AMD cpu, no hope of decent fps?
i get playable fps(30 where i have my fps locked) on my 8350@4.6.
no your not going to get 60fps in crowded area’s on this game even if you take a top end intel cpu and clock it to within an inch of its life.
this is intels/amds/nvidias fault, the gods of this land have spoken and this is not an anet problem, its all down to hardware manufactures to fix the problems.
sorry to say, if you want 60fps solid, most mmos out today wont suit you.
if you want smoother gameplay on a game that scales better then gw2, try tera its now free.
when neverwinter comes out, try it, same with ElderScrollsOnline.
anet arent going to fix this because, in their view and by the words and actions of their reps, there is no problem on their end….its either user error or the fault of hardware makers…..
I love gw2……i wouldnt be here If i didnt, but, i have come to accept that till there is a profit motive to fixing their kitten game, they wont do kitten about kitten.
and its not just amd cpu’s, even a few people here with intel i7 xtreme edition chips that cost over a grand alone have to overclock them to ensure 30fps in DE’s/WvWvW and LA…… I really wish AMD and Intel would get their acts togather and fix their hardware so the game would run as advertised.
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
I have a dual core Phenom II unlocked for a B60 x4 and OC’d to 3.7Ghz and can play the game maxed out with my GTX 460 gpu (but I have shadows on medium, same for Shaders).
it’s just odd, because everyone I know who plays this game on "older" hardware seems to be getting better performance then a few people I know who have $3k monsters.
[XFX R9 270X O.C Edition][Thermaltake 600W PSU]
[Windows 8.1 64-Bit]
its odd, but, check your fps and see how they drop in events(dragon or dynamic) and how they drop in WvWvW zergs, everybody i know even people with systems costing well in excess of 3k have pretty horrible fps drops in crowded areas.
this is clearly user error or the fault of intel/amd/nvidia because anets made a flawless well optimized product.
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
Huh, I thought Intel guys are able to run it on max settings. Makes me feel a little better hearing it’s not all easy sailing for them either I have tried TERA btw, at beta, release and later when it became free but never found the class that’s right for me… Having high hopes for TES online, I still play Skyrim daily
Maybe I should try the game on my old core2duo rig just to see how it compares to this rig I have. Just have to love the irony of it if old hardware run the game that much better.
try mystic, so far its my favorite class in tera, its one of the few they havent messed up with balancing patches, archer at the moment is on the board to be rebalanced after they made it harder to solo with them at higher levels in a past balancing pass.
slayer is fun, Im normally a magic user but i didnt find the sorc(pure damage dealing mage) that fun, i may try it again.
also, i know it may sound silly, but of the races, I find the elin’s racial abilities to be the best for starting out at least.
the aman are fun, try each race, they do all play slightly differently….as i said, i like the elin’s racial powers the best though…..
its also quite funny to see this little kid swinging a huge sword or the like :P
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
Elin Berserker ..nothing beats em ..though ..u really need to be good at timing attacks as a Zerker becouse they r rather slow :P They aint noob friendly put it that way
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |
Talking about Tera because we can’t play gw2 at a reasonable level makes me lol hard. It will be interesting what the culling patch does, if anything for people.
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932
Kuunkulta.7152
This may sound odd, but try running your game in Windowed (Fullscreen) instead of in Fullscreen mode. Take note of the increase in FPS and no change in anything else. For me, changing to Windowed (Fullscreen) boosted my FPS to solid 60 from 35-40. You can also tab out of the game easier in windowed fullscreen to do other things or check the net for something.
| [Free Ports For All “Not So Secret” JP Needs (and 1st Try Dive Tips)] |
| [Classic Thread: “all is vain”] |
@StinVec:
that depends on each system, settings and windows-theme/style/design settings and/or the number af background programs.(using the GPU)
for instance, my framerate actually slightly drops during windowed(fullscreen) mode.
the game should get higher hardware usage priority while fullscreen.
“Only the finest of potatoes in my zerkburgers.”
yeah I hear you there SN, and yes its sad Strom, but, it is what it is, i mean tera has its warts and bugs but, anybody whos played it seriously knows it still runs better then gw2 on the same hardware….
you want sad, I have gw1 redownloading now……because, if nothing else, at least i dont feel like im banging my genitals in a desk drawer every time I try and play it….
its gotten so bad, im really considering setting up a private server for RO or UO again just for me and my friends….i could even UO or RO using the laptop I use at my mothers office!!!!
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
- anet arent going to fix this because, in their view and by the words and actions of their reps, there is no problem on their end….its either user error or the fault of hardware makers…..
Can you link sources on this? I haven’t been able to track down much dialogue from the actual company in regards to these issues.
Of course they are going to deny anything. If this game had a subscription fee they would have ensured sustainability to boot and this would not be an issue.
From what I can tell, they built it cheap n’ easy on the original engine.
Would love some feedback from Jazhara on all this. You seem to have a descent grip on things from other forum posts I’ve read of yours.
Yeah, it’s funny to see F2P’s more dedicated to their community than this.
Kuunkulta.7152
Tried that, fps drops slightly and 1st gpu gets 100% load (6970 crossfire).
Kuunkulta – I also want to clear something up that may be confusing.
Some folks will tell you that the reason you are having issues is that the game is ‘too cpu-bound’. This is misleading when the real problem seems to be that the game does not know how to make proper use of said CPUs.
This is misleading when the real problem seems to be that the game does not know how to make proper use of said CPUs.
+1
the last bigger patch doubled my low-end-PC’s PvE framerate.
however, on my little beast rig, all which changed was the CPU-usage(now 100% on all cores, instead of 30,60,30,30%), but not the performance in general. now, i need to downclock my CPU by 600MHz when playing GW2 to stay under 60°C.
