I don’t know what to do. I’ve red all the crashing threads, here, and I’ve tried all the solutions proposed, but nothing happen.
Usually I crash in Lion’s Arch or when I change map (before this new patch my PC used to restart automatically in particular spots like Spider boss in TA dungeon or in caves in Sylvari’s map, but I’m avoiding that zones so I don’t know if I still have this problem), but with this new patch I can’t stay online for more than 5 minutes, in Kessex Hills, and I can’t play in this way.
This is the last error message I took from error box:
_"*—> Crash <—*
Out of Memory: arena=Environment, cat=Prop Packfile, allocBytes=5436592, arenaBytes=127874608, fallbackBytes=19809124, align=0 ,
App: Gw2.exe
Pid: 4460
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 23244
When: 2013-09-11T11:58:16Z 2013-09-11T13:58:16+02:00
Uptime: 0 days 0:24:21
Flags: 0
- System <—*
Processors: 4 [GenuineIntel:6:15:11]
OSVersion: Windows 6.1 (32 bit)
- System Memory <—*
Physical: 412MB/ 3071MB 13%
Paged: 2514MB/ 6140MB 40%
Virtual: 59MB/ 2047MB 2%
Load: 86%
CommitTotal: 3625MB
CommitLimit: 6140MB
CommitPeak: 3887MB
SystemCache: 14926MB
HandleCount: 26183
ProcessCount: 62
ThreadCount: 983
- Process Memory <—*
Private: 1559MB
WorkingSet: 1481MB
PeakWorkingSet: 1489MB
PageFaults: 1208964
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7600.16385 (64/32-bit compatible)]
- ClientContextThreadProc Thread 0×1338 <—*
- Trace <—*
Pc:006d0ab4 Fr:3aa7fcf0 Rt:006d25ed Arg:00000000 0000007c 014608ac 0000044d
Pc:006d25ed Fr:3aa7fd10 Rt:006d2729 Arg:0000000d 00000000 00000000 014608ac
- Thread registers <—*
eax=3aa7f794 ebx=00000000 ecx=014608ac edx=00000000 esi=7564b69a edi=00000005
eip=006d0ab4 esp=3aa7fba8 ebp=3aa7fcf0
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246
- Code <—*
006D0A94 e80787ff ff8b4d14 8b95ecfe ffff83c4 ……M………
006D0AA4 286a0051 528d95fc feffffb9 05000000 (j.QR………..
006D0AB4 e8e70201 008b4dfc 5f5e33cd 5be8933b ……M._^3.[..;
006D0AC4 27008be5 5dc21400 cccccccc 558bec8b ’…]…….U…
006D0AD4 45086a00 50e892fd ffff5dc2 0400cccc E.j.P…..]…..
006D0AE4 cccccccc cccccccc cccccccc 8b0d3497 …………..4.
- Stack <—*
3AA7FBA8 006d0ab9 014608ac 0000044d 00000000 ..m…F.M…….
3AA7FBB8 0000007c 00000000 0052f4b0 00000000 |………R…..
3AA7FBC8 00000000 012e4364 016e92f8 00000000 ….dC….n…..
3AA7FBD8 079f3630 014608ac 00000000 012d96c4 06….F…….-.
3AA7FBE8 013825cc 6e657261 6e453d61 6f726976 .%8.arena=Enviro
- Error Logs <—*
files and attempting again
TRY_ALLOC failure on arena(Environment) category(Prop Packfile) size(153244) whiteBox(false). Evicting unused model files and attempting again
TRY_ALLOC failure on arena(Environment) category(Prop Packfile) size(180708) whiteBox(false). Evicting unused model files and attempting again
- DirectX Device Info <—*
VendorId = 0×1002
DeviceId = 0×9460
Version = 8.14.0010.0678
Description = ATI Radeon HD 4800 Series
Compat = 0×00000000
VidMem = 2298 MB_
These are the characteristics of my PC:
Intel Core2 Quad CPU
Q6600 @2.40 GHz
Ram – 3 GB
OS – Windows 7, 32 bit
GC – Radeon HD 4890
I don’t know if all these crashes depend on my GC, but I currently have setted my video options by clicking on Autodetect, medium Animations, no Reflections and no Shadows.
My audio is setted on: fastest Sound Quality, shorter Music Interval and Lowest Latency in Mixing Buffer Size…
(edited by Twonineone.3490)