'Out of Memory' WvW crash - why?
If you have win 32bit…? ( you should actually post all system spec Right away,so no one has to ask for it first… ) You will crash when your quality settings are set to high ingame.Try to lower your quality settings,especially the wvwvwv limits.Why do you cut yourself off in the middle of a sentence ? “I wanted to post it But…..what ?”
If you have win 32bit…? ( you should actually post all system spec Right away,so no one has to ask for it first… ) You will crash when your quality settings are set to high ingame.Try to lower your quality settings,especially the wvwvwv limits.
Win7 Ultimate, 64 bit. That amount of memory wouldn’t actually be available on 32 bit versions of win7, they can only use 2GB (starter) or 4GB (every edition besides starter).
Regarding the settings, I’ve used these consistently on this machine and haven’t been experiencing instability prior to today; it crashed once, without anything unusual becoming apparent first (no freezing, etc.) and hasn’t before or since. My video drivers are up to date and haven’t had a new release lately, though the game itself has of course downloaded all recent updates.
GPU is a GTX670 (only one, it just has more memory than usual), CPU is an i7 3770k. Haven’t started overclocking anything, and it’s proven stable so far running benchmarks and memtest86+ (I did this a lot after installing the RAM a few weeks ago, because the first set was problematic and I had it replaced on warranty).
Why do you cut yourself off in the middle of a sentence ? “I wanted to post it But…..what ?”
The reason is implicit in the preceding sentence: I wanted to post the error report, but I can’t tell if there’s a way to access it.
I seem to recall a whole period were there was tons of posts with people reporting problems using graphics cards that had 4GB or more memory on them, I don’t know if that was ever resolved by Anet.
512GB Samsung 950pro | 2TB SATA-3 | AMD Radeon RX 580 8GB
Guild Wars 2 is a 32-bit app so 2GB is the limit for the app side. A bug that isn’t releasing memory could cause that limit to be exceeded which will throw an error message.
RIP City of Heroes