GPU usage spikes up/ CPU usage stays the same

GPU usage spikes up/ CPU usage stays the same

in Account & Technical Support

Posted by: Home Style.9640

Home Style.9640

Hi guys,

Just a quickittentle rant here:

For some odd reason, I’m able to pull 60 fps on my 4 year old system; I’m not complaining about that at all, but it does confuse me since people with high-end systems are getting 30 fps average on low settings. However, the problem I am having here is the random fps drops that I get just from walking into a certain area. I’ve been seeing these random fps drops throughout the whole game (I’m level 80) and I was able to just ignore them, but now I’ve had enough of it. I could be in the most graphically demanding area on high-ultra settings and be pulling a constant 60 fps, but if I go into a less demanding area, or what seems like a less demanding area, my fps drops all the way to 30 making it very unplayable (30 fps with vysnc capped @ 60 fps creates stuttering).

What I find very odd about this is my GPU and CPU usage. When I’m pulling 60 fps, my gpu usage ranges from 20-30% and my cpu usage stays at 20% all the time, however, as soon as I step into these random fps areas, my gpu usage spikes up to 100% and my cpu usage just stays at 20%! This really puzzles me. I mean, if my gpu usage is at 100% you would think that it would still give me 60 fps, but instead it just drops to 30 and my cpu usage stays the same.

Here is my 4 year old beast:
gtx 295
i7 920 @ 3.6ghz
6gbddr3
1920×1080p

My cpu is HT enabled, so it’s functioning as 8 logical cores instead of 4. I also disabled core parking, so all of my threads are now working to power this game, but that gave me no improvement in fps.

Could anyone shine some light on this issue? I doubt this could be resolved because I’ve tried every possible solution, but I would just like some reassurance that it is not my system.

Thanks for your responses in advance!

GPU usage spikes up/ CPU usage stays the same

in Account & Technical Support

Posted by: Squall Leonhart.2075

Squall Leonhart.2075

The game is currently using the cpu to perform occlusion culling, which puts more work on the cpu and reduces the amount of data sent to the gpu for processing

GPU usage spikes up/ CPU usage stays the same

in Account & Technical Support

Posted by: Stormcrow.7513

Stormcrow.7513

Awesome foresight to have a game that has massive battles raging on at 7fps.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932

GPU usage spikes up/ CPU usage stays the same

in Account & Technical Support

Posted by: insurgent.1386

insurgent.1386

massive battles raging at 7 fps is what this game is all about kittenen piece of kitten

GPU usage spikes up/ CPU usage stays the same

in Account & Technical Support

Posted by: Shannon.9583

Shannon.9583

Hi guys,

Just a quickittentle rant here:

For some odd reason, I’m able to pull 60 fps on my 4 year old system; I’m not complaining about that at all, but it does confuse me since people with high-end systems are getting 30 fps average on low settings. However, the problem I am having here is the random fps drops that I get just from walking into a certain area. I’ve been seeing these random fps drops throughout the whole game (I’m level 80) and I was able to just ignore them, but now I’ve had enough of it. I could be in the most graphically demanding area on high-ultra settings and be pulling a constant 60 fps, but if I go into a less demanding area, or what seems like a less demanding area, my fps drops all the way to 30 making it very unplayable (30 fps with vysnc capped @ 60 fps creates stuttering).

What I find very odd about this is my GPU and CPU usage. When I’m pulling 60 fps, my gpu usage ranges from 20-30% and my cpu usage stays at 20% all the time, however, as soon as I step into these random fps areas, my gpu usage spikes up to 100% and my cpu usage just stays at 20%! This really puzzles me. I mean, if my gpu usage is at 100% you would think that it would still give me 60 fps, but instead it just drops to 30 and my cpu usage stays the same.

Here is my 4 year old beast:
gtx 295
i7 920 @ 3.6ghz
6gbddr3
1920×1080p

My cpu is HT enabled, so it’s functioning as 8 logical cores instead of 4. I also disabled core parking, so all of my threads are now working to power this game, but that gave me no improvement in fps.

Could anyone shine some light on this issue? I doubt this could be resolved because I’ve tried every possible solution, but I would just like some reassurance that it is not my system.

Thanks for your responses in advance!

My system is the same with two exceptions:

- 12 GB RAM
- nVidia GTX 690 GPU

This latest patch… its not uncommon for it to spike all 8 cores on my machine, and often there appears to be no real reason for it. These are areas where just hours before the patch I would see 3 CPUs hit 50% or less on average, suddenly spiking all of them.

GPU usage seems lower or the same, and to date it has never fully used even my old GPU.

Launch week, this game ran 100FPS with full settings turned on.

Now I am lucky to maintain 50…