Todays update: DirectX changes to GW2?

Todays update: DirectX changes to GW2?

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Posted by: Nekres.1038

Nekres.1038

Since todays update the d3d9.dll from ReShade/SweetFX doesn’t hook onto gw2 anymore. I am using the 64bit client.

@ArenaNet dev: Did you change how gw2 starts up or some folder structure changes?
Does it still use the ‘bin64’ folder?

Todays update: DirectX changes to GW2?

in Account & Technical Support

Posted by: Nekres.1038

Nekres.1038

It seems that parameter ‘-maploadinfo’ was disabled, too. Why is that? I like to see how fast it goes, so I know when my computer runs properly.

Todays update: DirectX changes to GW2?

in Account & Technical Support

Posted by: Blude.6812

Blude.6812

A third party program doesn’t work after an update? Getting a message on the sweetfx site to look into it and update would seem more appropriate.

Todays update: DirectX changes to GW2?

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Posted by: FlamingFoxx.1305

FlamingFoxx.1305

As Blude points out, you’re not going to get a response about 3rd party unsupported software.