(edited by TheLaughingMan.4320)
WvW Extreme skill lag
+1
Half the TS complains when it happens, it’s definitely not an issue on the player’s end.
The end of culling is cute and all, but if this is what we switched it for I’d take the culling every day of the week.
Bump, in borderlands with a battle numbering around 50 total players in bay, skill lag makes game UNPLAYABLE. Is still very much a large issue, and needs to be addressed, anet you either need to cough up money for better servers, or go back to culling because your current servers cannot handle it.
Bump, still a huge problem, fights are unplayable with, as wvw is intended, large groups of players. This is an mmo that sells itself for wvw being an enjoyable experience. The current skill lag is unacceptable for a professional company to not have addressed.
When you play WvW its Lag Wars2.
Its not fun in Wvw just to see a red cloud running at you and you only could tab and press 1 and hope for some bags. Thats not my definition of fun.
Get someone to fix it asap please.
Yep, Last week for us (Whiteside) it wasnt a problem as we were against 2 really small servers and normally out numbered both put together. This week though we are against servers that run 50+ person Zergs….
This of course pretty much makes it unplayable, they run in lagging spamming AoE and we have NOTHING we can do. Pressing a skill can take SECONDS to use even the auto and “instant” ones.
I have seen times where they will use the Portal+Lag technique to win thanks to how awful the lag becomes. They will get One mesmer to portal, another Mesmer then comes in and drops another portal and bang, under 1-2seconds you have like 40+ people right on top of you and you pretty much have NOTHING you can do…
Ill just refresh it.
On Seafarers Rest the game is unplayable cause we face the best servers which runs in massive zergs.
I cant realise this kind of lags in any ‘big’ mmo raiding, noone would play it.
Please Arena do something, release expansion, get cash, update servers.