“Only the finest of potatoes in my zerkburgers.”
(edited by wauwi.9162)
With respect Wauwi. Thats not really GW2’s fault. Any OC should be set with max load in mind and with room for possible heat buildups over time from degredation, dust, TIM drying, ambient temp rises etc.
I know you done ur stress tests, but even so, a little more headroom wouldnt have hurt …live and learn i guess
Even so the higher CPU usuage atleast means Anet have done ‘somthing’ :P
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |
- anet arent going to fix this because, in their view and by the words and actions of their reps, there is no problem on their end….its either user error or the fault of hardware makers…..
Can you link sources on this? I haven’t been able to track down much dialogue from the actual company in regards to these issues.
Of course they are going to deny anything. If this game had a subscription fee they would have ensured sustainability to boot and this would not be an issue.
From what I can tell, they built it cheap n’ easy on the original engine.
Would love some feedback from Jazhara on all this. You seem to have a descent grip on things from other forum posts I’ve read of yours.
Yeah, it’s funny to see F2P’s more dedicated to their community than this.
its been said via infractions in my pm’s and other peoples who dare to blame anet and ask them for a fix, the message is loud and clear to us.
stop blaming anet and blame anything and anybody else, anet make flawless products and when people have problems its their isp or computer or user error, NEVER is it anets fault.
im quite sure im far from alone in having realized that anets main forum rep just dont want any criticism of their support or products on the forums.
watch when posts get edited and disappear, seems most of the time its around the same time a specific anet rep is responding to peoples posts.
if you look when the lousy fps thread was editied then later closed the same rep was on responding to posts then.
im at the point i wish i could just get a full refund and forget i paid for deluxe edition….if anet feel that deleting/threatening people over posts that make them look bad is the best way to deal with problems……i think its pretty clear they arent gonna fix anything….
why bother fixing it when you can just ignore and cover up problems?
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
I’m really curious about this port-theory. It’s like how science stands at the idea of DMT being released in the brain @ birth + death. All things point to yes.
also, this blatant lack of responsibility or support for such a troublesome issue has turned me off to playing anything without a sub fee that isn’t already f2p.
(edited by hornbite.2031)
everything I see leads me to believe that gw2 was an aborted console port and thats part of why it runs so poorly and dosnt support more then 3 cores, I do hope they fix it eventually but, Im not holding my breath.
and I dont see myself buying an expansion with the way the game runs and the support you get on these forums…..i mean the fact posts are deleted/locked/edited because somebody on staff dosnt like the topic/subject/exct……not what i expected from anet honestly…
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
lol. I wonder if I should preemptively start a ‘FREE JAZ!’ thread in preparation for when you ‘disappear’.
I want you to start checking in 12x a day, and if we don’t hear a post with an encrypted ‘Choo Choo’ tucked within it’s text every 2 hours, we know they’ve taken you and hidden you in the dungeon under their corporate offices.
With respect Wauwi. Thats not really GW2’s fault. Any OC should be set with max load in mind and with room for possible heat buildups over time from degredation, dust, TIM drying, ambient temp rises etc.
I know you done ur stress tests, but even so, a little more headroom wouldnt have hurt …live and learn i guess
Even so the higher CPU usuage atleast means Anet have done ‘somthing’ :P
again, the problem is, that no other process, except a large FFT-test with prime95, stresses my CPU as much as GW2 now does.
any other temperatures when playing demanding games or doing general tasks (like skyrim, crysis-franchise, extracting compressed archives or a poorly made video converter for instance) as well as min-idle and max-prime95 temps are the same like 6 months ago – 32°C idle, 55°C max while gaming/browsing/converting/etc and 62°C on prime95’s max heat test after 30 minutes. GW2 never was above those “gaming/browsing/converting/etc” temps either, 2 weeks ago.
so that would exclude the possibility of ambient temps, dust, etc…
sorry, but in my opinion, there’s something wrong, if a videogame stresses your CPU as much as a torture-test.
“Only the finest of potatoes in my zerkburgers.”
(edited by wauwi.9162)
I have noticed the prime 95 large fft is pretty close to gw2 In stressing my system. Gw2 clearly over stresses the CPU and anet cannot deny it.
Since they cannot deny it, they have decided to ignore it and go to meet and greets instead.
I have not played in a while since I cannot stand jorlag type events.. I really want to wvw but that is out of the question for now.
Jaz I am interested in your thoughts regarding the upcoming culling patch.
As for the mods deleting my posts and messaging me, I have been working in IT for 15 years, have many qualifications and own my own consulting company.
I can tell you from experience that your consumer base is currently displeased with performance of gw2. It is not inflammatory to remark about a product not functioning as it should, it is necessary. Perhaps in the future anet will take these posts to heart and embrace constructive criticism rather than punish those who wish to either bring attention or improve on the issue.
Best of luck to everyone with AMD Intel or any CPU with this game. I just hope the culling issue will let me finally play wvw after 6 months.
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932
Maybe you should update your 56k modem to broadband ?
25 okt 2014 – PinkDay in LA
I have noticed the prime 95 large fft is pretty close to gw2 In stressing my system. Gw2 clearly over stresses the CPU and anet cannot deny it.
Since they cannot deny it, they have decided to ignore it and go to meet and greets instead.
I have not played in a while since I cannot stand jorlag type events.. I really want to wvw but that is out of the question for now.
Jaz I am interested in your thoughts regarding the upcoming culling patch.
