View distance is acting all strange
Sorry for the bump.
But are there any way i can fix the view distance?.
If I am not mistaken, LOD only adjusts how detailed the things in the distance are rendered. It doesn’t at all seem to affect view distance as we know it. I think toning it down might actually help more than having it set to max, as it means it will render less details and instead just displays the “generic” stuff first.
I might be wrong, but it may be worth a shot, eh.
Data like that (player location, etc) is passed from the server. It used to be good in the BWE’s, but one of those updates shortly after launch ninja-nerfed it, and we haven’t heard a word from ANet since.
Data like that (player location, etc) is passed from the server. It used to be good in the BWE’s, but one of those updates shortly after launch ninja-nerfed it, and we haven’t heard a word from ANet since.
Exactly. I never had problems like this in the BWEs, but now i have to stay within 6-7 meters of characters in cities to make them appear at all… and if they do appear, it takes 1 minute, while i’m standing exactly next to them already… it’s so messed up and it makes the cities look dead :/
I don’t really have the problem in PvE areas though.
The problem is closer to networking and the server’s ability to pass information to you in a timely fashion. Peak hours are the worst just because of the massive server and network load from all the players being on at once, and can become an exponential (mathematical) problem if a large number of players are clustered into a small area.
For the probable few that are in the Planetside Beta, you should get an idea of what I’m talking about.