Q:
Will Anti-Aliasing be implemented?
no.
FXAA is the most performance cheap solution. And GW2 has enough issues with performance as is, so i highly highly doubt anything beter will be implimented. Like MSAA.
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Will Anti-Aliasing be implemented?
in Account & Technical Support
Posted by: Ilithis Mithilander.3265
I can see them adding all sorts of neat options that are available in modern day games, but until they get a modern day EFFICIENT game engine, I don’t see this happening. Give it a few more years when DX12 comes out and they might update to DX11 because the current generation consoles will support it and Windows XP will finally be dead, totally and utterly dead.
Primary Guild: Testing Eternity [TE]
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]