As for the mods deleting my posts and messaging me, I have been working in IT for 15 years, have many qualifications and own my own consulting company.
I can tell you from experience that your consumer base is currently displeased with performance of gw2. It is not inflammatory to remark about a product not functioning as it should, it is necessary. Perhaps in the future anet will take these posts to heart and embrace constructive criticism rather than punish those who wish to either bring attention or improve on the issue.
Best of luck to everyone with AMD Intel or any CPU with this game. I just hope the culling issue will let me finally play wvw after 6 months.
tried for 45min to get into WvWvW couldnt get in.
I have a feeling it will drop perf a bit for everybody but will fix the “invisable death” crap that came about in the last huge culling “Tweak”
and your probably going to get infracted for posting that its not inflammatory to point out problems…..and that there are problems…..
please everybody remeber this game has no flaws, all the flaws are with our systems be it hardware/software, or even our isp to blame….anet has created a flawless peice of software that has not bugs, just features.
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
Kuunkulta – I also want to clear something up that may be confusing.
Some folks will tell you that the reason you are having issues is that the game is ‘too cpu-bound’. This is misleading when the real problem seems to be that the game does not know how to make proper use of said CPUs.
I agree. Saying the game is “CPU-bound” or “CPU-inclined” is a funny excuse.
I love Guildwars (1 and 2) and I am sure they will do something about it in the near future.
Test this:
1. Organize a minimum 30 guild members in a certain area.
2. Have them stand without doing anything.
3. Record FPS.
4. Ask them to spam their most eye popping/graphics heavy skills.
5. Record FPS.
This is the problem with the dragons right now. It is very difficult to move when all the graphical representations are splashed all around you. I guess Anet can start with simplifying skill effects.
GW2 does run much better than tera does…. WAY better only massive event TERA does have is the nexus raid and is a 5fps slideshow when the fight starts :P PPL who complains about this game and plays TERA are just talking kitten. I can mantain 100FPS+ during PVE in GW2 90% of the time, in tera i get arround -70 most of the time, with really nasty drops inside 5m dungeons and stuff like that (10FPS).
The fact is GW2 is much better optimized and have much better graphics than tera or any other modern MMO atm. As an Architech who does 3D rendering on daily basis, i can tell u GW2 scnerarios model complexity has no comparison in the modern MMORPG market, GW2 graphics complexity is by far ahead of anything else. It is also the only modern MMO featuring massive PVP battles. Sure it runs like crap during massive events but no other MMO does better, it won’t be any better until games start taking advantage of multicore CPUs. They just need to develop really focused MMO graphics engines for this kind of games but who would be willing to spend that kind of money on a MMO in 2012? When they know 90% of their customers run crappy PCs and don’t really care about getting 10FPS or 60FPS, just face it MMOs will allways run like crap untill hardware catches up, sad but true.
Fact is the game is no monthly fee and offers a lot of content for 60$, it is by far the best game of 2012 if u consider how much manpower Anet spended on making this game, game is amazing, fun, looks beautifull wherever u go, tons and tons of content. sure it runs bad but that is a common problem for MMOs, u need top of the line hardware (CPU) to play this kind of games, it has been like that since early 2000s.
(edited by Rampage.7145)
Kuunkulta – I also want to clear something up that may be confusing.
Some folks will tell you that the reason you are having issues is that the game is ‘too cpu-bound’. This is misleading when the real problem seems to be that the game does not know how to make proper use of said CPUs.
I agree. Saying the game is “CPU-bound” or “CPU-inclined” is a funny excuse.
I love Guildwars (1 and 2) and I am sure they will do something about it in the near future.
Test this:
1. Organize a minimum 30 guild members in a certain area.
2. Have them stand without doing anything.
3. Record FPS.
4. Ask them to spam their most eye popping/graphics heavy skills.
5. Record FPS.This is the problem with the dragons right now. It is very difficult to move when all the graphical representations are splashed all around you. I guess Anet can start with simplifying skill effects.
oh like they have fixed it in the past 6 or so months?
ifyou got a 1/2 decent videocard, record your gpu usage when you hit slide show, most people find gpu use drops like a rock, this wouldnt happen if it was the spell effects causing videocards to bottleneck, they would be at 100% pegged.
most of us have found that our cards drop to as low as 20% gpu usage in dragon events, for alot of cards this triggers them to drop into 2d clocks, so you may see the card % use jump around as the card goes in and out of 2d/3d clock modes(happened to a buddy of mine, fixed by forcing an OC with afterburner)
the fact is, even anet say the games cpu bound……..
but lets be as honest as we can here, the game has ZERO flaws, the gods of this realm have spoken loud and clear via their actions, if your having problems you need to look at user error or amd/intel/nvidia/microsoft/your isp/exct not anet, because, nothing is anets fault.
and rampage, in nexus events i never see below 20fps….duno why your having such horrible problems……and IMHO tera looks as good as gw2 but different, neither is better, neither is worse, tera has some LOD issues, but you can fix those if you want to edit files to do it.
makes me sad how poorly this game runs, but if your happy with it, then your just the kinda person anet wants posting here….
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
makes me sad how poorly this game runs, but if your happy with it, then your just the kinda person anet wants posting here….
I agree it could be better, and would love for it to be better, but in any case, it’s not a huge game-breaker for me currently.
I still play GW2, and 95% of the time I’m not even worried about my FPS.
