When turning the camera fps drops.
Anyone care to help?
Well all i can do is ask a few questions…
- Did you make sure you have the latest (WHQL) Drivers for your gfx card?
- Have you tried choosing lower settings for the gfx to see if the problem persists, not that lower settings is a solution, but perhaps there is a specific setting (like anti-aliasing) that causes the drop specifically, and with that it is easier to look for what is causing it. Perhaps a setting in the N-videa control panel for GW2 that is conflicting with the game settings…
It is easier to find such an issue from within the game, as determining which setting is responsible for the sharp drop in FPS will help you find the cause somewhere else…
25 okt 2014 – PinkDay in LA
as far as i know, this is normal behavior.
when you are turning the camera, the game has to load the textures, objects, and assets that you will be viewing at this new angle
this fps drop is most likely just the game slowing down so these things can be loaded
ASUS Sabertooth Z77 | 16GB Corsair Dominator Platinum 1866MHz @ 2400MHz
Samsung 840 PRO 512GB SSD | Windows 10 x64
Inactive: Guardian, Elementalist, Ranger, Thief (ex-main)
Leveling: Engineer, Necromancer
Like GoF said
I just accepted this as normal. My fps is about 100 on a still picture, any movement, including camera rotation drops that slightly.
The program is very CPU intensive so a processor upgrade might help you. I’ve just ordered a new mobo and 8 core processor.
He has a top of the line CPU and videocard, upgrade is not an option… U can just lower refections and shadows mate (reflections should be totally disabled tbh they kill performance), also try delete Local.dat file located in my documents gw2 folder. Delete (use a specialized uninstaller like “revo unninstaller” highlly recomended) and download brand new drivers. U can also check inside your case if the videocard and memory sticks are properlly seat up, sometimes they appear to be ok but they can give u awfull performance trouble if they are seat wrong on the ports (even while working sometimes)
(edited by Rampage.7145)
Happens to me too, hopefully Anet can check this out and provide a fix soon~