Lagg issues

Lagg issues

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Posted by: thewho.5841

thewho.5841

A day ago I started to suffer from 1-2 seconds lag. As I play mostly pvp it ruins my game completely. I cannot react to opponents actions if i do not see them. It started after the update. Moreover, I doubt that it is my computer problem because it has been working perfectly ever since lag occurred. If ,however, it is my problem. Could anyone suggest a solution?

It makes my game play unbearable.

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Posted by: Tanqueray.4837

Tanqueray.4837

Same here – started on Sunday but I blamed the event. Now throwing grenades at mobs that aren’t there anymore!

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Posted by: Xanthian.3025

Xanthian.3025

Yea same here.
In the UK on Sky broadband, never had any problems, even in the events, started yesterday with players jumping all over the place mainly in wvwvw

rebooted router etc..

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Posted by: sandvich.8259

sandvich.8259

Just logged out in disgust. Trying to play WvW on Gandara is a joke. Skills won’t work, chars rubber-banding all over the place.
Getting tired of this game now especially after the debacle that was called an ‘Event’, yes it was an Event alright.

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Posted by: Smileforever.8416

Smileforever.8416

Major lag issues here aswell.
Playing on a high end machine with 27ping 1ms yitter 0% packet loss. (tested multiple times while laggin ingame) Playing from germany , provider is 1&1 .

The fun thing is, that it only laggs in pvp, pve zone everything is nice, heart of the mist everything fine, but if i join pvp, hotjoin or tourney, it will lag the kitten out of me its not even funny. Happens since the big patch every day, im so angry right now i better stop writing….

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Posted by: ecad.9085

ecad.9085

Same here, started just recently, have not had this in GW2 before.

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Posted by: yocto.2783

yocto.2783

I’m never seen combat lag in GW2, like when a skill is pressed and won’t activate. Never ran a direction and been teleported back a few seconds in time like GW1 did. Never had screen freeze.

It seem to be lag vs rendering. As more and more ppl/loot/mobs appear, less is rendered so you don’t lag out. I can usually see up to 50 object before things start rendering less (2.5Ghz, HD4850 less than most use).

High populated area’s seem get rendering issues, where I’m being killed by something I don’t see. If there’s 40 pickups laying on the ground and a wave a 10 come in, you may not see them at all. What you can do is fire in the same direction that your turrets or pets are moving and hope for the best. AOE on yourself and watch combat log. Pickup loot in combat. Move away from the highly active area not rendering.

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Posted by: Smileforever.8416

Smileforever.8416

yocto you are describing a completly different problem, i’d like to suggest opening a new thread or using another one if your problem had already been posted.

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Posted by: Xanthian.3025

Xanthian.3025

Would be helpful if people said what country and isp you used.

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Posted by: yocto.2783

yocto.2783

Sorry, when he said "I cannot react to opponents actions if i do not see them. "
Seemed like rendering less lag protection to me.

West USA 28ms
http://lookingglass.level3.net/

(edited by yocto.2783)

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Posted by: Tanqueray.4837

Tanqueray.4837

Yea same here.
In the UK on Sky broadband, never had any problems, even in the events, started yesterday with players jumping all over the place mainly in wvwvw

rebooted router etc..

Same, Sky – UK. Pings to server @72ms, TTL=114

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Posted by: Tantalus.2856

Tantalus.2856

Sky here too, UK, on Gandara. Started getting skill lag last night – didnt have it at lunch time and have never had any lag of any sort in the game. fps is staying at between 80 and 90. Would love to know what is causing this.

King Tantalus – Mesmer – Yak