Tera looks worst than GW2 from a tech point of view (not game art work or subjective stuff). Textures are terrible, scenarios lack of complexity, models are a lot more simple, just take a look at any city in GW2 compare it with any city in tera u will notice all this, everywhere in GW2 has so many hours in 3D modeling behind it is just amazing, no other MMO can compare to GW2 on that, 3D modeling and details are over the world are just impressive (cosidering how big it is) GW2 is a 80k$ Mercedes Benz while Tera is a cheap Ford, u cannot compare em. Only real resson to play Tera over GW2 is PVP, other than that GW2 beats Tera in every aspect, performance, support, game desing, game artwork, graphics, gameplay, sound, lore, i don’t really think Tera or any other Modern MMO can touch GW2 on any of those aspects.
P.D i don’t play GW2 anymore (untill they add decent PVP content), i play Tera atm, i know what i’m saying, playing Tera after playing GW2 for months feels like playing call of duty after trying far cry 3, feels SOOOOO CHEAP.
(edited by Rampage.7145)
Tera ran ok for me but I found the game too static. I agree that GW2 is a much more beautiful game. If they can just fix the performance issues then this game will hold my attention for as long as gw1 did.
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932
Rampage, if you see horrible textures, you clearly havent done any of the config mods/tweaks out there, like with any UE game, you can edit the config files to change settings not in the UI, i suggest you look into it, because the game actually has some quite good textures even if they arent shown to full advantage by default.
as to perf, guess your unlucky or something for me and every single person I game with who has tried tera(over 20) it runs better then gw2.
yes the cities are more simplistic modelled but its still better then most mmo’s, gw2 went overboard in many ways with their complexity, fall thru the map sometime in LA and see all the stuff thats rendered but not seen, then you will get part of why LA runs like crap.
those ships sticking out of mountains, they are full ship models with just bits and peices sticking out…..
so in some ways I will agree, gw2 can look “better” and may be techinically supperior, but I do not find it to be overall better.
I think the combat system in tera has its up side, if you could combine that with gw2’s (movement when attacking but also have to aim) you would have a much more skill based, and much more fun combat system then gw2 or tera offer.
I dont find the models for characters/mobs/exct in tera to be any worse then in gw2, and neither game has the level of detail for character customization I would like…..but the only MMO i have seen where I feel that was done extremely well would be StarTrekOnline, (and by extension never winter) try STO and see how a character customization/creation system should be done.
but who cares how good or bad a game looks if it runs so poorly for so much of the playerbase that they cant really enjoy it?
a HUGE selling point they really pushed was huge WvWvW battles, and massive scale DE’s, both of these are unplayable on the majority of systems, even people I know with far better systems then mine have issues where the game will bog down to 15-20fps, 20 is playable below that, not so much(at least not if your an active type player whos not constantly tab targeting.)
Im sorry man, I have agreed with alot of what you have said, and like you but, I really dont see how you can have tera running worse then gw2, or say it looks so much worse……they do differ in art styles…..and the default config for tera isnt super high def, but that you can fix with a simple edit of some config files.
and enmass got back to me within 24hrs every time i sent in a ticket, it took me 12 tickets to Anet to get them to fix it so i could post here…….12 tickets……not 12 days, i gave them 48hrs between tickets…..
when i put in bug reports in tera, almost every time, i get a hand typed/written response and even have had them extend my game time for reporting and helping reproduce bugs with their gm’s…..
thats another thing….in game, you can actually find gm’s, and they will talk with you about problems, my name got borked up, put in a ticket, 5 min later a gm sent me a wisper, we talked, he saw the problem with my name, asked what i wanted it changed to……fixed it, after i logged back in he checked with me to see it was fine, he also sent me mail the next day to check to be sure after a few logins there was no problem.
anet on the other hand…..if your really lucky, and play alot you may once in a blue moon see a dev online(i have 2x) but, your never gonna get a GM to help you, nobody I have talked to ever has been able to get a gm…..even a guy who kept dropping dead after teleporting/reviving…….he ended up deleting a level 70 toon and remaking it because after 2 weeks and a stack of support tickets and bug reports, anet just didnt give a kitten about it…..
even WoW has better support then that, hell, even korean grinders I have played have better support then that.
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
let me list a few.
KalOnline(sword online), this is a grind fest, but, if you get stuck (like really stuck) and put in for help, they tend to get to you quick(last time i fell and got stuck due to lack of transport tickets it took 9 min to get a gm to move me)
Perfect World: the few times i put in tickets, i got help within 12hrs in game, the one time I had to have my account unlocked it took them a week to varify i was telling the truth….(was caught in a ban of people who had items that got duped, they checked their logs and unbanned me once they saw i earned mine)
Runes of Magic: support for RoM is hit and miss, the 6 or so times i had to contact them it was either very fast or very slow….
SilkRoadOnline: support was fast to get my account unlocked after a mass ban and wipe due to duping, this time i bought my items off of player shops, they ended up giving me back better gear then got wiped after seeing in the logs that I did infact buy before duping became apparent( i paid alot mroe then most people did) they also gave me some silk free after i raised hell!!!
Blacklight Retribution: reported 3 bugs(one that let you fall outside the map and still kill people) got a slug of points and a thanks for helping reproduce it(due to detailed report) and a big thanks from the support staff for not exploiting it like others where)
I could list others, the worst support I have gotten in a long time has been anet…..
oh yeah, planetside2….sony has never been my favorite company to deal with but, I had a problem where the game would crash when i tried to use a specific loadout, reported it, i got a message i was getting kicked and to log back in after 10 min, when I did, it was fixed(think they removed the bugged item and replaced it)
everquest,uo,ro,globalagenda(hi-rez is a kittenty company)….i could list dozens more, every one has been more responsive to the community even hi-rez, the company that bans based on stats rather then any real hack detection……
I love gw2, its a blast, when you dont endup with a slide show…..
