This is for all you people looking at a GPU upgrade.
So its the 23rd and the NDA’s have ended, reviews are out and the 780 is released.
Time for every1’s jaws to drop. Take a look..more importantly ..look at the Gigabyte Windforce reveiw ..a taste of things to come with other OC’d models.
780 Price: £550 – £630 (Stock and OC’d models)
Titan price: £825+
As long as GW2’s one large CPU thread (i’m not talking about the many little ones) slows down the entire system i can’t get my GTX680 to 100% usage anyway, so no reason to upgrade for me (and most likely for a lot of others too).
Proud Elementalist – #ELEtism
Shidai no Railgun / Shynaine @ Elona Reach [DE]
Member of Novaris [NOVA], Tequatl Killer Squad[TKS] and Winner of the Miss [ArmD] Beauty Contest
I wonder how many customers nVidia will loose just because of this kittened decision… Titan with 3gb Vram and bit lesser cuda cores… Very well done nVidia…
As long as GW2’s one large CPU thread (i’m not talking about the many little ones) slows down the entire system i can’t get my GTX680 to 100% usage anyway, so no reason to upgrade for me (and most likely for a lot of others too).
Actually 3 CPU “intensive” threads (taking at least 50% a core each) looking at the game in Process Explorer from SysInternals. That over 70% of the game’s load in those three threads.
Nether do i. People need to stop thinking that 1080p can be maxed out on all games with ease. It cant, not wiht a single GPU atleast.
Even the 780, and the Titan, cant keep Crysis 3 at max setting at 1080 wihtout droping down to 30 fps in areas. When a single GPU card comes out that never drops below 60 fps in Crysis 3 at max settings at 1080pTHEN u can say 1080p is done and dusted.
Granted at 1440p the Titan and 780 show a more significant advantage BUT they are still the best at 1080p, and worth it if you want the performance.
The 770 and 760ti are gunna be rehashed 680’s and 670’s, they wont be running GK110 chips so performance will still be significantly less than a 780 or Titan.
3930k 4.6ghz | NH-D14 Cooler | P9x79 Pro MB | 16gb 1866mhz G.Skill | 128gb SSD + 2×500gb HDD
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |
Actually 3 CPU “intensive” threads (taking at least 50% a core each) looking at the game in Process Explorer from SysInternals. That over 70% of the game’s load in those three threads.
Looks like this on my side (Lions Arch in front of the bank; FX8350):
Attachments:
Proud Elementalist – #ELEtism
Shidai no Railgun / Shynaine @ Elona Reach [DE]
Member of Novaris [NOVA], Tequatl Killer Squad[TKS] and Winner of the Miss [ArmD] Beauty Contest
Yea whislt GW2 is technicaly multithreaded, its not multi thread optimized. If it were u would see much more balanced loads per thread and thus much better performance.
3930k 4.6ghz | NH-D14 Cooler | P9x79 Pro MB | 16gb 1866mhz G.Skill | 128gb SSD + 2×500gb HDD
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |
Actually 3 CPU “intensive” threads (taking at least 50% a core each) looking at the game in Process Explorer from SysInternals. That over 70% of the game’s load in those three threads.
Looks like this on my side (Lions Arch in front of the bank; FX8350):
The two renderer threads drop significantly if the game isn’t the focus. Also you have to remember by 8 if you want to normalize utilization in terms of per core.
Let me get back with some of my own PE screen grabs.
Edit: Top image is with the game running in full screen window. By the time I could tab over to it so you can see it and do the screen capture, usage dropped a bit. Bottom image is with the game running in just a window with PE peaking out but the game has the focus.