Very choppy FPS
GW2 is highly CPU bound,you’ll need to provide us with your make/model before anyone can help much.
A DXDiag report would be awesome.
Also the UMBRA Occlusion engine is rather poor for this game, Shadows and reflections will kill your(and pretty much anyones) FPS. Reduce those,along with Sampling to see the biggest improvement.
1)Becouse ur running settings higher than u did with ur old card.
Set the settings ot the same and asuming u have no software issues u will have vastly better FPS than with a 9600GT
2)Becouse ur running supersampling. This option is VERY GPU intensive and requirs ether SLI or a GTX 780/Titan ro be usable with high FPS.
Also, make sure ur GPU is running PCI 2.0 or 3.0 when ur in game. if it stays at PCI 1.1 that could be ur problem. However its likely that the PCi controller is effectivly ‘downclocking’ when its not in use and u just so happen to take the sceenshot when that was in effect.
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |
Disable super sampling, and the texture filtering, maybe turn down the shadows?
Super Sampling will be another one, as well.
Those 3 options will abuse 99% of the systems out there, and if you happen to be on PCI-Express 2.1, with a 3.0 card, running DDR2-667(or there abouts) system memory, And anything less then a i5/FX-8130 those 4 options will cripple your system.
Laptop: M6600 – 2720QM, AMD HD6970M, 32GB 1600CL9 RAM, Arc100 480GB SSD
Yup i attached a dxdiag already, and im running a FX-8320 cpu, with 8 gigs of ram, and yes thats what i was getting at, im running the same fps as i did with my older card. on the same settings. V-sync disabled and all. Just seems to be this game taken a huge hit/
Heh, how do you think I feel when throwing 2 e5-2560’s at the game and I get the same performance on my PhenomII x4 CPU?
Its just the graphics engine, and how its poorly handled. No amount of hardware is going to fix that.
Laptop: M6600 – 2720QM, AMD HD6970M, 32GB 1600CL9 RAM, Arc100 480GB SSD
Squishy, correct me if im wrong but iirc those XEON chips run at around 2.8ghz in boost mode …ur likely bottlenecked via ur per thread performance.
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |
Looking at your DxDiag.
Disk & DVD/CD-ROM Drives
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Drive: C:
Free Space: 31.7 GB
Total Space: 238.4 GB
File System: NTFS
Model: ST3250824AS ATA Device
With only 31GB free on a 250GB drive I’m going to guess the game dat file is fairly fragmented. While shifting render sampling to normal should help with the graphics, a good defrag should improve load times and reduce any jitter in frame rate if the game needs to spool anything off the drive while playing.
I find that Auslogics DiskDefrag does a nice job and it’s fairly quick. It also can be targeted to defrag a folder or even a single file. Also CCleaner is a nice utility to sweep away junk files just before a defrag.
Also since you are running an AMD FX, have you looked into disabling core parking? There’s a patch from Microsoft for that.
RIP City of Heroes
Acording to the screens and MSI you are running a really high OC on the GPU and the readouts suggest the OC is unstable, 100% GPU load but power draw only goes up to 40% or so under that 100% draw, which suggests the GPU is going into a limp mode, this is also shown in the low GPU temps under load. Set everything to default and see how it plays.