My next great hope is that ESO is what they are saying it is…..and that i get a beta invite.
btw, NeverWinter=very fun, runs better then gw2, despite it having some bugs and the models not being high poly(but most of gw2’s really arent high poly either if you really look at them), oh yeah, and unlike gw2, neverwinter has dx11 support!!!
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
a HUGE selling point they really pushed was huge WvWvW battles, and massive scale DE’s, both of these are unplayable on the majority of systems, even people I know with far better systems then mine have issues where the game will bog down to 15-20fps, 20 is playable below that, not so much(at least not if your an active type player whos not constantly tab targeting.)
This happen on any game happened to WoW at the beggining, Raids, battlegrouds unplayable for most ppl, happened in Tera, nexus, battlegrounds unplayable for most ppl, planetside2 big battles unplayable for most ppl even when u rarelly see 40+ppl on ur screen. Every game which includes 40+ players interaction in a closed space will kill the CPU, cuz those are not AI models, it is not about rendering, skills particles efects, none of that, is the CPU trying track and predict what everybody is going to do, few miliseconds before they actually do it, in order to render the game in real time basically, since we are not playing on LAN.
Aditionally most of the models, lighting, shadows, physics are rendered by the CPU, not only in GW2 but in basically any other game, this means the complex the models, the complex the calculations on physics, lighting and shadows will be. The game engine does not help, it is unefficient but it is also the gw1 engine, this guys own it they can basically do whatever they want with it in order to improve it (they could not do this with a 3rd party engine). U also have to think back in 2008 when gw2 start development there was no dx11 engines arround.
En Masse is a publisher, they cannot do anything to the game, they can’t touch anything so even when u report bugs they just have to wait until koreans fix it, translate the game, then publish it in NA, aka a 6 month window starting from the moment they actually fix the bug in korea. So lets see in beta ppl reported UI eating half of the framerate for some system configurations, year and half later, they have done 0 to improve this, that is a gamebreaking problem, this is a problem a simple person can fix in no more than a month, 2 years later the haven’t done anything to fix it (yeah lazy devs spotted). The UI in tera is created as an overlay using Scaleform instead using the UnrealEngine for it, beacause of this, for some reasson it eats half of players FPS in any situation, for me particualry is 30 to 100 FPS difference, also Tera even while being single core optimized, it does not push the main core of my CPU beyond 60%-70% load, talking about optimization???
http://www.youtube.com/watch?v=P0biPdDlpmQ
So yeah if u want to believe Tera devs are great and Arenanet are bad it is up to u, watch that video first tho. Sure u can not play the WvW feature properlly with 90% of PC configs, but u can at least play the game during PVE, dugeons, 8 v 8 PVP. Sure Gw2 has issues but compared to a beta quality game like Tera, GW2 is at least 3y ahead on development. So please don’t talk about that particular game being better than GW2 on any field…
(edited by Rampage.7145)
what i have to say about those escalated posts above me:
GW2 may show 40FPS, but i played games at 20FPS which felt way smoother.
i’m gonna blame framerate spikes for that phenomenon.
also, at other MMO’s which have larger battles (50+players) in it, lowering the quality settings does noticeable improve framerates. not the case in GW2 at heavy scenarios.
i have to admit, i’ve only played 2 mmo-games until this day on my current PC. AION and GW2. and as much as i hate to compare apples with pears, but AION zergs gave me 30-40FPS. doesn’t sound like much more, right? but it felt way~ smoother than 20-30FPS GW2 zergs. also, i can disable skill-effects (top-skills often have a screen-shake effect there) to get 50+FPS. even tho i had a ping of 330+ms, it was more playable and enjoyable.
HOWEVER, culling was horrible there and never got even mentioned/cared or even thought about. neither by the players or staff. maintowns were unplayable on low~mid-end PC’s – even worse than LA in GW2. AION also had huge lag problems, no matter if it was the german or NA servers.
PvE, you’re on your daily little grind, minding your buisness: lag —> dead —> precious exp lost —> ragequit.
the same for PvP: lag —> dead —> precious AP lost —> ragequit.
well…all that once more made me realize, that there is really no point in comparing apples with pears…
“Only the finest of potatoes in my zerkburgers.”
(edited by wauwi.9162)
AION is a 2009 game, minimun requirements stands for a 2.8 single core CPU, recomended is a 2.0 dualcore CPU, how do u think those zergs played back in the day when most ppl still had Core2Duo CPUs? Just can’t compare em, sure now it plays much better, and GW2 will play way better in 3 years aswell on future hardware that is my point.
All this online games plays perfect on recomended hardware when it comes to Solo or small groups, but when u add a lot of ppl on the same area is when problems start happening has been like that since forever.
How well do u think those zergs played back in the day when ppl had slow dual/quad core CPUs?? How well do u think it played on 4 year old pentium 4s?. I guarantee GW2 plays much better on 4yo core2quads and phenomsII than AOIN played on 3.0 pentium4s (2005 also 4year old when AOIN came out). I am not saying it is the best optimized game, just saying it is ok, perfectly normal considerng how bad MMOs performs at launch.
