PvE and Culling

PvE and Culling

in Account & Technical Support

Posted by: Sir Vincent III.1286

Sir Vincent III.1286

It is admirable to see that Anet have solved the culling issue in WvW, but it seems that the culling issue in other part of the game were ignored.

During dynamic event events, especially those when fighting a dragon, a large number of players shows up to participate. One particular even when culling is really bad is the 2nd phase of Claw of Jormag where Ice Pillars goes invisible and killing a lot of players due to frost/chill DoT. On top of that, literally, we were being bombarded by Ice Elementals that we cannot see from behind. Again prolonging the fight, not because of our mistake or something we overlooked, but instead due to the mobs we simply do not see.

So my question is, what is the recommended settings that allows us to see EVERYTHING? Because no matter what setting I choose, it doesn’t solve the issue of invisible mobs or structures.

Addressing the culling issue in WvW is a big step in the right direction and I would like to know when will this feature going to be extended to the rest of Tyria? But if this is already been extended, what is the prefered setting? Maxing everything out doesn’t solve it either.

Thank you.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

PvE and Culling

in Account & Technical Support

Posted by: muslumgurseks.4951

muslumgurseks.4951

That solved pretty much nothing for me…

X99 Deluxe / i7 5820k @4.5 /980ti KPE @1550/ Rog Swift / 16gb DDR4 /Custom Loop

PvE and Culling

in Account & Technical Support

Posted by: daimasei.4091

daimasei.4091

It is admirable to see that Anet have solved the culling issue in WvW, but it seems that the culling issue in other part of the game were ignored.

During dynamic event events, especially those when fighting a dragon, a large number of players shows up to participate. One particular even when culling is really bad is the 2nd phase of Claw of Jormag where Ice Pillars goes invisible and killing a lot of players due to frost/chill DoT. On top of that, literally, we were being bombarded by Ice Elementals that we cannot see from behind. Again prolonging the fight, not because of our mistake or something we overlooked, but instead due to the mobs we simply do not see.

So my question is, what is the recommended settings that allows us to see EVERYTHING? Because no matter what setting I choose, it doesn’t solve the issue of invisible mobs or structures.

Addressing the culling issue in WvW is a big step in the right direction and I would like to know when will this feature going to be extended to the rest of Tyria? But if this is already been extended, what is the prefered setting? Maxing everything out doesn’t solve it either.

Thank you.

I think they said something about having some “issues” with the new system on PvE and that’s why it wasn’t implemented just yet but, if I’m not wrong, they are working on it.

Just don’t get your hopes too high. Anet is not known for doing things fast and even if they take time you can always expect a kittenload of bugs.

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

PvE and Culling

in Account & Technical Support

Posted by: Stormcrow.7513

Stormcrow.7513

Actually I think that it is the opposite.
It has been over 6 months since release and there has been 0 performance updates to the game for PVE.
In my opinion the WvW culling “fix” did nothing to alleviate the underlying issue surrounding GW2.
The “fix” pushed the issue to the end user and did nothing to improve upon the performance problem.
I expect the same in PVE.
Until(if ever) the engine is altered to make use of more threads and/or optimized the game will have culling issues for it’s foreseeable future.

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932

(edited by Stormcrow.7513)

PvE and Culling

in Account & Technical Support

Posted by: StinVec.3621

StinVec.3621

Everything was great pre-December for me. No culling or graphical issues, no lag stuttering or these 5-30 second lagout lockups, none of this right-click player turning/camera losing focus crap. Wish they’d quit messing with things. Game was great from launch until pre-December for me, now it’s a struggle to even get any game time in without encountering these major disruptions. Sometimes it gets bad enough that I am barely in-game for 5 minutes before it has completely soured me to the point of turning it off as it’s just not worth even trying to play. It’s like they’re actively trying to get people to stop playing by letting these massive issues go unfixed…but hey, get your new worthless town clothes while they’re hot, though don’t waste any money on buying any hats as that bug is still unfixed also.

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PvE and Culling

in Account & Technical Support

Posted by: Kandi.3701

Kandi.3701

I don’t see mobs in pve ivent Cursed Shore, but i see warrior (and other players) who farming mobs.

PvE and Culling

in Account & Technical Support

Posted by: Sir Vincent III.1286

Sir Vincent III.1286

I don’t see mobs in pve ivent Cursed Shore, but i see warrior (and other players) who farming mobs.

Yeah Curse Shore was really bad last night.

I can see all the flashy effect from spells, that I know there’s a fight just right in front of me, but I cannot see the Mob nor the players fighting it until I get into melee range — with Staff Elementalist. :/

Whatever happen to the “temp” model? Why isn’t that available outside WvW?

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

PvE and Culling

in Account & Technical Support

Posted by: Stormcrow.7513

Stormcrow.7513

Noticed PVE culling today with mobs in Orr. Not sure if it is worse now or just my viewpoint.
Game is getting hard to play with the lag and culling issues, not to mention I am constantly checking my CPU temps as much as I am the game itself…

i7 3770k oc 4.5 H100i(push/pull) 8gb Corsair Dominator Asus P877V-LK
intel 335 180gb/intel 320 160gb WD 3TB Gigabyte GTX G1 970 XFX XXX750W HAF 932