Low FPS...
Try getting the new beta drivers, and short of upgrading your PC there isn’t really much you can do. Though the game starts running smoother and smoother for me with every update, so its probably just a matter of time.
I really don’t know honestly… FPS gets lower with more players around and I don’t want to be solitary
read through this
http://forum-en.guildwars2.com/forum/support/tech/FPS-GPU-CPU-Performance-issues-FAQ
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already did, couldn’t find solutions
Do you even know what the source or cause of your problem? If not, go back and read it again. You probably just skimmed it trying to find easy answer.
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I found out something odd. in the main world (lions arch etc FPS is low but in Mad King’s realm, its high
a FPS drop in lions arch is normal unless your computer is boss. The sheer number of characters and unique textures, etc, that have to be loaded will murder all but a major high end system.
Best workaround is to use lower quality textures, turn high-res character textures off, or lower resolution.
If it’s going on in the entire game, it’s either driver issues (if it wasn’t happening before) or graphics settings are just too high.
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Even if your “computer is boss” you are going to see an fps drop there. I also see a drop in parts of Caledon.
Problem 1: AMD CPU.
What resolution and graphic settings are you playing at? That makes a huge difference.
my monitor is 1600X900
http://forum-en.guildwars2.com/forum/support/tech/FPS-GPU-CPU-Performance-issues-FAQ
Question# 4, 5, 7, 8 & 15 applies especially to your case.
If you still don’t understand why, short answer “your system isn’t strong enough”
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FPS has been improving every update, maybe it’s just my brain playing tricks on me. I get 70-90 fps anywhere in the world. Anytime I go into WvW, I dip down to 25 no matter the settings. Since the past few patches, I’ve gone up to 35! That’s 10 whole frames, hopefully more to come!
a FPS drop in lions arch is normal unless your computer is boss. The sheer number of characters and unique textures, etc, that have to be loaded will murder all but a major high end system.
Best workaround is to use lower quality textures, turn high-res character textures off, or lower resolution.
If it’s going on in the entire game, it’s either driver issues (if it wasn’t happening before) or graphics settings are just too high.
My config:
Intel Q6850 Quad Core @ 3.00 Ghz
8 GB ram
64-bit OS Windows 7
GTX 580 (GF110) GDDR5 1.5 GB ram
My system experience this same issue…if I am in a big city or in a dragon fight (a lot of people in the area), my frame drops to 10-15 FPS. Keep in my with Process Explorer it states my system, across the board, is only at 60% with all graphics maxed. I have ran burn in tests on memory, CPU, and GPU. These all passed with flying colors.
I found another thread stating the code for this game is an overhaul of GW1. It stated the code was not designed very well and will not use the system at full capicity. Even the best i(branded proc) from Intel with 8 cores @ 4.2 Ghz does not do well with this game. The tread complete with, “Wait until Areonet fixes their code.”
There are three major Thread process it uses and does not use multi-core procs efficiently. There for, not matter what system you have, there is more than like going to be a drop in FPS in major cities and during event fights (dragons)
Here is the thread I pulled this information from (or you can read the information below)…
Look at section 4.3 and 4.4 (https://forum-en.gw2archive.eu/forum/support/tech/FAQ-Frequently-Asked-Questions-Compilation/first#post1095406)
But, none of my CPU cores are fully loaded
What you are seeing in task manager is an average over time of the core’s usage. Threads work in short micro burst. So the core can be 100% loaded but appear to be less. Also, the OS will dynamically bounce thread work load around to different cores.
To get a better measure, you need to look at the per-thread CPU usage using tools like ProcessExplorer
GW2 actually uses about 50 threads, and uses every core. However, GW2 only has 3 threads that puts a large load on the CPU. One of those thread will be at a % just under 100/#core. (e.g 25% for quadcore) Most likely that thread is the main game loop coordinating everything.
Example: Quad core system. Each core should handle 25% cpu usage. There will be a GW2 thread on a core which has usage of near 25%, this is your bottlenecking thread holding everything down. http://i.imgur.com/L0Pom.png
Alternatively, you can test by disabling one of your CPU core. The result will be zero impact on FPS assuming you have 3+ cores, because GW2 only effectively have 3 threads actually using CPU load.
My Q9450 shoots up to 84% usage in some Divinity’s Reach..
I was able to play the game on all high settings last night. Log on today and I struggle on the lowest settings to get above 20 fps. Don’t know what I can do?