(edited by Rampage.7145)
“Just can’t compare em”?
well you can compare apples with pears, but as i said, there is no point.
apples are so crunchy and pears melt in your mouth…they’re both tasting good tho.
fun aside,
shouldn’t GW2 have much better framerates on high-end rigs then? in 2009, there were i7s already. my i7 950 is from that time and AION runs great on it.
what’s high-end now? a 3930k and even at 4,7GHz it just runs 0-10FPS faster than my i7 950 at 3,7GHz at zergs. (differences depending on the size of the zerg)
there clearly is something wrong in my opinion and shows that GW2 simply won’t utilize available power until a certain value. i can OC to 4,1GHz without a single frame per second more – 3,7GHz is the limit.
if i’d do that in AION, i probably wouldn’t have to turn-off skill effects anymore.
sigh apples and pears again…sorry :/
my point is, that even if i’d travel to the year 2015, get a high-end PC and bring it back to the past and play GW2 on it, it would still spike at 5-45FPS at an average of 35FPS while it will feels like 15FPS.
all i care about, are solid framerates. just solid 20FPS owns frenzied 20-25FPS in terms of “smoothness”. (is that even a word? well now it is)
“Only the finest of potatoes in my zerkburgers.”
(edited by wauwi.9162)
This is misleading when the real problem seems to be that the game does not know how to make proper use of said CPUs.
+1
the last bigger patch doubled my low-end-PC’s PvE framerate.
however, on my little beast rig, all which changed was the CPU-usage(now 100% on all cores, instead of 30,60,30,30%), but not the performance in general. now, i need to downclock my CPU by 600MHz when playing GW2 to stay under 60°C.
this this this siht
the last time i played this game months ago, my cpu performance was around 50%, maybe 60 if i was luck on my phenom 2 x4 @ 3.8ghz
now i get around 80-95% usage 24/7, no joke, no matter if its ikittenerg, a dungeon, or on an empty overflow with not a single player in sight while staring at a wall at one end of the map
Its a joke
at one point you have to think, is anet incompetent, or are they doing this intentionally, or do they have some prick in their optimization department screwing them over intentionally
ive lost every single vent buddy that started this game, and flat out quit because of these performance issues
yesterday i asked one on vent that ive known for over 6 years if they would come back to play some more
response
“i dont want to be pulling out hair again”
i pushed further to get some elaboration
not word for word, but there was alot of skitten and stihs being thrown around when he talked about the framerate and CTDs
i didnt push further
This happen on any game happened to WoW at the beggining, Raids, battlegrouds unplayable for most ppl, happened in Tera, nexus, battlegrounds unplayable for most ppl, planetside2 big battles unplayable for most ppl even when u rarelly see 40+ppl on ur screen. Every game which includes 40+ players interaction in a closed space will kill the CPU, cuz those are not AI models, it is not about rendering, skills particles efects, none of that, is the CPU trying track and predict what everybody is going to do, few miliseconds before they actually do it, in order to render the game in real time basically, since we are not playing on LAN.
yet people with high end systems of the day could run WoW and do large raids with acceptable fps…..and today WoW can use 8 cores(more even) it may not scale in a linear fashion but it scales and has for quite some time.
also your excuse about it being the gw1 engine, pretty funny, since WoW uses the warcraft3 engine….thats older then gw1 by a good bit.
Aditionally most of the models, lighting, shadows, physics are rendered by the CPU, not only in GW2 but in basically any other game, this means the complex the models, the complex the calculations on physics, lighting and shadows will be. The game engine does not help, it is unefficient but it is also the gw1 engine, this guys own it they can basically do whatever they want with it in order to improve it (they could not do this with a 3rd party engine). U also have to think back in 2008 when gw2 start development there was no dx11 engines arround.
they during dev announced launch with dx10, then later 11, this was abandoned, and its pretty clear that was due to the dreams somebody had of easy money with a console port…
gw1 engine is no worse a starting point then ue2.5 or 3, or WC3 or a slew of other choices, its not the choice of engine but what you do with it….i have seen amazing games made with UE and horrble games made with UE….same with source and gamebryo and and and……
En Masse is a publisher, they cannot do anything to the game, they can’t touch anything so even when u report bugs they just have to wait until koreans fix it,
not quite true, they have access to the source to fix minor bugs, some that come from the conversion from korean to english/eu/us clients, they cant replace the UI saddly…
So lets see in beta ppl reported UI eating half of the framerate for some system configurations, year and half later, they have done 0 to improve this, that is a gamebreaking problem,
because bluehole dont want to buy the proper dev kit to fix the UI problems, they used an old bugged cracked version of the dev tools, google around a bit, IF they updated with the new tools, they could fix the UI perf hit, but, that would require putting out money to buy a legit copy of the dev kit….and we know how much mmo companies like doing that, just look at anet, they cant even be kitten to pay for some developer work outs to work on the games lousy fps….but they can for quagan backpacks!!!
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
[quake]The UI in tera is created as an overlay using Scaleform instead using the UnrealEngine for it.[/quote]
actually, like gw2, tera loads the cpu to 100% but only for an instant and then because a key process stalled out, your fps take a hit, but for me, the games much smoother AND i maintain higher fps then in gw2.
also note, UE dosnt have any native system for building UI’s like MMO’s use, thats why many use flash based UI’s or similar custom UI frameworks.
the version of teh dev tools bluehole used to create the UI for tera was an old, bugged cracked copy(as in pirated) and bluehole refuses to invest the money in the current version of the dev kit, so, the game sits as it is, there are rumours it may get fixed when they start working on their next mmo, since they would likely buy the kit for that project and could use it to fix tera’s UI issues.
