Post Your Videocard and Whether Performance is Better/Worse than BC
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Posted by: wizgamer.7123
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Posted by: wizgamer.7123
I want to see if there is a correlation between the manufacturer and an improvement on MacOSX vs. BootCamp.
So far there seems to be a difference between ATI and Nvidia, which Nvidia not showing much of an improvement on MacOSX. I have Nvidia GeForce 9400GT 512mb. On Windows I can play Medium settings (which still looks great btw) with pretty good performance non WvW zerg. On Mac, I can barely play with above 10FPS when moving.
So,
Nvidia GeForce 512mb
Bootcamp(30fps) > MacOSX (10fps)
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Posted by: diabluz.2860
The people claiming they are getting “better performance” in OSX than in Windows are mistaken. They might be getting better performance at lower settings because the Mac client defaults to much lower settings (high textures aren’t even possible under OSX atm).
I am getting lower performance even on lower settings under OSX and I am running a ATI Radeon HD 5750 with 1024 MB ram. For me to get comparable frame rates to what I was getting in Windows under Bootcamp I have to disable reflections and put all other settings on medium/low except for animations.
It really is impossible for a Cider port to out perform a native Windows environment.
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Posted by: Prophet of Atlantis.7169
I’m using an iMac Mid 2010 21.5 with ATI Radeon HD 4670 256 MB and there’s a difference between OSX and Windows, this is due to two things I assume from other posts:
1-Game is not native in OSX so there’s an extra process to run so it is compatible with Mac OSX
2-The drivers for the graphic card are better under Windows than mac.
Cheers.
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Posted by: Carmine.9217
330m
30-40 fps windows (over clocked)
10-20 fps mac (lower settings no option to overclock)
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Posted by: BrightFuture.7946
NVIDIA 650M 1GB
40-45 FPS Windows Bootcamp
10-20 FPS Mac
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Posted by: Hexobar.3704
ATI radeon 4870 512MB, running at 2560×1600.
Similar frame rate to Windows, but at a much lower settings, so overall I’d say the Mac port was slower. I haven’t tested it properly yet, though, as camera control problems are inhibiting my ability to do anything useful.
Once fixed, I should be able to do a proper test.
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Posted by: Naqaj.6219
NVIDIA GeForce 8800GT 1GB
30FPS stable with mid/high settings in Windows (1680×1050)
20FPS with frequent drops below 10 with low settings in Cider (1680×1050)
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Posted by: mak.9027
NVIDIA 650M 1GB
30-40fps Win (medium-high details + FXAA)
20-30fps Mac (medium details + FXAA)
(edited by mak.9027)
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Posted by: Tablecat.7306
Club3D 9800gt
Intel Core i5-2500k
25-50 fps Win8 (All highest except for supersampling) – it depends a LOT on the area
20-40 fps OS X Lion (all medium, except for shadows, which is high) – drops to under 20 fps whenever I turn around quickly.
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Posted by: Magoo.5726
Intel HD4000
Win: 35 fps reported by ArenaNet https://www.guildwars2.com/en/news/bill-freist-talks-optimization-and-performance/
OSX: 15-25 fps Minimum Settings + Shadows: off + Render Mode: Subsampling
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Posted by: eivl.7382
remember that windows uses DirectX and osx does not, i will post my own results when i get the osx client up and running!
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Posted by: Piia.7659
AMD Radeon HD 6750M 1024 MB (Intel HD 3000 suspends for game)
Windows: 55-65 fps average
Mac OS: 45-55 fps average
Using “Auto Detect” settings under graphics.
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Posted by: Parthis.2091
GT 650M (1024Mb) Medium settings.
Win7; 35-45 fps.
OSX; 25-35 fps.
Looking at this thread it seems the OSX Beta is consistently ~10 fps behind. But, it is a beta, can be optimised and means I can delete windows from my lovely mac
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Posted by: Abeo.4358
ATI 6970M 2G
Default settings windows 35-50 FPS
Default settings osX 30-45 FPS
At the first glance it looks about the same, but then I realized that the settings are at least one step down on all settings. Making the game perform alot worse in osX at the moment. Though it is a beta and they are still working on the basics and stated that performance tuning is not done yet. So my assumption is that it will get alot better when they have done those things and gotten them out to us happy maccers
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Posted by: cdunning.6815
i’m using the mid-2011 15" MBP with an ATI 6770m. Hey I’m happy to just be able to run GW2 in mac, but the performance is not as good as when bootcamped. i’m typically around 20-40 FPS in Lions Arch with setting on medium/high when bootcamped, in OSX i’m 5-20 FPS. oh well, if they get it fixed that would be great if not that’s ok too.
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Posted by: Hazard.4597
The people claiming they are getting “better performance” in OSX than in Windows are mistaken. They might be getting better performance at lower settings because the Mac client defaults to much lower settings (high textures aren’t even possible under OSX atm).
I am getting lower performance even on lower settings under OSX and I am running a ATI Radeon HD 5750 with 1024 MB ram. For me to get comparable frame rates to what I was getting in Windows under Bootcamp I have to disable reflections and put all other settings on medium/low except for animations.
It really is impossible for a Cider port to out perform a native Windows environment.
I have Early 2011 15" MBP
Core i7 Quad 2.2GHz
AMD Radeon 6750M 1024MB (1GB)
16 GB RAM
MAC OS X Lion 10.7.4 (11E53)
I actually am getting better performance in the Mac client vs my bootcamp partition. I have even installed the latest AMD drivers for my windows partition which gave a slight increase in performance at High settings. My FPS at max settings in bootcamp was around 10-15 FPS at 1680 × 1050 res, and that wasn’t in a major city. In the same area on the Mac client, I maxed the settings and was running at about 20-25 FPS same resolution. By customizing what had higher settings and what had lower settings in the graphics options I played for about 20 minutes (all I had time for when I tested) getting consistently around 40-55 FPS. Using the same settings in windows I consistently got about 25-35 FPS.
Oh, and bootcamp is NOT a native windows environment. Windows does not natively support uEFI which is what Macs have instead of a BIOS. There is a software layer between the windows environment and the hardware, which is why most games have issues running on bootcamp windows, when they wouldn’t have those issues running on a “Designed for Windows PC” with the same specs.
(edited by Hazard.4597)
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