hanging after GPU upgrade

hanging after GPU upgrade

in Account & Technical Support

Posted by: That ol noob.7083

That ol noob.7083

(won’t let me submit a support ticket on this for some reason... probably the DXDIAG making it too long)

Hello, I recently upgraded my GPU from a Nvidia gtx 770 to a PAIR of R9 290X’s in crossfire. Gw2 will load to character select, but freeze upon attempting to change render sampling, resolution, or load into any map. By using the maploadinfo flag, I was able to determine that the freeze occurred at the STATE_READY_WAIT state, after all assets had been loaded. I am using 2 2560x1440 monitors in AMD eyefinity for a total resolution of 5120x1440. Using an SSD for both OS and gw2. Issue occurred on both 32bit and 64bit clients.
running latest AMD Crimson drivers.

DXDIAG attached.

Attachments:

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hanging after GPU upgrade

in Account & Technical Support

Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

You can contact the Tech CS Team via the ‘Support’ link above/below and ‘Submit a Request’ for assistance.

They will ask you for any attachments in their reply, should they have need.

Good luck.

hanging after GPU upgrade

in Account & Technical Support

Posted by: Voreo Sabrae.5416

Voreo Sabrae.5416

Does Guild Wars 2 even support setups like that being on DirectX 9 ? o.o

Rawr?

hanging after GPU upgrade

in Account & Technical Support

Posted by: OGDeadHead.8326

OGDeadHead.8326

I am using 2 2560×1440 monitors in AMD eyefinity for a total resolution of 5120×1440.

Two monitors? How’s that working out for ya (well, with the exception it doesn’t at the moment). Where’s your character at when only using two monitors?

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

hanging after GPU upgrade

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Posted by: Loli Ruri.8307

Loli Ruri.8307

I am using 2 2560×1440 monitors in AMD eyefinity for a total resolution of 5120×1440.

Two monitors? How’s that working out for ya (well, with the exception it doesn’t at the moment). Where’s your character at when only using two monitors?

You talking about where it is on the screen? Well you actually can move the camera to the left or right of the character using a slider in options.

Intel Core i7 4790K @4.7 GHz, 32 GB 2133 MHz DDR3.
MSI GTX 1080 Sea Hawk EK X 2xSLI 2025 / 11016 MHz, liquid cooling custom loop.
Samsung 850 Evo 500 GB. HTC Vive.

hanging after GPU upgrade

in Account & Technical Support

Posted by: That ol noob.7083

That ol noob.7083

Yes, when the setup was working I shifted my character to the right.
It appears that the display spanning + freeze issue is not confined to gw2 – got similar results attempting to play Star Citizen 1.3 Alpha. I think I’ll contact AMD and just use a single monitor for now… The Oculus Rift is slated for Q1 2016, so I think I will hold out until then.

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hanging after GPU upgrade

in Account & Technical Support

Posted by: OGDeadHead.8326

OGDeadHead.8326

I am using 2 2560×1440 monitors in AMD eyefinity for a total resolution of 5120×1440.

Two monitors? How’s that working out for ya (well, with the exception it doesn’t at the moment). Where’s your character at when only using two monitors?

You talking about where it is on the screen? Well you actually can move the camera to the left or right of the character using a slider in options.

Ah yes, forgot about that. But also, center of view with only two monitors would be right between the two monitors, right? Never seen one play like that…

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

hanging after GPU upgrade

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Posted by: Fermi.2409

Fermi.2409

Yeah, I can’t imagine gaming on two monitors. That seems super annoying

HAF 912 | i7-3770k @ 4.5 GHz | MSI GTX 1070 GAMING 8GB | Gigabyte Z77X-D3H
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MX Brown Quickfire XT | Commander Shaussman [AGNY]- Fort Aspenwood

hanging after GPU upgrade

in Account & Technical Support

Posted by: That ol noob.7083

That ol noob.7083

I have decided to give up on dual screens. After switching off eyefinity, however, the problem persists – in gw2 only. This implies a crossfire issue, or a driver incompatibility. Anyone else having issues with using the gw2 crossfire profile on the 64bit client?

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