be removed for a broad spectrum performance increase of over 20%?
Can any Devs answer these questions?

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Is Umbra affecting underground reflections?

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Posted by: SolarNova.1052

SolarNova.1052

1)Anet ‘could’ answere yes.
2)Possibly
3)Yes it could
4)No becouse they never do answere performance bassed questions, on the rare occation they do, the person who does has no clue… usualy offering advise that is unsound and/or unnecessary.

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Is Umbra affecting underground reflections?

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Posted by: OptimusPrimo.9547

OptimusPrimo.9547

I’m betting on the large sea of water underneath every single map in the game.
The culprit for fps hits… for the reflections option anyway.

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(edited by OptimusPrimo.9547)

Is Umbra affecting underground reflections?

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Posted by: Clexzor.6351

Clexzor.6351

Yeah I member same discussion early in the game…the water under all the maps is hasto kill performance on reflections don’t see why this was never toggled with to help improve performance….I get why its there so u cannot fire off spells under the map yadadadada…but don’t have the water reflect when we cant even see it lol

Is Umbra affecting underground reflections?

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Posted by: Stormcrow.7513

Stormcrow.7513

I have stopped using reflections completely which is really too bad because the game looks amazing with them on all but I don’t like stressing my card at 99% for the long game sessions that I play in GW2.
Hopefully they can fix the occlusion or delete it completely and put a simple ground texture beneath the surface.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932