Strange recording bug

Strange recording bug

in Account & Technical Support

Posted by: Unspec.9017

Unspec.9017

Been recording some GW2 gameplay with DXTory using Lagarith Lossless Codec. It seems whenever I record at 1920×1080 (native screen resolution) at 29.97 FPS, in-game the game responds really slow. Its not FPS lag or anything. I can attack a monster and kill it and still receive damage, but all the effects and audio would play some 20-30 seconds later. This doesn’t seem to happen when I record at 720p or 900p. Any ideas?

Specs:
i5 3570k
GTX 670
Harddrive writes of 110 MB/s
SSD for OS drive

I’m also running fancycache for my harddrive (same one GW2 is installed on) with a 512MB cache.

Strange recording bug

in Account & Technical Support

Posted by: Rampage.7145

Rampage.7145

My idea is to use MSI afterburner or fraps to test if the same problem happen while using those programs.

Strange recording bug

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

Sounds to me like 1080P cpu bottleneck for capture/recording.
Try a different program, or get a capture card !

(edited by Burner.1643)

Strange recording bug

in Account & Technical Support

Posted by: Unspec.9017

Unspec.9017

Sounds to me like 1080P cpu bottleneck for capture/recording.
Try a different program, or get a capture card !

Problem with a capture card is that 99% of the use H.264 encoding, while I prefer lossless recording (Unless h.264 has lossless options?). Also, do capture cards capture only the game, or whatever is on the screen? I alt tab frequently, so would it also record my desktop?

(edited by Unspec.9017)