graphic glitches while running
I’m not sure how to fix it, but I know how I generated it for myself which might give a hint as how to fix it.
Originally I was running the game fine and then I wanted to toy with the settings in the Nvidia Control Panel to see if I could make the game look any better. It turns out this was a bad idea since it introduced this semi transparent textures glitch. I reverted the settings, but it did not correct the issue. The answer may lie within the Nvidia Control Panel.
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]
disable “ambient occlusion” at the nvidia control panel
“Only the finest of potatoes in my zerkburgers.”
Oh thank goodness! This glitch has been bugging me forever. Anytime I would look up (think searching for vista routes) all textures would go transparent. Made the game very hard. Also in caves, if the camera would normally be behind a wall, all textures would do the same thing, made caves hard to walk through (could never tell where walls were).
Disabling Ambient Occlusion fixed it. Perhaps this will help Arena Net figure out what was causing it in the first place.