GTX 670 4gb...whats normal fps?

GTX 670 4gb...whats normal fps?

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Posted by: Raijinn.9065

Raijinn.9065

so i just installed a evga gtx 670 4gb for plans for sli and 3d surround later. i came from a sapphire radeon hd 6870, which served me very well and left me with no negative feelings towards amd. anyways, the 6870 with almost all the settings on max (shadows on high instead of ultra and something else) got around 45-50+ fps in heart of the mists area (which is nromally decently crowded on my server). i havnt even tried world vs world and honestly i dont even pve really so i dont knwo what to expect in those. but in uncrowded areas the fps was amzing, in crowded areas and lions arch im not so sure about. its kind of sporadic sometimes it will hover in the 40s in some areas but other crowded areas still higher. so instead i ran out to one of those huge wall zerg with a million people and the frames stayed right around 30 in the huge battle with all those people.

so basically i just want to know what is acceptable frames for this card? what should i be looking for or expecting?i hear all these horror stories about 6xx series, so far it seems to be doing ok. and my cpuo is intel i5 2500k @ 4.3 ghz and i will probably oc the crap out of this card

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Posted by: Cbuzz.5083

Cbuzz.5083

Your FPS are perfectly normal for a single card, I get basically the same. If you want to pretty much double your FPS, go SLi & you’ll never look back.

Hope this helps.

i7 3770k@4.8Ghz / AIR
GTX 6GB Titan@1160Mhz
3007WFP@2560x16000

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Posted by: Antiriad.7160

Antiriad.7160

If you have results of what FPS you get in Lion’s Arch with an NVidia card, let us know please! Will be very interesting.

Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”

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Posted by: BlooodX.8025

BlooodX.8025

i5-2500k@4500 / 670 GTX (+670SLI):

Lion’s Arch center (front of the statue):

670 GTX: high 38 fps / low 80 fps
670 SLI: high 45 fps / low 82 fps

Hearth of the Mists (bridge):

670 GTX: high 123 fps / low 180 fps
670 SLI: high 130 fps / low 180 fps

WvWvW (in larger fights):
High-low settings not matters, fps drops to 16-20!

(…GW2 is terribly (not) optimized for GPU and for SLI too…)

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GTX 670 4gb...whats normal fps?

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Posted by: Raijinn.9065

Raijinn.9065

Great responses, good to hear I’m having normal performance. I will be doing sli in the future since I’m doing 3d surround. I will do an update with fps in the exact locations as pictured above if you would like

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Posted by: kirito.4138

kirito.4138

(…GW2 is terribly (not) optimized for GPU and for SLI too…)

I would say more so GW2 is terribly (not) optimized for CPU. Even with your core i5 @ 4.5ghz it still can’t handle gw2 well and it shows up especially in WvWvW. GPU is just sitting there twiddling around waiting for the CPU to tell it to render stuff.

Makes me wonder, what kind of CPU the developer is running for game testing.

http://www.twitch.tv/kirito4138
The only exclusive skyhammer stream

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Posted by: SolarNova.1052

SolarNova.1052

What cpu ? ..one that isnt available to normal people thats for sure.
I’ve got a 3930K ..2nd best CPU out there after the 3960X once OC’ing is taken int oacount.
And even this OC’d to 4.6ghz(even if it was 5ghz) cant handle it. And its down to GW2 using between 1 to 3 main threads for its performance processes. Meaning most of those awsome 12 threads in a 6Core hyperthread cpu are wasted with GW2. Hell even a 4core 8 thread cpu is wasted.
You would need an insanely fast 4 thread cpu. somthing like 6ghz or more to run WvWvW at a good framerate with its current game engine coded the way it is. Which is impossible.
GW2 needs better coding ..it needs to be a ‘proper’ multithreaded application, it needs to use everything modern cpu’s have to offer. But atm, that is highly unlikely to happen becouse GW2 is bassed on (though highly modified) the GW1 game engine.

You can get ‘playable’ frame rates in WvWvW ..but you need a highly OC’d modern Intel cpu to do it. (4.5ghz+)

3930k 4.6ghz | NH-D14 Cooler | P9x79 Pro MB | 16gb 1866mhz G.Skill | 128gb SSD + 2×500gb HDD
EVGA GTX 780 Classified w/ EK block | XSPC D5 Photon 270 Res/Pump | NexXxos Monsta 240 Rad
CM Storm Stryker case | Seasonic 1000W PSU | Asux Xonar D2X & Logitech Z5500 Sound system |

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Posted by: deltaconnected.4058

deltaconnected.4058

A logical hyperthreaded/bulldozer’d core will help only when there is zero branching in code, which is the distinct minority of software (think x264, prime95 and such that spend the majority of the time crunching numbers and not following if-else statements). Most games and day-to-day tasks are the exact opposite of those and can even experience a slowdown when the system decides to assign 2 threads onto the same physical core.

I’m no game developer, but it’s not always possible to just “multithread” something. The design makes a chain of dependencies, and nothing can change that short of a new design.

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Posted by: Antiriad.7160

Antiriad.7160

Well, so what sort of PC do the developers use? I want to know too.

Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”

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Posted by: Oblidion.8631

Oblidion.8631

I’d like to know what developers are running right now as well.
It seems almost everyone I know who plays this, has horrible FPS.
I my self have a high end system, and still get horrid FPS in towns and in WvW to the point where it’s not playable, competitively.

So yeah, WTB developer rig specs please.

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Posted by: Antiriad.7160

Antiriad.7160

Well, so what rigs are you using at ArenaNet? Let us know please!

Colin ‘The Liar’ Johanson: “Everyone, including casual gamers, by 80 should have the
best statistical loot in the game. We want everyone on equal power base.”