(edited by Hweng.9475)
Keep crashing on my new build
Bad ram or damaged file system on the HDD/SSD.
First, start with the -repair option (look at the forums stickies). If the issue persists, run memtest86+ for 3-4 days and make sure there are no memory errors.
If the issue persists after that, look at your disk (Crystal DiskInfo) and look for raw read error rate, sector reallocation, and Seek Error Rate. If any of those sections have raw values you might need to replace the disk/SSD.
the errors are pretty clear in the Log;
- Error Logs <—*
onPoints: destination action point ‘fxwristr’ not found on model ‘0×082239’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×082239’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
TRY_ALLOC failure on arena(Character) category(Composite Packfile) size(113496) whiteBox(false). Evicting unused model files and attempting again
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘aura’ not found on model ‘0×00ecf4’
TRY_ALLOC failure on arena(Default) category(Character Packfile) size(327676) whiteBox(false). Evicting unused model files and attempting again
TRY_ALLOC failure on arena(Default) category(Character Packfile) size(2876624) whiteBox(false). Evicting unused model files and attempting again
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×08223f’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×08223f’
Texture missing mip chain: 0×00e689
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×082239’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×082239’
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
TRY_ALLOC failure on arena(Character) category(Composite Packfile) size(88112) whiteBox(false). Evicting unused model files and attempting again
Material ‘0×034fc5’ is missing textures.
Material ‘0×034fc5’ is missing textures.
Laptop: M6600 – 2720QM, AMD HD6970M, 32GB 1600CL9 RAM, Arc100 480GB SSD
Can you post the crash log. Also what version of windows are you running, if it is the 32 bit you need the 64bit to run this game because of the 32bits memory limitation on only giving access to only 3.5gigs of ram no matter how much is in your system.
put the correct term in but not everyone has kittens
Yea, I am using WIndows 7 32 bit. Should I change it to 64 bit one?
Yes change to 64bit.
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I am also crashing every night again; it had gone away for some time, but now every time I’m in WvW I crash right about the 25 minutes played mark. I did a repair and nothing changes. My specs and log are below, any help is greatly appreciated.
i5-3570k @4.6GHz
16 GB RAM
ATI 6950
SSD
Attachments:
I am also crashing every night again; it had gone away for some time, but now every time I’m in WvW I crash right about the 25 minutes played mark. I did a repair and nothing changes. My specs and log are below, any help is greatly appreciated.
i5-3570k @4.6GHz
16 GB RAM
ATI 6950
SSD
Something is taking up 82% of you memory this is not normal this issue has been posted before and fixed but I can’t find the thread and can’t remember the title of thread will look and post a link to it later or maybe someone else has an answer.
put the correct term in but not everyone has kittens
Something is taking up 82% of you memory this is not normal this issue has been posted before and fixed but I can’t find the thread and can’t remember the title of thread will look and post a link to it later or maybe someone else has an answer.
Actually, it just looks that way because Windows 7 considers it “reserved” as cache. If you look further down, you’ll see the actual memory that’s in use:
—> System Memory <—
Physical: 13457MB/16336MB 82%
Paged: 29319MB/32670MB 89%
Virtual: 2227MB/ 4095MB 54%
Load: 17%
CommitTotal: 3350MB <— Current actual RAM in use
CommitLimit: 32670MB
CommitPeak: 3879MB <— Max RAM used in this session
SystemCache: 13731MB
HandleCount: 17575
ProcessCount: 43
ThreadCount: 750
—> Process Memory <—
Private: 1552MB <— Current RAM in use by GW2
WorkingSet: 1440MB
PeakWorkingSet: 1602MB
PageFaults: 1643157
Can you post the crash log. Also what version of windows are you running, if it is the 32 bit you need the 64bit to run this game because of the 32bits memory limitation on only giving access to only 3.5gigs of ram no matter how much is in your system.
I don’t think this is the solution, since I have a copy of GW2 on a Windows XP 32-bit system and it doesn’t crash the way OP does.
My suggestion is to double check the Windows drivers, making sure that the latest versions are installed, especially the graphics drivers (which seem to be what the errors are pointing out).
Okay, I upgraded to 64 bit version of Win 7 and also installed a completely fresh copy of Guild wars 2 and I still crash and get this error log:
Ok download and burn memtest95 to a cd set your system to boot to cd and let Mentest run for 24 hr or at least over night could be a bad stick of ram. Do not check with any of the windows based memory test apps they are not accurate do to windows and other apps with protected memory allocations.
put the correct term in but not everyone has kittens