Something I noticed when I lagged and froze

Something I noticed when I lagged and froze

in Account & Technical Support

Posted by: Keysha.2815

Keysha.2815

I have been experiencing lag and/or freezing of my game of late. I decided to look at the info via task manager, and discovered that when I get to the point of my game doing this, my memory usage (task manager list) often exceeds one MILLION k The last time, it was well over 3 million k. If my game is running smoothly, it runs about 600,000-800,000 k. Could it be a mem leak problem? I’ve played games with that issue, before.

Something I noticed when I lagged and froze

in Account & Technical Support

Posted by: abomally.2694

abomally.2694

I haven’t noticed any memory leak issues with GW2.

600 to 800 megabytes (600,000 to 800,000 kilobytes) is pretty low memory usage and would most likely occur with all graphics settings on minimum.

3 gigabytes (3 million k) is not over the limit for a 32 bit program. You probably won’t reach that much memory usage unless you have all graphics settings maxed out.

Something I noticed when I lagged and froze

in Account & Technical Support

Posted by: Ok I Did It.2854

Ok I Did It.2854

Yup, and if it reaches past the 3.2gb it will crash out even on a 64bit OS, most people will see this as the out or memory error that has plagued the game since launch, still no fix in place for it.

Something I noticed when I lagged and froze

in Account & Technical Support

Posted by: abomally.2694

abomally.2694

Actually, 32 bit programs (large address aware) running on a 64 bit OS can access a full 4 gigs of RAM.