Triple monitor system trouble

Triple monitor system trouble

in Account & Technical Support

Posted by: Balaleil.2719

Balaleil.2719

Hello peeps,

New to game. Trying it out because im bored with the other games ive been playing.

My current system configuration has me running 3 19"lcd monitors for a triple monitor panorama display, utilizing one desktop via AMD Eyefinity in viewmode of 3840×1024 or 3072×768.

The issue i am having is when in either of the wide screen modes, my image is cut off at about head level, and ankle level of my charactor on logon screen. Cinimatics are also at the same view where head and feet are cut off.. In order to get full picture, i have to switch my resolution settings in options to 1280×1024. This forces the image to mirror across all three of my monitors, rather than one desktop view..

Any ideas on how I can prevent this from occuring would be greatly appreciated.

Im running:
Windows 7 Home 32
AMD Radeon HD 6870 @ 1gig OC

Attachments:
Image 1 @1280x1024
Image 2 @3840x1024

Attachments:

Triple monitor system trouble

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Posted by: deltaconnected.4058

deltaconnected.4058

https://forum-en.gw2archive.eu/forum/support/tech/nVidia-Surround-UI-Placement-Cutscenes-Character-Selection

I know I don’t have this issue on nVidia surround and UKNightWatch doesn’t on Eyefinity, so it might be something on your system. Make sure you’re running fullscreen (not windowed or fullscreen-windowed), try deleting your local.dat, and updating to the most recent catalyst drivers.

Triple monitor system trouble

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Posted by: UKNightWatch.5742

UKNightWatch.5742

Just an update on that!

Eyefinity is back to having the problems!

Badly scaled or not centred screens and UI elements in play are out to the furthest left / right monitor edges.

In the thread linked, I was happy for the apparent fix, but it did not last!

I would also like to point out that the third party fix mentioned in the thread is used at your own risk! I do not suggest anyone uses it as in doing so you would risk breaching T&C / user agreement. Anet have responded that users use third party fixes at their own risk.

No rig in my sig? Only posted if needed!

Triple monitor system trouble

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Posted by: Zok.4930

Zok.4930

The Flawless Widescreen fix no longer works and I can’t seem to fix it. If their is not a fix soon then what is the point of playing this game widescreen…

Triple monitor system trouble

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Posted by: UKNightWatch.5742

UKNightWatch.5742

Well .. there are issues plying GW2 in widescreen with eyefinity but once in game it is perfectly playable! Just darned uncomfortable with the UI placement and more than just a bit naff with the cut scenes being displaced. Making a character will probably be best if dropped into single screen mode then back to widescreen for playing.

Anet has been asked for a fix for this and we had a promise of a fix but we still wait!

No rig in my sig? Only posted if needed!

Triple monitor system trouble

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Posted by: yuricorn.2067

yuricorn.2067

You know I used an eyefinity setup to play GW2 since launch, and just recently switched over to a GTX 690 last week. Now I’m playing GW2 with nVidia surround and I wish I can undo the ui “fix” everyone seems to be clamoring for. I want my UI elements to be flushed to the edges of the screen, where they are out of the way. I don’t want them stuck in the center monitor because that really ruins the immersion, to have UI boxes cluttering up so much of my primary view when I have a bajillion pixels to work with. To each their own I guess, but having been in both camps, I honestly prefer the way the UI is in eyefinity.

Hopefully, they will add the option to let us snap the UI elements to the monitors of our choice. That way, everyone can be happy.

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Posted by: UKNightWatch.5742

UKNightWatch.5742

A customizable UI where elements can be arranged by the player has been suggested – I have ‘flushed’ my bookmarks though so do not have the links.

From what I have read, most eyefinity users want UI elements on the centre screen so they do not need to keep looking to the monitor(s) extreme edges.

To each their own indeed!

Personally, I’d be happy with character create / select and cut scenes or such displayed correctly, not zoomed or misplaced in a way that ‘breaks’ them and easy on the eye with the UI elements in game on the centre monitor. I would not be against movable UI elements though as this would appeal to more gamers it seems.

No rig in my sig? Only posted if needed!

Triple monitor system trouble

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Posted by: MoorFiend.4085

MoorFiend.4085

yes a fix for eyefinity would be nice!