PhysX proccessor?
Game doesn’t support PhysX. Why would it matter?
This game uses Havok which is better than PhysX anyway.
(edited by Brem.6792)
Set it to CPU, log in, look at your fps but don’t move, exit game, set it to GPU, log in, compare fps. Should be noticing 0 difference.
Actually it isnt better..in this case i wish they took Physx.Havok is whats making alot of problems in this game since its using the CPU,instead of the gpu.Imo if this game was using Physx instead of havok,it would have run ( for nvidia users atleast ) a hell of a lot better then it does now for most people.
Actually it isnt better..in this case i wish they took Physx.Havok is whats making alot of problems in this game since its using the CPU,instead of the gpu.Imo if this game was using Physx instead of havok,it would have run ( for nvidia users atleast ) a hell of a lot better then it does now for most people.
You know most games with PhysX still only CPU implamentation anyway?
there are games that use the GPU like Batman and Mirrows edge but that is only a marketing gimik and could easily be done just aswell and alot more effectivly useing the CPU if Nvidia hadn’t coded the PhysX engine to run like crap on a CPU.
PhysX could have been amzing but Nvidia messed it up alot by forceing people to use Nvidia hardware it would have been alot more popular if they had made it acsesible to every one.
Look at games like Crysis, Warhead and Crysis 2 Nvidia gave Cryteck millions for develpment of those games and still Cryteck refused to use PhysX and went with there own physics engien, why do you think that is?
Since this game uses the Havok Engine, physics will be calculated off the CPU.
This game uses Havok which is better than PhysX anyway.
That’s incorrect. Both API’s are identical in functionality. The only difference they have from one another is the Havok Engine uses the CPU for its calcualtions and Nvidia Physx used Cuda from their video cards.
(edited by Phaze Delta One.2834)
Since this game uses the Havok Engine, physics will be calculated off the CPU.
This game uses Havok which is better than PhysX anyway.
That’s incorrect. Both API’s are identical in functionality. The only difference they have from one another is the Havok Engine uses the CPU for its calcualtions and Nvidia Physx used Cuda from their video cards.
PhysX uses the CPU aswell in alotof the games that have PhysX support it just uses software support i.e not cuda, but it has been coded really badly for the CPU, where as Havok has been coded specifically to run on the CPU so tends to run alot more effeciantly.
PhysX support list
http://www.physxinfo.com/index.php?p=gam&f=all
Look at the list about 90% of those games use software support only which means they will run the same reguardless of which GPU you have there are only a few of them that will benifit from having an Nvida GPU over an AMD/ATI GPU.