UI is now overlapping on triple monitor setup

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Segundus.2984

Segundus.2984

I play GW2 using three monitors at a 3840×1024 resolution (1280×1024 times 3) and now the UI is all scrunched up and overlapping on the middle monitor. Changing the interface size does nothing. The interface gets smaller or larger, but the placement/overlapping stays the same.

Previously the UI made the chatbox all the way to the left and the map all the way to the right, while the ability bars were in the middle. Each element showed up on their own monitor and it was a much better use of free UI space. The way it is now the overlapping is making it unplayable and unbearable. Why can’t you just unlock the UI components so we can place them wherever we want on the screen?

As much as I love this game, I can’t play it like this because I can’t see some vital areas of the screen or even click on them properly. I notice that in the character selection screen the characters are normal sized and fit on the screen in their entirety like they would on a single monitor.

I would much rather have it back the way it was, because at least then I could play properly. Please have your developers and testers try it on a multi-monitor setup in both 4:3 ratio and widescreen 16:9 ratio to see what I am talking about.

PLEASE PLEASE PLEASE fix this as soon as possible. I can’t bare playing on a single monitor after playing this way for so long. It completely ruins the experience and game for me. I would appreciate it if other multi-monitor users would post their experience. Maybe some work around can be figured out, but I can’t find any .ini or .cfg files that would allow me to change the placement of the UI elements.

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: ST Babaganosh.3745

ST Babaganosh.3745

Same problem here using EYEfinity was awesome until the patch. Can’t even use the map way points. Tested different resolutions works in “windowed” mode.
changed my eyefinity primary monitor to center, left and right and it moved the UI/full screen map to that monitor but UI seems stuck at a lower resolution crammed into the middle of whatever monitor is the primary. Have wished since day one that the UI wasn’t locked down and could be move like in GW1.

This should be fixed I was soooo happy when the game was released with triple monitor support.

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Fabled.9726

Fabled.9726

If you read the Eyefinity thread in this section you will see a poor attempt by the coder to explain its working as intended. It boggles the mind how something that supported 3 screen setup so well on AMD cards could get so messed up – and then it is justified… it was a horrible solution to the cut scenes… just revert it.

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Segundus.2984

Segundus.2984

The chat window and mini-map go back to their old locations in windowed mode, however that then turns off the ability to control the gamma so it looks all weird and dark. This has completely ruined the game for me. It figures I just spent about $400 dollars on gems so I could convert to gold and level 8 characters to 80. Now all my hardwork is useless because I can’t even play the game. I am now noticing that I can’t click on certain things, especially when they overlap. So the chat window is preventing me from clicking on my first three abilities and the profession abilities that are usually above them. And I have a feeling they won’t do anything to fix this because we are a very small minority who use Eyefinity setups. If anyone comes up with a work around like adding a command to the shortcut like -disableNewFov or whatever it was they were testing about 6 months ago, please let us know. I would rather deal with the characters looking messed up in the cutscenes then dealing with the UI elements all squished together preventing me from seeing and clicking on things.

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Segundus.2984

Segundus.2984

It’s definitely not working as intended. Can you all post your number of monitors and the resolution you are using? And if it is AMD Eyefinity or Nvidia Surround? How do you take screenshots and where do they end up? I will try to take one and post it here.

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: ST Babaganosh.3745

ST Babaganosh.3745

I really didn’t care about the cut scenes or the login screen Alt+enter to pop in and out of windowed mode work just fine if I really needed to see it. How is this an improvement?

Attachments:

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Segundus.2984

Segundus.2984

It is definitely NOT an improvement. I didn’t care about the cutscenes or character selection screen because I only spend seconds on them here and there while playing. But the UI elements placement is ALWAYS in my face, so that really needs to be correct. I really wish us triple monitor/Eyefinity users were not the minority. I don’t understand how anyone can enjoy playing games with a single monitor. I can’t go back to a single monitor and I refuse to. I would rather give up playing entirely than play on a single monitor. I spend a lot of money on gems too. Well, ANet won’t be getting anymore money from me while the UI is trashed like this.

Man, I’m sad now. I was really looking forward to playing GW2 tonight, but now I am just bummed it’s broken.

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Katarus.1503

Katarus.1503

The game isn’t broken any longer. Eyefinity has been broken since launch and its ALWAYS been proper for Nvidia users.

This is a much better improvement as the game was unplayable when having to turn my head to read chat or look at the minimap.

While I would much rather just have the UI elements be moveable, especially for people using 4:3 eyefinity, I would much much rather it be this way, than the old way.

(edited by Katarus.1503)

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: ST Babaganosh.3745

ST Babaganosh.3745

“fixed” mine to be playable by adjusting the interface size from small to normal and that moved everything to fit the center screen correctly. World map is limited to one screen but works. Lets just keep moving backwards one day I hope to play at 640×480 with text so large it fills the entire monochrome screen

UI is now overlapping on triple monitor setup

in Account & Technical Support

Posted by: Grimleiv.9813

Grimleiv.9813

I have same problem.. Even if this is how it’s supposed to be.. It was a lot better before.. With the middle monitor only showing helth etc.. and chat ++ all way out on side..

I really hope to see an option in future.. that make us able to drag and Place Windows where we wish to have them.. or go back to old and ‘bugged’ UI