So yeah if u want to believe Tera devs are great and Arenanet are bad it is up to u
oh i never said bh was great they are lazy greedy kittens to, but at least tera scales so that lower end systems can do the pve content, even big bam fights without fps dropping to the double or even single digits for people…..
watch that video first tho. Sure u can not play the WvW feature properlly with 90% of PC configs, but u can at least play the game during PVE, dugeons, 8 v 8 PVP. Sure Gw2 has issues but compared to a beta quality game like Tera, GW2 is at least 3y ahead on development. So please don’t talk about that particular game being better than GW2 on any field…
you call tera beta quality and act like gw2 is any better….ROFL….your such a fanboi…..dear god….this game is buggy as hell……and anet know it…..they just dont like to talk about it or admit it because they think it will make people look down on them…
I for one would gain a large measure of respect for anet if they publically admitted to the problems and said they where gonna fix it, hell even if they said there would be no fix, at least they would be being honest about it….rather then trying to cover it up…….
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
what i have to say about those escalated posts above me:
GW2 may show 40FPS, but i played games at 20FPS which felt way smoother.
i’m gonna blame framerate spikes for that phenomenon.
also, at other MMO’s which have larger battles (50+players) in it, lowering the quality settings does noticeable improve framerates. not the case in GW2 at heavy scenarios.
no kidding, 30 in this game feels like 20 or less alot of the time….
settings give me 0-5fps lowest possible to maxed out…..this game scales like kitten #8230;..
i have to admit, i’ve only played 2 mmo-games until this day on my current PC. AION and GW2. and as much as i hate to compare apples with pears, but AION zergs gave me 30-40FPS. doesn’t sound like much more, right? but it felt way~ smoother than 20-30FPS GW2 zergs. also, i can disable skill-effects (top-skills often have a screen-shake effect there) to get 50+FPS. even tho i had a ping of 330+ms, it was more playable and enjoyable.
HOWEVER, culling was horrible there and never got even mentioned/cared or even thought about. neither by the players or staff. maintowns were unplayable on low~mid-end PC’s – even worse than LA in GW2. AION also had huge lag problems, no matter if it was the german or NA servers.
PvE, you’re on your daily little grind, minding your buisness: lag —> dead --> precious exp lost —> ragequit.
the same for PvP: lag --> dead —> precious AP lost --> ragequit.well…all that once more made me realize, that there is really no point in comparing apples with pears…
aion is cryengine based and cryengine tends to scale better then most other options in my exp, im sure rampage will slag off cryengine and anything thats not gw2 in one way or another, but…..after hand editing the aion config files, the game looked alot better(there are tools to allow you to do this, google it), it also ran very well for me, but, i got tired of the grind….far to much like WoW for me.
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
this this this siht
the last time i played this game months ago, my cpu performance was around 50%, maybe 60 if i was luck on my phenom 2 x4 @ 3.8ghznow i get around 80-95% usage 24/7, no joke, no matter if its ikittenerg, a dungeon, or on an empty overflow with not a single player in sight while staring at a wall at one end of the map
Its a joke
at one point you have to think, is anet incompetent, or are they doing this intentionally, or do they have some prick in their optimization department screwing them over intentionally
ive lost every single vent buddy that started this game, and flat out quit because of these performance issues
yesterday i asked one on vent that ive known for over 6 years if they would come back to play some more
response
“i dont want to be pulling out hair again”
i pushed further to get some elaboration
not word for word, but there was alot of skitten and stihs being thrown around when he talked about the framerate and CTDs
i didnt push further
I can relate, i got alot of gaming buddies, some since the UO days, and the one thing they do a man agree on, the games a blast but runs like warmed over cornhole…
honestly, only a fanboi can shrug off the problems….
1. the games dx9, 10+ year old tech, rather then a modern api….why cant modern systems run it decently?
2. the game dosnt scale with cores at all.
3. the game dosnt scale with in game settings worth a kitten…..
even WoW at launch scaled with settings, no other mmo i have ever played has had such poor scaling……even at launch….let alone 6 months later……
its been 6 months, no real updates or fixes for perf related issues….just ignore and cover up(click the link in my sig)
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
Rampage, if you see horrible textures, you clearly havent done any of the config mods/tweaks out there, like with any UE game, you can edit the config files to change settings not in the UI, i suggest you look into it, because the game actually has some quite good textures even if they arent shown to full advantage by default.
as to perf, guess your unlucky or something for me and every single person I game with who has tried tera(over 20) it runs better then gw2.
If you “have” to use modifications to make textures better, that makes me question the game already slightly…
Also not everybody’s system will react in the same expected way with games. If TERA forces the use of PhysX for example, I can almost guarantee it’ll run worse then GW2 for me (I don’t run a Nvidia GPU, and PhysX is horribly and intentionally crap on CPU, possibly even worse than GW2).
Is what i am saying anything running Unreal runs terrible unless u have a Nvidia card. Tera actually performs 10+ FPS faster on my 550ti than on my hd 7950… i presume due some cuda or physx implementation killing the CPU while runnig the AMD card. I love Nvidia hardaware and drivers are amazing, i just hate their dirty marketing strategies. Unreal Games shouldn’t be supported by gaming comunity in my opinion same for anything else running physx.
Is what i am saying anything running Unreal runs terrible unless u have a Nvidia card. Tera actually performs 10+ FPS faster on my 550ti than on my hd 7950… i presume due some cuda or physx implementation killing the CPU while runnig the AMD card. I love Nvidia hardaware and drivers are amazing, i just hate their dirty marketing strategies. Unreal Games shouldn’t be supported by gaming comunity in my opinion same for anything else running physx.
