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Posted by: LethalBlade.6137

LethalBlade.6137

Turn if off. Best thing to do. IMHO, the game looks better too.

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Posted by: Baxuz.1943

Baxuz.1943

What do you mean by “depth of field”? You have an option in the last 4 checkboxes to toggle distant landscape blurring. That’s depth of field.

The FoV can’t be customized except by changing your aspect ratio to a wider format.

Camera control issues – a documented list
No longer blowing up stuff up on Gandara [CM] :(

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Posted by: Calavera.1086

Calavera.1086

The reason why you have better FPS when looking directly at the ground is because there’s nothing on screen to render, it will be the same if you face a wall.

It has nothing to do with DoF.

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Posted by: Phaze Delta One.2834

Phaze Delta One.2834

The reason why you have better FPS when looking directly at the ground is because there’s nothing on screen to render, it will be the same if you face a wall.

It has nothing to do with DoF.

It has everything to do with DoF. I might have got the terminology wrong but wouldn’t there be less things to render if GW2 had a system such as Minecraft where you can adjust the slider to have a fog effect so your computer doesn’t need to render the mountains and props far away and thus have more FPS?

that would be LOD. You can turn that off.

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Posted by: Phaze Delta One.2834

Phaze Delta One.2834

its in the graphics options. labeled LOD Distance. turn it to low or off. that should help some.