Megaserver causing massive lag

Megaserver causing massive lag

in Account & Technical Support

Posted by: McBob.5071

McBob.5071

Megaserver is quite possibly the worst thing that Anet has done in the history of the Guild Wars franchise. Even running on absolute minimum graphics, it’s impossible now to do World Bosses without massive lag. Even large zergs start getting laggy, and frankly any zerg with more than 16 players is downright ridiculous.

We need to go back to the individual servers for the lag issue alone; it doesn’t even mention the irritation of going from a server where all the players are polite onto megaserver where all the trolls and immature jerks come out.

I have 4Gb RAM and 2GB VRAM on a fast video card. I shouldn’t be having this lag. If not go back to original servers, then limit the number of players in a single instance to a smaller amount.

I’m very disappointed. I paid a lot for this game, and now one of the most fundamental aspects of the game is unplayable anymore! Get off your laurels and fix this, Anet!

Megaserver causing massive lag

in Account & Technical Support

Posted by: jingleshanks.5209

jingleshanks.5209

Im not trying to be rude but this sounds a tad self centered they will not make changes just for 1 person.

Megaserver causing massive lag

in Account & Technical Support

Posted by: John.8507

John.8507

Personally I’ve not had any lag, and I have been playing alot mostly in Queensdale and Orr though. Even big events on orr caused little lag.

Megaserver causing massive lag

in Account & Technical Support

Posted by: McBob.5071

McBob.5071

@Jingleshanks: It’s pretty selfish for it to have been changed for a group of vocal complainers who were just playing at off times, to something that actually reduces the value of the game for people. The only issue that Megaservers fixed was social. The problems Megaservers causes are technical.

Megaserver causing massive lag

in Account & Technical Support

Posted by: Gryphon.2875

Gryphon.2875

It’s not just him. I have 8G RAM, quad core, and 2G VRAM, and I’ve noticed lag in crowded areas. I’ve not lowered my settings since the switch, because I shouldn’t have to. The game shouldn’t perform more poorly with the same settings, and yet it does. This is an issue for the developers to fix. Either limit the number of people per instance, or allow manual switching of instances like we had in GW1.