Hmm, didn’t think anyone else hated Nvidia’s marketing strategy other then me… lol
If you “have” to use modifications to make textures better, that makes me question the game already slightly…
Also not everybody’s system will react in the same expected way with games. If TERA forces the use of PhysX for example, I can almost guarantee it’ll run worse then GW2 for me (I don’t run a Nvidia GPU, and PhysX is horribly and intentionally crap on CPU, possibly even worse than GW2).
this is very common, most games I have only let you access the top quality settings/modes via tweaking files manually, be it because they restricted the quality due to perf issues if some people cranked it up, or because they wanted to make sure reviews of the game at top settings showed it running well..(this isnt uncommon)
as for physx, the latest builds use multi cores, BUT you have to remove the physx.dll files from many games folders so it will use the updated versions rather then what the game shipped with.
physx in and of itself isnt bad, I will come back to that after another quote though.
I have no more issues running physx cpu games or havoc games, the both have their good and bad points…..
Hmm, didn’t think anyone else hated Nvidia’s marketing strategy other then me… lol
if you knew me outside of here, you would know, Im no fan of nVidia or how they act, infact, I am so sick of how they act, I wont buy their products anymore….
when they made it so standalone physx cards and gpu’s wouldnt work for physx along side any other companies video….they lost me being willing to buy their products…i have had a few from trades that i turned around and traded off though after testing.
I dont hate nvidia products, I do dislike their companies actions and how they intentionally try and make physx run worse on cpu then gpu.
Mind you, this is also on developers heads, if they compile with the proper switches, physx will use as many cores as you have and will give gpu physx like perf(a few do this, and it works wonderfully)
heres something to keep in mind, the majority of physx games are not gpu or ppu enabled, they are pure software mode enabled, they CANT use acceleration…so it wont matter if its an nvidia card or amd…..
heres something to remember of the major physics engines, none are really owned by what I would consider ethical companies..
physx: nvidia, the company that pays developers to make their games run worse on other companies hardware, and that disables your ability to use hardware you own with other companies hardware.
Havoc: intel, the company that blackmails, bribes and generally kittennozeled its way to dominance. they lost cases world wide over their actions, and even flat out admited to them and paid AMD for screwing them over.
Intel also continue to make their compiler cripple non-intel chips perf for no reason other then to make their own products look better.
http://www.agner.org/optimize/blog/read.php?i=49
PCP&C 1200watt TC, Crosshair V F-Z, Sapphire 290x
I’ve never tried to play TERA, but I can tell you that GW2 runs fine on my system. I have an FX-4170 with a Radeon HD 6770. I get 45-60 FPS outside of intense battles (where it does drop a bit sometimes). I keep the settings around medium, though.
How do you have your graphics options set, Kuunkulta? That could be making a difference.
Also, are you using the latest drivers for your video card? At least 13.1, possibly the 13.3 beta?
And do you have adequate system cooling? I noticed that mine runs quite a bit more smoothly since I upgraded from the stock CPU cooler to a cheap but better one.
There are quite a few tweaks here and there that could help you. I know there were a couple of Windows 7 hotfixes that were supposed to help, but I can’t remember what that was all about. I installed them, but didn’t bookmark them, and I don’t know if they apply to Vishera processors or not. I also use SweetFX for SMAA, and I used a regedit tweak to disable core parking on my “High Performance” power profile. I’ve overclocked my processor to 4.6 GHz, and my graphics card to 770 MHz (core)/1100 MHz (memory).
My point is that there could be some combination of tweaks and settings that could significantly improve your gaming experience. Browse the various threads here, and I think I saw some on Reddit that could be helpful in optimizing for GW2. The game doesn’t perform poorly on every system, and I don’t think anyone could prove that it won’t run properly on any given system with the right settings. Nobody’s tried everything, though obviously I can’t prove that there are settings that will run it perfectly on any system besides mine.
and the stupidest grown-ups who are the most grown-up.”
- C. S. Lewis
The reason RoyHarmon why the game runs fairly well for you is that you have overclocked your CPU to 4.6ghz.
Making end users overclock(and potentially damage their hardware) in order to play the game at a reasonable rate is ridiculous.
World Events and WvW for pretty much everyone runs sub par. There is no denying it. Because the engine is poorly coded to use only 3 heavy threads the game will run poorly for it’s longevity until either they recode the game to use more threads/better efficiency of those threads or wait until 6ghz cpus are the norm.
I am hoping the culling patch will fix alot of the performance issues but after 6 months of waiting for performance updates and even some digression for people I am not holding my breath.
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932
The reason RoyHarmon why the game runs fairly well for you is that you have overclocked your CPU to 4.6ghz.
Making end users overclock(and potentially damage their hardware) in order to play the game at a reasonable rate is ridiculous.
World Events and WvW for pretty much everyone runs sub par. There is no denying it. Because the engine is poorly coded to use only 3 heavy threads the game will run poorly for it’s longevity until either they recode the game to use more threads/better efficiency of those threads or wait until 6ghz cpus are the norm.
I am hoping the culling patch will fix alot of the performance issues but after 6 months of waiting for performance updates and even some digression for people I am not holding my breath.
The stock speed is 4.2 GHz (4.3 GHz “Turbo”). Overclocking to 4.6 did help a little, but it was totally playable before.
and the stupidest grown-ups who are the most grown-up.”
- C. S. Lewis
Most systems don’t have 4ghz stock. The game uses raw clocks to achieve it’s performance. It doesn’t use hyperthreading either
The game is poorly optimized for multi core CPUs, lets just hope that in the future this changes.
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932
Sporting an AMD fx 8350 cpu and other fancy hardware, ever since release I’ve only been able to play for very short moments at a time thanks to the terrible fps. I’m now giving the game one last chance before forgetting I ever wasted 30 bucks on it, and I would like to know if anyone has figured out any way to play this game with stable 60fps on high settings. Is it an impossibility on amd cpu?
What OS are you running atm?
And to everyone else.. he doesn’t give a kitten what works for you he wants to know what will make his work.